[Mesa-dev] [PATCH 1/2] loader/dri3: add get_dri_screen() to the vtable

Martin Peres martin.peres at linux.intel.com
Thu Oct 6 14:13:36 UTC 2016


This allows querying the current active screen from the
loader's common code.

Signed-off-by: Martin Peres <martin.peres at linux.intel.com>
---
 src/egl/drivers/dri2/platform_x11_dri3.c | 12 ++++++++++++
 src/glx/dri3_glx.c                       | 11 +++++++++++
 src/loader/loader_dri3_helper.h          |  1 +
 3 files changed, 24 insertions(+)

diff --git a/src/egl/drivers/dri2/platform_x11_dri3.c b/src/egl/drivers/dri2/platform_x11_dri3.c
index 31649fe..d93f5bc 100644
--- a/src/egl/drivers/dri2/platform_x11_dri3.c
+++ b/src/egl/drivers/dri2/platform_x11_dri3.c
@@ -103,6 +103,17 @@ egl_dri3_get_dri_context(struct loader_dri3_drawable *draw)
    return dri2_ctx->dri_context;
 }
 
+static __DRIscreen *
+egl_dri3_get_dri_screen(struct loader_dri3_drawable *draw)
+{
+   _EGLContext *ctx = _eglGetCurrentContext();
+   struct dri2_egl_context *dri2_ctx;
+   if (!ctx)
+      return NULL;
+   dri2_ctx = dri2_egl_context(ctx);
+   return dri2_egl_display(dri2_ctx->base.Resource.Display)->dri_screen;
+}
+
 static void
 egl_dri3_flush_drawable(struct loader_dri3_drawable *draw, unsigned flags)
 {
@@ -119,6 +130,7 @@ static struct loader_dri3_vtable egl_dri3_vtable = {
    .set_drawable_size = egl_dri3_set_drawable_size,
    .in_current_context = egl_dri3_in_current_context,
    .get_dri_context = egl_dri3_get_dri_context,
+   .get_dri_screen = egl_dri3_get_dri_screen,
    .flush_drawable = egl_dri3_flush_drawable,
    .show_fps = NULL,
 };
diff --git a/src/glx/dri3_glx.c b/src/glx/dri3_glx.c
index 90d7bba..3bc2e1b 100644
--- a/src/glx/dri3_glx.c
+++ b/src/glx/dri3_glx.c
@@ -132,6 +132,16 @@ glx_dri3_get_dri_context(struct loader_dri3_drawable *draw)
    return (gc != &dummyContext) ? dri3Ctx->driContext : NULL;
 }
 
+static __DRIscreen *
+glx_dri3_get_dri_screen(struct loader_dri3_drawable *draw)
+{
+   struct glx_context *gc = __glXGetCurrentContext();
+   struct dri3_context *pcp = (struct dri3_context *) __glXGetCurrentContext();
+   struct dri3_screen *psc = (struct dri3_screen *) pcp->base.psc;
+
+   return (gc != &dummyContext && psc) ? psc->driScreen : NULL;
+}
+
 static void
 glx_dri3_flush_drawable(struct loader_dri3_drawable *draw, unsigned flags)
 {
@@ -169,6 +179,7 @@ static struct loader_dri3_vtable glx_dri3_vtable = {
    .set_drawable_size = glx_dri3_set_drawable_size,
    .in_current_context = glx_dri3_in_current_context,
    .get_dri_context = glx_dri3_get_dri_context,
+   .get_dri_screen = glx_dri3_get_dri_screen,
    .flush_drawable = glx_dri3_flush_drawable,
    .show_fps = glx_dri3_show_fps,
 };
diff --git a/src/loader/loader_dri3_helper.h b/src/loader/loader_dri3_helper.h
index 5b8fd1d..658e190 100644
--- a/src/loader/loader_dri3_helper.h
+++ b/src/loader/loader_dri3_helper.h
@@ -103,6 +103,7 @@ struct loader_dri3_vtable {
    void (*set_drawable_size)(struct loader_dri3_drawable *, int, int);
    bool (*in_current_context)(struct loader_dri3_drawable *);
    __DRIcontext *(*get_dri_context)(struct loader_dri3_drawable *);
+   __DRIscreen *(*get_dri_screen)(struct loader_dri3_drawable *);
    void (*flush_drawable)(struct loader_dri3_drawable *, unsigned);
    void (*show_fps)(struct loader_dri3_drawable *, uint64_t);
 };
-- 
2.10.0



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