[Mesa-dev] [PATCH 2/2] anv: add support for extended texture gather
Ilia Mirkin
imirkin at alum.mit.edu
Sun Nov 27 21:22:46 UTC 2016
Now that the SPIR-V -> NIR translation is in place, no additional logic
is required.
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
On a SKL, I get:
./deqp-vk --deqp-visibility=hidden --deqp-case='*texture_gather*'
Test run totals:
Passed: 762/1524 (50.0%)
Failed: 0/1524 (0.0%)
Not supported: 762/1524 (50.0%)
Warnings: 0/1524 (0.0%)
src/intel/vulkan/anv_device.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c
index fbf0967..336e595 100644
--- a/src/intel/vulkan/anv_device.c
+++ b/src/intel/vulkan/anv_device.c
@@ -430,7 +430,7 @@ void anv_GetPhysicalDeviceFeatures(
.pipelineStatisticsQuery = true,
.fragmentStoresAndAtomics = true,
.shaderTessellationAndGeometryPointSize = true,
- .shaderImageGatherExtended = false,
+ .shaderImageGatherExtended = true,
.shaderStorageImageExtendedFormats = false,
.shaderStorageImageMultisample = false,
.shaderUniformBufferArrayDynamicIndexing = true,
--
2.7.3
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