[Mesa-dev] [PATCH v4 07/14] glsl: add gl_LocalGroupSizeARB as a system value
Samuel Pitoiset
samuel.pitoiset at gmail.com
Wed Oct 5 18:48:12 UTC 2016
v2: - only add it if the ext is enabled (Ilia)
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>
---
src/compiler/glsl/builtin_variables.cpp | 6 ++++++
src/compiler/shader_enums.h | 1 +
2 files changed, 7 insertions(+)
diff --git a/src/compiler/glsl/builtin_variables.cpp b/src/compiler/glsl/builtin_variables.cpp
index 36a8667..10a8750 100644
--- a/src/compiler/glsl/builtin_variables.cpp
+++ b/src/compiler/glsl/builtin_variables.cpp
@@ -1249,6 +1249,12 @@ builtin_variable_generator::generate_cs_special_vars()
"gl_LocalInvocationID");
add_system_value(SYSTEM_VALUE_WORK_GROUP_ID, uvec3_t, "gl_WorkGroupID");
add_system_value(SYSTEM_VALUE_NUM_WORK_GROUPS, uvec3_t, "gl_NumWorkGroups");
+
+ if (state->ARB_compute_variable_group_size_enable) {
+ add_system_value(SYSTEM_VALUE_LOCAL_GROUP_SIZE,
+ uvec3_t, "gl_LocalGroupSizeARB");
+ }
+
if (state->ctx->Const.LowerCsDerivedVariables) {
add_variable("gl_GlobalInvocationID", uvec3_t, ir_var_auto, 0);
add_variable("gl_LocalInvocationIndex", uint_t, ir_var_auto, 0);
diff --git a/src/compiler/shader_enums.h b/src/compiler/shader_enums.h
index c3a62e0..b6e048e 100644
--- a/src/compiler/shader_enums.h
+++ b/src/compiler/shader_enums.h
@@ -472,6 +472,7 @@ typedef enum
SYSTEM_VALUE_GLOBAL_INVOCATION_ID,
SYSTEM_VALUE_WORK_GROUP_ID,
SYSTEM_VALUE_NUM_WORK_GROUPS,
+ SYSTEM_VALUE_LOCAL_GROUP_SIZE,
/*@}*/
/**
--
2.10.0
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