[Mesa-dev] [PATCH 07/50] glsl/varyings: Add 64-bit integer support.

Ian Romanick idr at freedesktop.org
Tue Nov 29 03:25:22 UTC 2016


From: Dave Airlie <airlied at redhat.com>

This adds 64-bit ints to the link_varyings 64-bit support.

Signed-off-by: Dave Airlie <airlied at redhat.com>
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
Reviewed-by: Matt Turner <mattst88 at gmail.com>
---
 src/compiler/glsl/link_varyings.h | 8 ++++++++
 1 file changed, 8 insertions(+)

diff --git a/src/compiler/glsl/link_varyings.h b/src/compiler/glsl/link_varyings.h
index afce56e..16741fc 100644
--- a/src/compiler/glsl/link_varyings.h
+++ b/src/compiler/glsl/link_varyings.h
@@ -176,6 +176,14 @@ private:
       case GL_DOUBLE_MAT4:
       case GL_DOUBLE_MAT4x2:
       case GL_DOUBLE_MAT4x3:
+      case GL_INT64_ARB:
+      case GL_INT64_VEC2_ARB:
+      case GL_INT64_VEC3_ARB:
+      case GL_INT64_VEC4_ARB:
+      case GL_UNSIGNED_INT64_ARB:
+      case GL_UNSIGNED_INT64_VEC2_ARB:
+      case GL_UNSIGNED_INT64_VEC3_ARB:
+      case GL_UNSIGNED_INT64_VEC4_ARB:
          return true;
       default:
          return false;
-- 
2.7.4



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