[Mesa-dev] radv shader spilling support
airlied at gmail.com
Mon Oct 10 06:57:38 UTC 2016
On 10 October 2016 at 13:24, Dave Airlie <airlied at gmail.com> wrote:
> This is a bit of a workaround to how llvm does spilling, and
> we should fix llvm, I'm just not good enough yet, and this will
> get us further with CTS tests for now.
> Details in patch 2.
I've implemented LLVM side for this to do it properly.
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