[Mesa-dev] [Bug 98791] alpha back-and-forth between hot tiles picks up corruption
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun Nov 20 01:17:06 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=98791
Bug ID: 98791
Summary: alpha back-and-forth between hot tiles picks up
corruption
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/swr
Assignee: mesa-dev at lists.freedesktop.org
Reporter: imirkin at alum.mit.edu
QA Contact: mesa-dev at lists.freedesktop.org
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_alpha
The test sticks some data in via glTexImage2D (into each level), then renders a
gradient to a FB, and then runs glCopyTexSubImage to overwrite part of each
level's data with the new data. It appears that the first 32 pixels of level0
are good, but the next 32, which have the partial copy over them, were
improperly initialized. Like a load was missing?
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