[Mesa-dev] [PATCH 60/77] i965: add shader cache support for geometry shaders
Timothy Arceri
timothy.arceri at collabora.com
Mon Oct 3 06:05:19 UTC 2016
---
src/mesa/drivers/dri/i965/brw_compiler.h | 2 ++
src/mesa/drivers/dri/i965/brw_gs.c | 23 ++++++++++++++++++----
src/mesa/drivers/dri/i965/brw_shader_cache.c | 29 +++++++++++++++++++++++++++-
3 files changed, 49 insertions(+), 5 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_compiler.h b/src/mesa/drivers/dri/i965/brw_compiler.h
index 9a78c72..41e9ebc 100644
--- a/src/mesa/drivers/dri/i965/brw_compiler.h
+++ b/src/mesa/drivers/dri/i965/brw_compiler.h
@@ -733,6 +733,8 @@ struct brw_gs_prog_data
* binding table entry.
*/
unsigned char transform_feedback_swizzles[64 /* BRW_MAX_SOL_BINDINGS */];
+
+ unsigned program_size;
};
diff --git a/src/mesa/drivers/dri/i965/brw_gs.c b/src/mesa/drivers/dri/i965/brw_gs.c
index 7b668ba..464b27e 100644
--- a/src/mesa/drivers/dri/i965/brw_gs.c
+++ b/src/mesa/drivers/dri/i965/brw_gs.c
@@ -194,6 +194,8 @@ brw_codegen_gs_prog(struct brw_context *brw,
&stage_state->prog_offset, &brw->gs.prog_data, gp);
ralloc_free(mem_ctx);
+ brw->gs.prog_data->program_size = program_size;
+
return true;
}
@@ -259,10 +261,23 @@ brw_upload_gs_prog(struct brw_context *brw)
if (!brw_search_cache(&brw->cache, BRW_CACHE_GS_PROG,
&key, sizeof(key),
&stage_state->prog_offset, &brw->gs.prog_data)) {
- bool success = brw_codegen_gs_prog(brw, current[MESA_SHADER_GEOMETRY],
- gp, &key);
- assert(success);
- (void)success;
+#ifdef ENABLE_SHADER_CACHE
+ upload_cached_program(brw, MESA_SHADER_GEOMETRY);
+
+ /* If upload from disk cache failed call codegen */
+ if (!current[MESA_SHADER_GEOMETRY] ||
+ !current[MESA_SHADER_GEOMETRY]->program_written_to_cache) {
+ gp = (struct brw_geometry_program *) brw->geometry_program;
+ gp->id = key.program_string_id;
+#endif
+ bool success = brw_codegen_gs_prog(brw,
+ current[MESA_SHADER_GEOMETRY], gp,
+ &key);
+ assert(success);
+ (void)success;
+#ifdef ENABLE_SHADER_CACHE
+ }
+#endif
}
brw->gs.base.prog_data = &brw->gs.prog_data->base.base;
}
diff --git a/src/mesa/drivers/dri/i965/brw_shader_cache.c b/src/mesa/drivers/dri/i965/brw_shader_cache.c
index 280d117..3d06c2b 100644
--- a/src/mesa/drivers/dri/i965/brw_shader_cache.c
+++ b/src/mesa/drivers/dri/i965/brw_shader_cache.c
@@ -34,6 +34,7 @@
#include <main/mtypes.h>
#include "brw_context.h"
+#include "brw_gs.h"
#include "brw_state.h"
#include "brw_vs.h"
#include "brw_wm.h"
@@ -289,6 +290,7 @@ read_and_upload(struct brw_context *brw, struct program_cache *cache,
struct brw_stage_prog_data *prog_data;
struct brw_wm_prog_key wm_key;
+ struct brw_gs_prog_key gs_key;
struct brw_vs_prog_key vs_key;
struct brw_stage_state *stage_state;
@@ -308,6 +310,11 @@ read_and_upload(struct brw_context *brw, struct program_cache *cache,
case MESA_SHADER_VERTEX:
gen_shader_sha1(brw, prog, stage, &vs_key, binary_sha1);
break;
+ case MESA_SHADER_GEOMETRY:
+ brw_gs_populate_key(brw, &gs_key);
+ gs_key.program_string_id = 0;
+ gen_shader_sha1(brw, prog, stage, &gs_key, binary_sha1);
+ break;
case MESA_SHADER_FRAGMENT:
brw_wm_populate_key(brw, &wm_key);
gen_shader_sha1(brw, prog, stage, &wm_key, binary_sha1);
@@ -356,6 +363,12 @@ read_and_upload(struct brw_context *brw, struct program_cache *cache,
SET_UPLOAD_PRAMS(vs, VS, vp, base.base)
break;
}
+ case MESA_SHADER_GEOMETRY: {
+ struct brw_geometry_program *gp =
+ (struct brw_geometry_program *)brw->geometry_program;
+ SET_UPLOAD_PRAMS(gs, GS, gp, base.base)
+ break;
+ }
case MESA_SHADER_FRAGMENT: {
struct brw_fragment_program *wp =
(struct brw_fragment_program *)brw->fragment_program;
@@ -464,7 +477,6 @@ write_program_data(struct brw_context *brw, struct gl_shader_program *prog,
struct program_cache *cache, gl_shader_stage stage)
{
unsigned char sha1[20];
- char buf[41];
struct blob *binary = blob_create (NULL);
if (binary == NULL)
@@ -558,6 +570,21 @@ write_cached_program(struct brw_context *brw)
}
}
+ if (prog->_LinkedShaders[MESA_SHADER_GEOMETRY]) {
+ struct brw_gs_prog_key gs_key;
+ brw_gs_populate_key(brw, &gs_key);
+ gs_key.program_string_id = 0;
+
+ if (!write_program_data(brw, prog, &gs_key,
+ &brw->gs.prog_data->base.base,
+ brw->gs.prog_data->program_size,
+ brw->gs.prog_data, sizeof *brw->gs.prog_data,
+ brw->gs.base.prog_offset, cache,
+ MESA_SHADER_GEOMETRY)) {
+ return;
+ }
+ }
+
if (prog->_LinkedShaders[MESA_SHADER_FRAGMENT]) {
struct brw_wm_prog_key wm_key;
brw_wm_populate_key(brw, &wm_key);
--
2.7.4
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