[Mesa-dev] [PATCH 14/58] i965: move compiled_once flag to brw_program
Timothy Arceri
timothy.arceri at collabora.com
Sun Nov 20 13:28:53 UTC 2016
This allows us to delete brw_shader and removes the last use of
gl_linked_shader in the codegen paths.
---
src/mesa/drivers/dri/i965/brw_context.h | 8 ++------
src/mesa/drivers/dri/i965/brw_cs.c | 10 +++-------
src/mesa/drivers/dri/i965/brw_gs.c | 8 +++-----
src/mesa/drivers/dri/i965/brw_link.cpp | 8 +++-----
src/mesa/drivers/dri/i965/brw_tcs.c | 10 ++++------
src/mesa/drivers/dri/i965/brw_tes.c | 7 ++-----
src/mesa/drivers/dri/i965/brw_vs.c | 10 +++-------
src/mesa/drivers/dri/i965/brw_wm.c | 10 +++-------
8 files changed, 23 insertions(+), 48 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 550eefe..fa0f3b9 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -331,6 +331,8 @@ struct brw_state_flags {
struct brw_program {
struct gl_program program;
GLuint id;
+
+ bool compiled_once;
};
@@ -348,12 +350,6 @@ struct gen4_fragment_program {
};
-struct brw_shader {
- struct gl_linked_shader base;
-
- bool compiled_once;
-};
-
/**
* Bitmask indicating which fragment shader inputs represent varyings (and
* hence have to be delivered to the fragment shader by the SF/SBE stage).
diff --git a/src/mesa/drivers/dri/i965/brw_cs.c b/src/mesa/drivers/dri/i965/brw_cs.c
index 4516f1f..d039db9 100644
--- a/src/mesa/drivers/dri/i965/brw_cs.c
+++ b/src/mesa/drivers/dri/i965/brw_cs.c
@@ -66,10 +66,6 @@ brw_codegen_cs_prog(struct brw_context *brw,
bool start_busy = false;
double start_time = 0;
- struct brw_shader *cs =
- (struct brw_shader *) prog->_LinkedShaders[MESA_SHADER_COMPUTE];
- assert (cs);
-
memset(&prog_data, 0, sizeof(prog_data));
if (prog->Comp.SharedSize > 64 * 1024) {
@@ -134,11 +130,11 @@ brw_codegen_cs_prog(struct brw_context *brw,
return false;
}
- if (unlikely(brw->perf_debug) && cs) {
- if (cs->compiled_once) {
+ if (unlikely(brw->perf_debug)) {
+ if (cp->compiled_once) {
_mesa_problem(&brw->ctx, "CS programs shouldn't need recompiles");
}
- cs->compiled_once = true;
+ cp->compiled_once = true;
if (start_busy && !drm_intel_bo_busy(brw->batch.last_bo)) {
perf_debug("CS compile took %.03f ms and stalled the GPU\n",
diff --git a/src/mesa/drivers/dri/i965/brw_gs.c b/src/mesa/drivers/dri/i965/brw_gs.c
index a11ef73..c346209 100644
--- a/src/mesa/drivers/dri/i965/brw_gs.c
+++ b/src/mesa/drivers/dri/i965/brw_gs.c
@@ -116,8 +116,6 @@ brw_codegen_gs_prog(struct brw_context *brw,
* padding around uniform values below vec4 size, so the worst case is that
* every uniform is a float which gets padded to the size of a vec4.
*/
- struct gl_linked_shader *gs = prog->_LinkedShaders[MESA_SHADER_GEOMETRY];
- struct brw_shader *bgs = (struct brw_shader *) gs;
int param_count = gp->program.nir->num_uniforms / 4;
prog_data.base.base.param =
@@ -154,7 +152,7 @@ brw_codegen_gs_prog(struct brw_context *brw,
char *error_str;
const unsigned *program =
brw_compile_gs(brw->screen->compiler, brw, mem_ctx, key,
- &prog_data, gs->Program->nir, prog,
+ &prog_data, gp->program.nir, prog,
st_index, &program_size, &error_str);
if (program == NULL) {
ralloc_strcat(&prog->data->InfoLog, error_str);
@@ -165,14 +163,14 @@ brw_codegen_gs_prog(struct brw_context *brw,
}
if (unlikely(brw->perf_debug)) {
- if (bgs->compiled_once) {
+ if (gp->compiled_once) {
brw_gs_debug_recompile(brw, prog, key);
}
if (start_busy && !drm_intel_bo_busy(brw->batch.last_bo)) {
perf_debug("GS compile took %.03f ms and stalled the GPU\n",
(get_time() - start_time) * 1000);
}
- bgs->compiled_once = true;
+ gp->compiled_once = true;
}
/* Scratch space is used for register spilling */
diff --git a/src/mesa/drivers/dri/i965/brw_link.cpp b/src/mesa/drivers/dri/i965/brw_link.cpp
index 3f6041b..a6710c4 100644
--- a/src/mesa/drivers/dri/i965/brw_link.cpp
+++ b/src/mesa/drivers/dri/i965/brw_link.cpp
@@ -199,14 +199,12 @@ process_glsl_ir(struct brw_context *brw,
extern "C" struct gl_linked_shader *
brw_new_shader(gl_shader_stage stage)
{
- struct brw_shader *shader;
-
- shader = rzalloc(NULL, struct brw_shader);
+ struct gl_linked_shader *shader = rzalloc(NULL, struct gl_linked_shader);
if (shader) {
- shader->base.Stage = stage;
+ shader->Stage = stage;
}
- return &shader->base;
+ return shader;
}
extern "C" GLboolean
diff --git a/src/mesa/drivers/dri/i965/brw_tcs.c b/src/mesa/drivers/dri/i965/brw_tcs.c
index 95926db..cf21ee5 100644
--- a/src/mesa/drivers/dri/i965/brw_tcs.c
+++ b/src/mesa/drivers/dri/i965/brw_tcs.c
@@ -277,15 +277,13 @@ brw_codegen_tcs_prog(struct brw_context *brw,
}
if (unlikely(brw->perf_debug)) {
- struct gl_linked_shader *tcs = shader_prog ?
- shader_prog->_LinkedShaders[MESA_SHADER_TESS_CTRL] : NULL;
- struct brw_shader *btcs = (struct brw_shader *) tcs;
- if (btcs) {
- if (btcs->compiled_once) {
+ if (tcp) {
+ if (tcp->compiled_once) {
brw_tcs_debug_recompile(brw, shader_prog, key);
}
- btcs->compiled_once = true;
+ tcp->compiled_once = true;
}
+
if (start_busy && !drm_intel_bo_busy(brw->batch.last_bo)) {
perf_debug("TCS compile took %.03f ms and stalled the GPU\n",
(get_time() - start_time) * 1000);
diff --git a/src/mesa/drivers/dri/i965/brw_tes.c b/src/mesa/drivers/dri/i965/brw_tes.c
index d047c93..e0b7c89 100644
--- a/src/mesa/drivers/dri/i965/brw_tes.c
+++ b/src/mesa/drivers/dri/i965/brw_tes.c
@@ -195,17 +195,14 @@ brw_codegen_tes_prog(struct brw_context *brw,
}
if (unlikely(brw->perf_debug)) {
- struct gl_linked_shader *tes =
- shader_prog->_LinkedShaders[MESA_SHADER_TESS_EVAL];
- struct brw_shader *btes = (struct brw_shader *) tes;
- if (btes->compiled_once) {
+ if (tep->compiled_once) {
brw_tes_debug_recompile(brw, shader_prog, key);
}
if (start_busy && !drm_intel_bo_busy(brw->batch.last_bo)) {
perf_debug("TES compile took %.03f ms and stalled the GPU\n",
(get_time() - start_time) * 1000);
}
- btes->compiled_once = true;
+ tep->compiled_once = true;
}
/* Scratch space is used for register spilling */
diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c
index dea1cf4..aab7dc7 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.c
+++ b/src/mesa/drivers/dri/i965/brw_vs.c
@@ -97,13 +97,9 @@ brw_codegen_vs_prog(struct brw_context *brw,
struct brw_vs_prog_data prog_data;
struct brw_stage_prog_data *stage_prog_data = &prog_data.base.base;
void *mem_ctx;
- struct brw_shader *vs = NULL;
bool start_busy = false;
double start_time = 0;
- if (prog)
- vs = (struct brw_shader *) prog->_LinkedShaders[MESA_SHADER_VERTEX];
-
memset(&prog_data, 0, sizeof(prog_data));
/* Use ALT floating point mode for ARB programs so that 0^0 == 1. */
@@ -204,15 +200,15 @@ brw_codegen_vs_prog(struct brw_context *brw,
return false;
}
- if (unlikely(brw->perf_debug) && vs) {
- if (vs->compiled_once) {
+ if (unlikely(brw->perf_debug)) {
+ if (vp->compiled_once) {
brw_vs_debug_recompile(brw, prog, key);
}
if (start_busy && !drm_intel_bo_busy(brw->batch.last_bo)) {
perf_debug("VS compile took %.03f ms and stalled the GPU\n",
(get_time() - start_time) * 1000);
}
- vs->compiled_once = true;
+ vp->compiled_once = true;
}
/* Scratch space is used for register spilling */
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index a3a0fd24..08b8b30 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -85,14 +85,10 @@ brw_codegen_wm_prog(struct brw_context *brw,
void *mem_ctx = ralloc_context(NULL);
struct brw_wm_prog_data prog_data;
const GLuint *program;
- struct brw_shader *fs = NULL;
GLuint program_size;
bool start_busy = false;
double start_time = 0;
- if (prog)
- fs = (struct brw_shader *)prog->_LinkedShaders[MESA_SHADER_FRAGMENT];
-
memset(&prog_data, 0, sizeof(prog_data));
/* Use ALT floating point mode for ARB programs so that 0^0 == 1. */
@@ -161,10 +157,10 @@ brw_codegen_wm_prog(struct brw_context *brw,
return false;
}
- if (unlikely(brw->perf_debug) && fs) {
- if (fs->compiled_once)
+ if (unlikely(brw->perf_debug)) {
+ if (fp->compiled_once)
brw_wm_debug_recompile(brw, prog, key);
- fs->compiled_once = true;
+ fp->compiled_once = true;
if (start_busy && !drm_intel_bo_busy(brw->batch.last_bo)) {
perf_debug("FS compile took %.03f ms and stalled the GPU\n",
--
2.7.4
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