[Mesa-dev] [PATCH 28/58] i965: pass gl_program to brw_upload_ubo_surfaces()

Timothy Arceri timothy.arceri at collabora.com
Sun Nov 20 13:29:07 UTC 2016


There is no need to pass gl_linked_shader anymore.
---
 src/mesa/drivers/dri/i965/brw_context.h           |  3 +--
 src/mesa/drivers/dri/i965/brw_gs_surface_state.c  |  4 ++--
 src/mesa/drivers/dri/i965/brw_tcs_surface_state.c |  4 ++--
 src/mesa/drivers/dri/i965/brw_tes_surface_state.c |  4 ++--
 src/mesa/drivers/dri/i965/brw_vs_surface_state.c  |  4 ++--
 src/mesa/drivers/dri/i965/brw_wm_surface_state.c  | 23 +++++++++++------------
 6 files changed, 20 insertions(+), 22 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 7146e18..649590d 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -1501,8 +1501,7 @@ brw_update_sol_surface(struct brw_context *brw,
                        struct gl_buffer_object *buffer_obj,
                        uint32_t *out_offset, unsigned num_vector_components,
                        unsigned stride_dwords, unsigned offset_dwords);
-void brw_upload_ubo_surfaces(struct brw_context *brw,
-			     struct gl_linked_shader *shader,
+void brw_upload_ubo_surfaces(struct brw_context *brw, struct gl_program *prog,
                              struct brw_stage_state *stage_state,
                              struct brw_stage_prog_data *prog_data);
 void brw_upload_abo_surfaces(struct brw_context *brw,
diff --git a/src/mesa/drivers/dri/i965/brw_gs_surface_state.c b/src/mesa/drivers/dri/i965/brw_gs_surface_state.c
index e2ef222..dc06462 100644
--- a/src/mesa/drivers/dri/i965/brw_gs_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_gs_surface_state.c
@@ -75,13 +75,13 @@ brw_upload_gs_ubo_surfaces(struct brw_context *brw)
    struct gl_shader_program *prog =
       ctx->_Shader->CurrentProgram[MESA_SHADER_GEOMETRY];
 
-   if (!prog)
+   if (!prog || !prog->_LinkedShaders[MESA_SHADER_GEOMETRY])
       return;
 
    /* BRW_NEW_GS_PROG_DATA */
    struct brw_stage_prog_data *prog_data = brw->gs.base.prog_data;
 
-   brw_upload_ubo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_GEOMETRY],
+   brw_upload_ubo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_GEOMETRY]->Program,
 			   &brw->gs.base, prog_data);
 }
 
diff --git a/src/mesa/drivers/dri/i965/brw_tcs_surface_state.c b/src/mesa/drivers/dri/i965/brw_tcs_surface_state.c
index 16f0bd2..083058b 100644
--- a/src/mesa/drivers/dri/i965/brw_tcs_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_tcs_surface_state.c
@@ -75,13 +75,13 @@ brw_upload_tcs_ubo_surfaces(struct brw_context *brw)
    struct gl_shader_program *prog =
       ctx->_Shader->CurrentProgram[MESA_SHADER_TESS_CTRL];
 
-   if (!prog)
+   if (!prog || !prog->_LinkedShaders[MESA_SHADER_TESS_CTRL])
       return;
 
    /* BRW_NEW_TCS_PROG_DATA */
    struct brw_stage_prog_data *prog_data = brw->tcs.base.prog_data;
 
-   brw_upload_ubo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_TESS_CTRL],
+   brw_upload_ubo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_TESS_CTRL]->Program,
 			   &brw->tcs.base, prog_data);
 }
 
diff --git a/src/mesa/drivers/dri/i965/brw_tes_surface_state.c b/src/mesa/drivers/dri/i965/brw_tes_surface_state.c
index f74d869..03b301e 100644
--- a/src/mesa/drivers/dri/i965/brw_tes_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_tes_surface_state.c
@@ -75,13 +75,13 @@ brw_upload_tes_ubo_surfaces(struct brw_context *brw)
    struct gl_shader_program *prog =
       ctx->_Shader->CurrentProgram[MESA_SHADER_TESS_EVAL];
 
-   if (!prog)
+   if (!prog || !prog->_LinkedShaders[MESA_SHADER_TESS_EVAL])
       return;
 
    /* BRW_NEW_TES_PROG_DATA */
    struct brw_stage_prog_data *prog_data = brw->tes.base.prog_data;
 
-   brw_upload_ubo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_TESS_EVAL],
+   brw_upload_ubo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_TESS_EVAL]->Program,
 			   &brw->tes.base, prog_data);
 }
 
diff --git a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
index 6c349f4..5665735 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
@@ -143,11 +143,11 @@ brw_upload_vs_ubo_surfaces(struct brw_context *brw)
    struct gl_shader_program *prog =
       ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX];
 
-   if (!prog)
+   if (!prog || !prog->_LinkedShaders[MESA_SHADER_VERTEX])
       return;
 
    /* BRW_NEW_VS_PROG_DATA */
-   brw_upload_ubo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_VERTEX],
+   brw_upload_ubo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_VERTEX]->Program,
                            &brw->vs.base, brw->vs.base.prog_data);
 }
 
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index 88adba9..0392cc5 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -1365,22 +1365,21 @@ const struct brw_tracked_state brw_cs_texture_surfaces = {
 
 
 void
-brw_upload_ubo_surfaces(struct brw_context *brw,
-			struct gl_linked_shader *shader,
+brw_upload_ubo_surfaces(struct brw_context *brw, struct gl_program *prog,
                         struct brw_stage_state *stage_state,
                         struct brw_stage_prog_data *prog_data)
 {
    struct gl_context *ctx = &brw->ctx;
 
-   if (!shader)
+   if (!prog)
       return;
 
    uint32_t *ubo_surf_offsets =
       &stage_state->surf_offset[prog_data->binding_table.ubo_start];
 
-   for (int i = 0; i < shader->Program->info.num_ubos; i++) {
+   for (int i = 0; i < prog->info.num_ubos; i++) {
       struct gl_uniform_buffer_binding *binding =
-         &ctx->UniformBufferBindings[shader->Program->sh.UniformBlocks[i]->Binding];
+         &ctx->UniformBufferBindings[prog->sh.UniformBlocks[i]->Binding];
 
       if (binding->BufferObject == ctx->Shared->NullBufferObj) {
          brw->vtbl.emit_null_surface_state(brw, 1, 1, 1, &ubo_surf_offsets[i]);
@@ -1403,9 +1402,9 @@ brw_upload_ubo_surfaces(struct brw_context *brw,
    uint32_t *ssbo_surf_offsets =
       &stage_state->surf_offset[prog_data->binding_table.ssbo_start];
 
-   for (int i = 0; i < shader->Program->info.num_ssbos; i++) {
+   for (int i = 0; i < prog->info.num_ssbos; i++) {
       struct gl_shader_storage_buffer_binding *binding =
-         &ctx->ShaderStorageBufferBindings[shader->Program->sh.ShaderStorageBlocks[i]->Binding];
+         &ctx->ShaderStorageBufferBindings[prog->sh.ShaderStorageBlocks[i]->Binding];
 
       if (binding->BufferObject == ctx->Shared->NullBufferObj) {
          brw->vtbl.emit_null_surface_state(brw, 1, 1, 1, &ssbo_surf_offsets[i]);
@@ -1425,7 +1424,7 @@ brw_upload_ubo_surfaces(struct brw_context *brw,
       }
    }
 
-   if (shader->Program->info.num_ubos || shader->Program->info.num_ssbos)
+   if (prog->info.num_ubos || prog->info.num_ssbos)
       brw->ctx.NewDriverState |= BRW_NEW_SURFACES;
 }
 
@@ -1436,11 +1435,11 @@ brw_upload_wm_ubo_surfaces(struct brw_context *brw)
    /* _NEW_PROGRAM */
    struct gl_shader_program *prog = ctx->_Shader->_CurrentFragmentProgram;
 
-   if (!prog)
+   if (!prog || !prog->_LinkedShaders[MESA_SHADER_FRAGMENT])
       return;
 
    /* BRW_NEW_FS_PROG_DATA */
-   brw_upload_ubo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_FRAGMENT],
+   brw_upload_ubo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_FRAGMENT]->Program,
                            &brw->wm.base, brw->wm.base.prog_data);
 }
 
@@ -1463,11 +1462,11 @@ brw_upload_cs_ubo_surfaces(struct brw_context *brw)
    struct gl_shader_program *prog =
       ctx->_Shader->CurrentProgram[MESA_SHADER_COMPUTE];
 
-   if (!prog)
+   if (!prog || !prog->_LinkedShaders[MESA_SHADER_COMPUTE])
       return;
 
    /* BRW_NEW_CS_PROG_DATA */
-   brw_upload_ubo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_COMPUTE],
+   brw_upload_ubo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_COMPUTE]->Program,
                            &brw->cs.base, brw->cs.base.prog_data);
 }
 
-- 
2.7.4



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