[Mesa-dev] [PATCH] radeonsi: shorten "shader->selector" to "sel" in si_shader_create
Marek Olšák
maraeo at gmail.com
Thu Oct 13 17:16:00 UTC 2016
From: Marek Olšák <marek.olsak at amd.com>
---
src/gallium/drivers/radeonsi/si_shader.c | 15 ++++++++-------
1 file changed, 8 insertions(+), 7 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index b2d7699..e6edd90 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -7850,35 +7850,36 @@ static void si_fix_num_sgprs(struct si_shader *shader)
{
unsigned min_sgprs = shader->info.num_input_sgprs + 2; /* VCC */
shader->config.num_sgprs = MAX2(shader->config.num_sgprs, min_sgprs);
}
int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
struct si_shader *shader,
struct pipe_debug_callback *debug)
{
- struct si_shader *mainp = shader->selector->main_shader_part;
+ struct si_shader_selector *sel = shader->selector;
+ struct si_shader *mainp = sel->main_shader_part;
int r;
/* LS, ES, VS are compiled on demand if the main part hasn't been
* compiled for that stage.
*/
if (!mainp ||
- (shader->selector->type == PIPE_SHADER_VERTEX &&
+ (sel->type == PIPE_SHADER_VERTEX &&
(shader->key.vs.as_es != mainp->key.vs.as_es ||
shader->key.vs.as_ls != mainp->key.vs.as_ls)) ||
- (shader->selector->type == PIPE_SHADER_TESS_EVAL &&
+ (sel->type == PIPE_SHADER_TESS_EVAL &&
shader->key.tes.as_es != mainp->key.tes.as_es) ||
- (shader->selector->type == PIPE_SHADER_TESS_CTRL &&
+ (sel->type == PIPE_SHADER_TESS_CTRL &&
shader->key.tcs.epilog.inputs_to_copy) ||
- shader->selector->type == PIPE_SHADER_COMPUTE) {
+ sel->type == PIPE_SHADER_COMPUTE) {
/* Monolithic shader (compiled as a whole, has many variants,
* may take a long time to compile).
*/
r = si_compile_tgsi_shader(sscreen, tm, shader, true, debug);
if (r)
return r;
} else {
/* The shader consists of 2-3 parts:
*
* - the middle part is the user shader, it has 1 variant only
@@ -7898,21 +7899,21 @@ int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
shader->info.num_input_vgprs = mainp->info.num_input_vgprs;
shader->info.face_vgpr_index = mainp->info.face_vgpr_index;
memcpy(shader->info.vs_output_param_offset,
mainp->info.vs_output_param_offset,
sizeof(mainp->info.vs_output_param_offset));
shader->info.uses_instanceid = mainp->info.uses_instanceid;
shader->info.nr_pos_exports = mainp->info.nr_pos_exports;
shader->info.nr_param_exports = mainp->info.nr_param_exports;
/* Select prologs and/or epilogs. */
- switch (shader->selector->type) {
+ switch (sel->type) {
case PIPE_SHADER_VERTEX:
if (!si_shader_select_vs_parts(sscreen, tm, shader, debug))
return -1;
break;
case PIPE_SHADER_TESS_CTRL:
if (!si_shader_select_tcs_parts(sscreen, tm, shader, debug))
return -1;
break;
case PIPE_SHADER_TESS_EVAL:
if (!si_shader_select_tes_parts(sscreen, tm, shader, debug))
@@ -7939,21 +7940,21 @@ int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
}
if (shader->epilog) {
shader->config.num_sgprs = MAX2(shader->config.num_sgprs,
shader->epilog->config.num_sgprs);
shader->config.num_vgprs = MAX2(shader->config.num_vgprs,
shader->epilog->config.num_vgprs);
}
}
si_fix_num_sgprs(shader);
- si_shader_dump(sscreen, shader, debug, shader->selector->info.processor,
+ si_shader_dump(sscreen, shader, debug, sel->info.processor,
stderr);
/* Upload. */
r = si_shader_binary_upload(sscreen, shader);
if (r) {
fprintf(stderr, "LLVM failed to upload shader\n");
return r;
}
return 0;
--
2.7.4
More information about the mesa-dev
mailing list