[Mesa-dev] [PATCH 00/10] intel/genxml: Make more stuff booleans
Kenneth Graunke
kenneth at whitecape.org
Sat Oct 15 10:31:07 UTC 2016
On Friday, October 14, 2016 11:11:11 PM PDT Jason Ekstrand wrote:
> This is a fairly trivial little cleanup that makes a bunch of 1-bit fields
> that used to have the "uint" type have the "bool" type instead. Ideally, a
> field should have the "bool" type if and only if, given the name of the
> field and a true/false value, it's obvious what that value means. I think
> this little series gets us most of the way there. The only 1-bit fields
> left are either media things or things that don't have an obvious
> true/false meaning to me.
>
> Jason Ekstrand (10):
> intel/genxml: Make "Single Program Flow" a boolean
> intel/genxml: Make "Vector Mask Enable" a boolean
> intel/genxml: Make "Include Vertex Handles" and "Include Primitive ID"
> booleans
> intel/genxml: Make a couple of STREAMOUT fields booleans
> intel/genxml: Make "Stencil Buffer Enable" a boolean
> intel/genxml: Make "SO Buffer Enable" fields boolean
> intel/genxml; Make "Tiled Surface" a boolean
> intel/genxml; Make "Use Global GTT a boolean
> intel/genxml: Make "Predication enable" a boolean
> intel/genxml: Make some PIPE_CONTROL fields booleans
I'll admit to skimming a bit, but the series is:
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
and thanks for dropping the SPF/VME abbreviations - making that
consistent makes it easier to share code across stages and generations.
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