[Mesa-dev] [PATCH] radeonsi: Fix resource leak in gs_copy_shader allocation failure path
Edward O'Callaghan
funfunctor at folklore1984.net
Sun Nov 20 10:10:01 UTC 2016
Reviewed-by: Edward O'Callaghan <funfunctor at folklore1984.net>
On 11/20/2016 03:19 PM, Mun Gwan-gyeong wrote:
> CID 1394028
>
> Signed-off-by: Mun Gwan-gyeong <elongbug at gmail.com>
> ---
> src/gallium/drivers/radeonsi/si_shader.c | 8 +++++++-
> 1 file changed, 7 insertions(+), 1 deletion(-)
>
> diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
> index 917e148..608cb72 100644
> --- a/src/gallium/drivers/radeonsi/si_shader.c
> +++ b/src/gallium/drivers/radeonsi/si_shader.c
> @@ -6137,9 +6137,15 @@ si_generate_gs_copy_shader(struct si_screen *sscreen,
>
> outputs = MALLOC(gsinfo->num_outputs * sizeof(outputs[0]));
>
> + if (!outputs)
> + return NULL;
> +
> shader = CALLOC_STRUCT(si_shader);
> - if (!shader)
> + if (!shader) {
> + FREE(outputs);
> return NULL;
> + }
> +
>
> shader->selector = gs_selector;
> shader->is_gs_copy_shader = true;
>
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