[Mesa-dev] [Bug 98911] [Ironlake Mobile] Severe Artifacting in Minecraft and weird "screen leftovers" when recording desktop with latest Mesa
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Nov 30 13:18:01 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=98911
Bug ID: 98911
Summary: [Ironlake Mobile] Severe Artifacting in Minecraft and
weird "screen leftovers" when recording desktop with
latest Mesa
Product: Mesa
Version: 13.0
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: critical
Priority: medium
Component: Mesa core
Assignee: mesa-dev at lists.freedesktop.org
Reporter: pizzadude312 at gmail.com
QA Contact: mesa-dev at lists.freedesktop.org
Created attachment 128282
--> https://bugs.freedesktop.org/attachment.cgi?id=128282&action=edit
Glxinfo output
Hi, I use Linux Mint 18 (Ubuntu 16.04) on my Thinkpad T510i. I am using an
updated Mesa PPA (Personal Package Archive), I tested this and it is happening
on 2 well known PPAs, oibaf & padoka. These ppas provide updated Mesa from git.
I noticed this issue when trying to load up Minecraft. This issue only happened
recently. The result is weird color issues, triangle rainbow
flickering/artifacting on every texture, etc. See the screenshots linked below.
https://i.imgur.com/VYH3jAH.png
https://i.imgur.com/ePmDPyr.png
If I revert back to the distribution-provided version of Mesa, 11.2, there is
no issue. So I don't think it's my hardware.
Another weird (might be related issue) is if I try to record my desktop, after
playing Minecraft, instead of my desktop background showing in my recording, it
shows a dirt block from the game Minecraft. However, I don't see that image
from the game until I record and watch the video. It doesn't show on the "real
desktop".
This only happened in recent updates, previously, using updated Mesa worked
fine, and provided improved performance.
Here's my hardware and kernel info:
Kernel: Linux 4.4.0-51-generic x86_64
Distro: Linux Mint 18 Sarah
CPU: Intel(R) Core(TM) i5 CPU M 520 @ 2.40GHz
4 cores/threads
2400.00 MHz
RAM: 3.66 GiB
GPU: Mesa DRI Intel(R) Ironlake Mobile
OpenGL 2.1 Mesa 13.1.0-devel - padoka PPA
GLSL 1.20
Attached is my glxgears output (Sorry if you don't need this, this is my first
time posting a bug on Mesa bugzilla)
I also experienced artifacting in the game "Edge", on the menu screen.
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