[Mesa-dev] [PATCH 00/15] GLSL memory allocation rework for faster compilation
Edward O'Callaghan
funfunctor at folklore1984.net
Sat Oct 8 13:18:51 UTC 2016
On 10/09/2016 12:14 AM, Marek Olšák wrote:
> On Sat, Oct 8, 2016 at 2:48 PM, Edward O'Callaghan
> <funfunctor at folklore1984.net> wrote:
>> Patches 1-5 are,
>> Reviewed-by: Edward O'Callaghan <funfunctor at folklore1984.net>
>>
>> I think it would be reassuring if you could run a before/after complete
>> piglit run also though if you have not already?
>
> The series was tested with piglit and GL CTS. The testing only covered
Good to hear yes, just wanted to check..
> GLSL source -> TGSI.
Sure, just the stress of the whole run is also reassuring with these
kinds of changes if you know what I mean..
I'll look in the morning at the other half but 1-5 LGTM.
Kind Regards,
Edward.
>
> Marek
>
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