[Mesa-dev] [PATCH] radv: fix texel fetch offset with 2d arrays.

Dave Airlie airlied at gmail.com
Thu Nov 24 03:12:56 UTC 2016


From: Dave Airlie <airlied at redhat.com>

The code didn't limit the offsets to the number supplied, so
if we expected 3 but only got 2 we were accessing undefined memory.

This fixes random failures in:
dEQP-VK.glsl.texture_functions.texelfetchoffset.sampler2darray_*

Signed-off-by: Dave Airlie <airlied at redhat.com>
---
 src/amd/common/ac_nir_to_llvm.c | 7 ++++---
 1 file changed, 4 insertions(+), 3 deletions(-)

diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index e175faa..30b4684 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -3627,12 +3627,13 @@ static void visit_tex(struct nir_to_llvm_context *ctx, nir_tex_instr *instr)
 	if (offsets && instr->op == nir_texop_txf) {
 		nir_const_value *const_offset =
 			nir_src_as_const_value(instr->src[const_src].src);
-
+		int num_offsets = instr->src[const_src].src.ssa->num_components;
 		assert(const_offset);
-		if (instr->coord_components > 2)
+		num_offsets = MIN2(num_offsets, instr->coord_components);
+		if (num_offsets > 2)
 			address[2] = LLVMBuildAdd(ctx->builder,
 						  address[2], LLVMConstInt(ctx->i32, const_offset->i32[2], false), "");
-		if (instr->coord_components > 1)
+		if (num_offsets > 1)
 			address[1] = LLVMBuildAdd(ctx->builder,
 						  address[1], LLVMConstInt(ctx->i32, const_offset->i32[1], false), "");
 		address[0] = LLVMBuildAdd(ctx->builder,
-- 
2.7.4



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