[Mesa-dev] [PATCH 2/5] anv/cmd_buffer: Delay variable assignment in HZ function

Nanley Chery nanleychery at gmail.com
Mon Oct 10 23:38:12 UTC 2016


On Mon, Oct 10, 2016 at 04:01:29PM -0700, Jason Ekstrand wrote:
> My patch to fix partial draws makes us use full_surface_op for HiZ resolves
> as well so this patch (and maybe the next one?) are probably moot.
> 

I realize that this patch conflicts with yours, but in my reply to that
patch, I stated that I don't think the right fix is within this emit
function.

-Nanley

> On Oct 10, 2016 3:33 PM, "Nanley Chery" <nanleychery at gmail.com> wrote:
> 
> > Delay the assignment of some variables until we know they will be used.
> >
> > Signed-off-by: Nanley Chery <nanley.g.chery at intel.com>
> > ---
> >  src/intel/vulkan/gen8_cmd_buffer.c | 32 +++++++++++++++++---------------
> >  1 file changed, 17 insertions(+), 15 deletions(-)
> >
> > diff --git a/src/intel/vulkan/gen8_cmd_buffer.c
> > b/src/intel/vulkan/gen8_cmd_buffer.c
> > index 02c2d7c..e88ab02 100644
> > --- a/src/intel/vulkan/gen8_cmd_buffer.c
> > +++ b/src/intel/vulkan/gen8_cmd_buffer.c
> > @@ -410,7 +410,6 @@ void
> >  genX(cmd_buffer_emit_hz_op)(struct anv_cmd_buffer *cmd_buffer,
> >                            enum blorp_hiz_op op)
> >  {
> > -   struct anv_cmd_state *cmd_state = &cmd_buffer->state;
> >     const struct anv_image_view *iview =
> >        anv_cmd_buffer_get_depth_stencil_view(cmd_buffer);
> >
> > @@ -421,21 +420,9 @@ genX(cmd_buffer_emit_hz_op)(struct anv_cmd_buffer
> > *cmd_buffer,
> >     if (cmd_buffer->state.pass->subpass_count > 1)
> >        return;
> >
> > +   struct anv_cmd_state *cmd_state = &cmd_buffer->state;
> >     const uint32_t ds = cmd_state->subpass->depth_stencil_attachment;
> > -
> > -   /* Section 7.4. of the Vulkan 1.0.27 spec states:
> > -    *
> > -    *   "The render area must be contained within the framebuffer
> > dimensions."
> > -    *
> > -    * Therefore, the only way the extent of the render area can match
> > that of
> > -    * the image view is if the render area offset equals (0, 0).
> > -    */
> > -   const bool full_surface_op =
> > -             cmd_state->render_area.extent.width == iview->extent.width
> > &&
> > -             cmd_state->render_area.extent.height ==
> > iview->extent.height;
> > -   if (full_surface_op)
> > -      assert(cmd_state->render_area.offset.x == 0 &&
> > -             cmd_state->render_area.offset.y == 0);
> > +   bool full_surface_op;
> >
> >     /* This variable corresponds to the Pixel Dim column in the table
> > below */
> >     struct isl_extent2d px_dim;
> > @@ -447,6 +434,21 @@ genX(cmd_buffer_emit_hz_op)(struct anv_cmd_buffer
> > *cmd_buffer,
> >            VK_ATTACHMENT_LOAD_OP_CLEAR)
> >           return;
> >
> > +      /* Section 7.4. of the Vulkan 1.0.27 spec states:
> > +       *
> > +       *   "The render area must be contained within the framebuffer
> > dimensions."
> > +       *
> > +       * Therefore, the only way the extent of the render area can match
> > that of
> > +       * the image view is if the render area offset equals (0, 0).
> > +       */
> > +      full_surface_op =
> > +             cmd_state->render_area.extent.width == iview->extent.width
> > &&
> > +             cmd_state->render_area.extent.height ==
> > iview->extent.height;
> > +      if (full_surface_op)
> > +         assert(cmd_state->render_area.offset.x == 0 &&
> > +                cmd_state->render_area.offset.y == 0);
> > +
> > +
> >        /* Apply alignment restrictions. Despite the BDW PRM mentioning
> > this is
> >         * only needed for a depth buffer surface type of D16_UNORM, testing
> >         * showed it to be necessary for other depth formats as well
> > --
> > 2.10.0
> >
> > _______________________________________________
> > mesa-dev mailing list
> > mesa-dev at lists.freedesktop.org
> > https://lists.freedesktop.org/mailman/listinfo/mesa-dev
> >


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