[Mesa-dev] [Bug 97524] Invalid sampler settings cause full GPU reset
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Oct 6 13:56:04 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=97524
Nicolai Hähnle <nhaehnle at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
QA Contact|dri-devel at lists.freedesktop |mesa-dev at lists.freedesktop.
|.org |org
Component|Drivers/Gallium/radeonsi |Mesa core
Assignee|dri-devel at lists.freedesktop |mesa-dev at lists.freedesktop.
|.org |org
--- Comment #10 from Nicolai Hähnle <nhaehnle at gmail.com> ---
I can reproduce this now. It really seems like this should be fixed in Mesa
main, though: there is already code that checks for this condition when it
affects a single program stage (in _mesa_update_shader_textures_used) and when
it affects a SSO pipeline (in _mesa_sampler_uniforms_pipeline_are_valid). This
code needs to be hooked into the non-SSO case as well.
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