[Mesa-dev] [v3 14/17] i965: Use ISL for CCS layouts
Topi Pohjolainen
topi.pohjolainen at gmail.com
Thu Nov 24 14:05:40 UTC 2016
One can now also delete intel_get_non_msrt_mcs_alignment().
v2 (Jason): Do not leak aux buf but allocate only after getting
ISL surfaces.
Signed-off-by: Topi Pohjolainen <topi.pohjolainen at intel.com>
---
src/mesa/drivers/dri/i965/intel_mipmap_tree.c | 138 +++++++-------------------
src/mesa/drivers/dri/i965/intel_mipmap_tree.h | 4 -
2 files changed, 38 insertions(+), 104 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
index d629901..d061cd4 100644
--- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
@@ -101,66 +101,6 @@ compute_msaa_layout(struct brw_context *brw, mesa_format format,
}
}
-
-/**
- * For single-sampled render targets ("non-MSRT"), the MCS buffer is a
- * scaled-down bitfield representation of the color buffer which is capable of
- * recording when blocks of the color buffer are equal to the clear value.
- * This function returns the block size that will be used by the MCS buffer
- * corresponding to a certain color miptree.
- *
- * From the Ivy Bridge PRM, Vol2 Part1 11.7 "MCS Buffer for Render Target(s)",
- * beneath the "Fast Color Clear" bullet (p327):
- *
- * The following table describes the RT alignment
- *
- * Pixels Lines
- * TiledY RT CL
- * bpp
- * 32 8 4
- * 64 4 4
- * 128 2 4
- * TiledX RT CL
- * bpp
- * 32 16 2
- * 64 8 2
- * 128 4 2
- *
- * This alignment has the following uses:
- *
- * - For figuring out the size of the MCS buffer. Each 4k tile in the MCS
- * buffer contains 128 blocks horizontally and 256 blocks vertically.
- *
- * - For figuring out alignment restrictions for a fast clear operation. Fast
- * clear operations must always clear aligned multiples of 16 blocks
- * horizontally and 32 blocks vertically.
- *
- * - For scaling down the coordinates sent through the render pipeline during
- * a fast clear. X coordinates must be scaled down by 8 times the block
- * width, and Y coordinates by 16 times the block height.
- *
- * - For scaling down the coordinates sent through the render pipeline during
- * a "Render Target Resolve" operation. X coordinates must be scaled down
- * by half the block width, and Y coordinates by half the block height.
- */
-void
-intel_get_non_msrt_mcs_alignment(const struct intel_mipmap_tree *mt,
- unsigned *width_px, unsigned *height)
-{
- switch (mt->tiling) {
- default:
- unreachable("Non-MSRT MCS requires X or Y tiling");
- /* In release builds, fall through */
- case I915_TILING_Y:
- *width_px = 32 / mt->cpp;
- *height = 4;
- break;
- case I915_TILING_X:
- *width_px = 64 / mt->cpp;
- *height = 2;
- }
-}
-
bool
intel_tiling_supports_non_msrt_mcs(const struct brw_context *brw,
unsigned tiling)
@@ -1654,55 +1594,53 @@ intel_miptree_alloc_non_msrt_mcs(struct brw_context *brw,
assert(!mt->disable_aux_buffers);
assert(!mt->no_ccs);
- /* The format of the MCS buffer is opaque to the driver; all that matters
- * is that we get its size and pitch right. We'll pretend that the format
- * is R32. Since an MCS tile covers 128 blocks horizontally, and a Y-tiled
- * R32 buffer is 32 pixels across, we'll need to scale the width down by
- * the block width and then a further factor of 4. Since an MCS tile
- * covers 256 blocks vertically, and a Y-tiled R32 buffer is 32 rows high,
- * we'll need to scale the height down by the block height and then a
- * further factor of 8.
- */
- const mesa_format format = MESA_FORMAT_R_UINT32;
- unsigned block_width_px;
- unsigned block_height;
- intel_get_non_msrt_mcs_alignment(mt, &block_width_px, &block_height);
- unsigned width_divisor = block_width_px * 4;
- unsigned height_divisor = block_height * 8;
-
- /* The Skylake MCS is twice as tall as the Broadwell MCS.
- *
- * In pre-Skylake, each bit in the MCS contained the state of 2 cachelines
- * in the main surface. In Skylake, it's two bits. The extra bit
- * doubles the MCS height, not width, because in Skylake the MCS is always
- * Y-tiled.
+ struct isl_surf temp_main_surf;
+ struct isl_surf temp_ccs_surf;
+
+ /* Create first an ISL presentation for the main color surface and let ISL
+ * calculate equivalent CCS surface against it.
*/
- if (brw->gen >= 9)
- height_divisor /= 2;
+ intel_miptree_get_isl_surf(brw, mt, &temp_main_surf);
+ if (!isl_surf_get_ccs_surf(&brw->isl_dev, &temp_main_surf, &temp_ccs_surf))
+ return false;
+
+ assert(temp_ccs_surf.size &&
+ (temp_ccs_surf.size % temp_ccs_surf.row_pitch == 0));
+
+ struct intel_miptree_aux_buffer *buf = calloc(sizeof(*buf), 1);
+ if (!buf)
+ return false;
- unsigned mcs_width =
- ALIGN(mt->logical_width0, width_divisor) / width_divisor;
- unsigned mcs_height =
- ALIGN(mt->logical_height0, height_divisor) / height_divisor;
- assert(mt->logical_depth0 == 1);
+ buf->size = temp_ccs_surf.size;
+ buf->pitch = temp_ccs_surf.row_pitch;
+ buf->qpitch = isl_surf_get_array_pitch_sa_rows(&temp_ccs_surf);
- uint32_t layout_flags =
- (brw->gen >= 8) ? MIPTREE_LAYOUT_FORCE_HALIGN16 : 0;
/* In case of compression mcs buffer needs to be initialised requiring the
* buffer to be immediately mapped to cpu space for writing. Therefore do
* not use the gpu access flag which can cause an unnecessary delay if the
* backing pages happened to be just used by the GPU.
*/
- if (!is_lossless_compressed)
- layout_flags |= MIPTREE_LAYOUT_ACCELERATED_UPLOAD;
-
- mt->mcs_buf = intel_mcs_miptree_buf_create(brw, mt,
- format,
- mcs_width,
- mcs_height,
- layout_flags);
- if (!mt->mcs_buf)
+ const uint32_t alloc_flags =
+ is_lossless_compressed ? 0 : BO_ALLOC_FOR_RENDER;
+ uint32_t tiling = I915_TILING_Y;
+ unsigned long pitch;
+
+ /* ISL has stricter set of alignment rules then the drm allocator.
+ * Therefore one can pass the ISL dimensions in terms of bytes instead of
+ * trying to recalculate based on different format block sizes.
+ */
+ buf->bo = drm_intel_bo_alloc_tiled(brw->bufmgr, "ccs-miptree",
+ buf->pitch, buf->size / buf->pitch,
+ 1, &tiling, &pitch, alloc_flags);
+ if (buf->bo) {
+ assert(pitch == buf->pitch);
+ assert(tiling == I915_TILING_Y);
+ } else {
+ free(buf);
return false;
+ }
+
+ mt->mcs_buf = buf;
/* From Gen9 onwards single-sampled (non-msrt) auxiliary buffers are
* used for lossless compression which requires similar initialisation
diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.h b/src/mesa/drivers/dri/i965/intel_mipmap_tree.h
index 29d0e2f..297d45f 100644
--- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.h
+++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.h
@@ -658,10 +658,6 @@ struct intel_mipmap_tree
GLuint refcount;
};
-void
-intel_get_non_msrt_mcs_alignment(const struct intel_mipmap_tree *mt,
- unsigned *width_px, unsigned *height);
-
bool
intel_miptree_is_lossless_compressed(const struct brw_context *brw,
const struct intel_mipmap_tree *mt);
--
2.5.5
More information about the mesa-dev
mailing list