[Mesa-dev] [PATCH] glsl: Add missing cache_destroy stub function.
Timothy Arceri
timothy.arceri at collabora.com
Sat Oct 8 03:43:59 UTC 2016
On Sat, 2016-10-08 at 14:42 +1100, Timothy Arceri wrote:
> Hi Vinson,
>
> This seems reasonable.
>
> Although the problem should already be fixed by f546b41f6ac9b4394
>
> Reviewed-by: Timothy Arceri <timothy.arceri at collabora.com>
>
> Thinking about it some more these are probably not used anywhere
> anymore. Carl's used these in the original patch set I believe I've
> updated everything to be wrapped in #ifdef ENABLE_SHADER_CACHE
Although we probably still use the stub cache_create(). Anyway feel
free to push your patch.
>
> On Fri, 2016-10-07 at 21:00 +0000, Vinson Lee wrote:
> >
> > CC glsl/tests/cache_test.o
> > glsl/tests/cache_test.c: In function ‘test_cache_create’:
> > glsl/tests/cache_test.c:160:4: error: implicit declaration of
> > function ‘cache_destroy’ [-Werror=implicit-function-declaration]
> > cache_destroy(cache);
> > ^
> >
> > Fixes: 87ab26b2ab35 ("glsl: Add initial functions to implement an
> > on-
> > disk cache")
> > Signed-off-by: Vinson Lee <vlee at freedesktop.org>
> > ---
> > src/compiler/glsl/cache.h | 5 +++++
> > 1 file changed, 5 insertions(+)
> >
> > diff --git a/src/compiler/glsl/cache.h b/src/compiler/glsl/cache.h
> > index 78df32b6c54e..d804169c6561 100644
> > --- a/src/compiler/glsl/cache.h
> > +++ b/src/compiler/glsl/cache.h
> > @@ -139,6 +139,11 @@ cache_create(void)
> > }
> >
> > static inline void
> > +cache_destroy(struct program_cache *cache) {
> > + return;
> > +}
> > +
> > +static inline void
> > cache_put(struct program_cache *cache, cache_key key,
> > const void *data, size_t size)
> > {
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