[Mesa-dev] [PATCH] intel/blorp: Use documented RECTLIST vertex positions
Marek Olšák
maraeo at gmail.com
Tue Oct 4 17:33:56 UTC 2016
On Wed, Sep 21, 2016 at 11:42 PM, Nanley Chery <nanleychery at gmail.com> wrote:
> Use the vertex positions described in the PRMs. This has no effect on
> rendering but quiets the simulator warnings seen when the vertices
> appear out of order.
Does it mean that the vertex order doesn't matter for the hardware??
Marek
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