[Mesa-dev] [PATCH v3 09/10] anv: Enable fast depth clears
Nanley Chery
nanleychery at gmail.com
Thu Oct 6 22:21:54 UTC 2016
Provides an FPS increase of ~30% on the Sascha triangle and multisampling
demos.
Signed-off-by: Nanley Chery <nanley.g.chery at intel.com>
Reviewed-by: Jason Ekstrand <jason at jlekstrand.net> (v2)
---
v3. Emit required clear_params packet (Chad)
Share clear_params code path IVB+ (Jason)
src/intel/vulkan/anv_pass.c | 13 +++++++++++++
src/intel/vulkan/genX_cmd_buffer.c | 24 ++++++++++++++++++++++--
2 files changed, 35 insertions(+), 2 deletions(-)
diff --git a/src/intel/vulkan/anv_pass.c b/src/intel/vulkan/anv_pass.c
index 69c3c7e..595c2ea 100644
--- a/src/intel/vulkan/anv_pass.c
+++ b/src/intel/vulkan/anv_pass.c
@@ -155,5 +155,18 @@ void anv_GetRenderAreaGranularity(
VkRenderPass renderPass,
VkExtent2D* pGranularity)
{
+ ANV_FROM_HANDLE(anv_render_pass, pass, renderPass);
+
+ /* This granularity satisfies HiZ fast clear alignment requirements
+ * for all sample counts.
+ */
+ for (unsigned i = 0; i < pass->subpass_count; ++i) {
+ if (pass->subpasses[i].depth_stencil_attachment !=
+ VK_ATTACHMENT_UNUSED) {
+ *pGranularity = (VkExtent2D) { .width = 8, .height = 4 };
+ return;
+ }
+ }
+
*pGranularity = (VkExtent2D) { 1, 1 };
}
diff --git a/src/intel/vulkan/genX_cmd_buffer.c b/src/intel/vulkan/genX_cmd_buffer.c
index ed6a109..4089fc7 100644
--- a/src/intel/vulkan/genX_cmd_buffer.c
+++ b/src/intel/vulkan/genX_cmd_buffer.c
@@ -1318,8 +1318,27 @@ cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer *cmd_buffer)
anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_STENCIL_BUFFER), sb);
}
- /* Clear the clear params. */
- anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CLEAR_PARAMS), cp);
+ /* From the IVB PRM Vol2P1, 11.5.5.4 3DSTATE_CLEAR_PARAMS:
+ *
+ * 3DSTATE_CLEAR_PARAMS must always be programmed in the along with
+ * the other Depth/Stencil state commands(i.e. 3DSTATE_DEPTH_BUFFER,
+ * 3DSTATE_STENCIL_BUFFER, or 3DSTATE_HIER_DEPTH_BUFFER)
+ *
+ * Testing also shows that some variant of this restriction may exist HSW+.
+ * On BDW+, it is not possible to emit 2 of these packets consecutively when
+ * both have DepthClearValueValid set. An analysis of such state programming
+ * on SKL showed that the GPU doesn't register the latter packet's clear
+ * value.
+ */
+ anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CLEAR_PARAMS), cp) {
+ if (has_hiz) {
+ cp.DepthClearValueValid = true;
+ const uint32_t ds =
+ cmd_buffer->state.subpass->depth_stencil_attachment;
+ cp.DepthClearValue =
+ cmd_buffer->state.attachments[ds].clear_value.depthStencil.depth;
+ }
+ }
}
static void
@@ -1332,6 +1351,7 @@ genX(cmd_buffer_set_subpass)(struct anv_cmd_buffer *cmd_buffer,
cmd_buffer_emit_depth_stencil(cmd_buffer);
genX(cmd_buffer_emit_hz_op)(cmd_buffer, BLORP_HIZ_OP_HIZ_RESOLVE);
+ genX(cmd_buffer_emit_hz_op)(cmd_buffer, BLORP_HIZ_OP_DEPTH_CLEAR);
anv_cmd_buffer_clear_subpass(cmd_buffer);
}
--
2.10.0
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