[Mesa-dev] radv shader spilling support

Dave Airlie airlied at gmail.com
Mon Oct 10 03:24:58 UTC 2016


This is a bit of a workaround to how llvm does spilling, and
we should fix llvm, I'm just not good enough yet, and this will
get us further with CTS tests for now.

Details in patch 2.

Dave.



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