[Mesa-dev] [PATCH 2/2] intel/blorp: Fix rectangle size for level-not-zero resolves
Topi Pohjolainen
topi.pohjolainen at gmail.com
Tue Nov 22 17:09:45 UTC 2016
Needed to prevent gpu hangs when mip-mapped compression gets
enabled.
Signed-off-by: Topi Pohjolainen <topi.pohjolainen at intel.com>
CC: Jason Ekstrand <jason at jlekstrand.net>
---
src/intel/blorp/blorp_clear.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/intel/blorp/blorp_clear.c b/src/intel/blorp/blorp_clear.c
index 83ec57e..9132c3c 100644
--- a/src/intel/blorp/blorp_clear.c
+++ b/src/intel/blorp/blorp_clear.c
@@ -581,8 +581,8 @@ blorp_ccs_resolve(struct blorp_batch *batch,
y_scaledown = aux_fmtl->bh / 2;
}
params.x0 = params.y0 = 0;
- params.x1 = params.dst.aux_surf.logical_level0_px.width;
- params.y1 = params.dst.aux_surf.logical_level0_px.height;
+ params.x1 = params.dst.aux_surf.logical_level0_px.width >> level;
+ params.y1 = params.dst.aux_surf.logical_level0_px.height >> level;
params.x1 = ALIGN(params.x1, x_scaledown) / x_scaledown;
params.y1 = ALIGN(params.y1, y_scaledown) / y_scaledown;
--
2.5.5
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