[Mesa-dev] [PATCH] radeonsi: shorten "shader->selector" to "sel" in si_shader_create
Nicolai Hähnle
nhaehnle at gmail.com
Mon Oct 17 08:05:32 UTC 2016
Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>
On 13.10.2016 19:16, Marek Olšák wrote:
> From: Marek Olšák <marek.olsak at amd.com>
>
> ---
> src/gallium/drivers/radeonsi/si_shader.c | 15 ++++++++-------
> 1 file changed, 8 insertions(+), 7 deletions(-)
>
> diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
> index b2d7699..e6edd90 100644
> --- a/src/gallium/drivers/radeonsi/si_shader.c
> +++ b/src/gallium/drivers/radeonsi/si_shader.c
> @@ -7850,35 +7850,36 @@ static void si_fix_num_sgprs(struct si_shader *shader)
> {
> unsigned min_sgprs = shader->info.num_input_sgprs + 2; /* VCC */
>
> shader->config.num_sgprs = MAX2(shader->config.num_sgprs, min_sgprs);
> }
>
> int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
> struct si_shader *shader,
> struct pipe_debug_callback *debug)
> {
> - struct si_shader *mainp = shader->selector->main_shader_part;
> + struct si_shader_selector *sel = shader->selector;
> + struct si_shader *mainp = sel->main_shader_part;
> int r;
>
> /* LS, ES, VS are compiled on demand if the main part hasn't been
> * compiled for that stage.
> */
> if (!mainp ||
> - (shader->selector->type == PIPE_SHADER_VERTEX &&
> + (sel->type == PIPE_SHADER_VERTEX &&
> (shader->key.vs.as_es != mainp->key.vs.as_es ||
> shader->key.vs.as_ls != mainp->key.vs.as_ls)) ||
> - (shader->selector->type == PIPE_SHADER_TESS_EVAL &&
> + (sel->type == PIPE_SHADER_TESS_EVAL &&
> shader->key.tes.as_es != mainp->key.tes.as_es) ||
> - (shader->selector->type == PIPE_SHADER_TESS_CTRL &&
> + (sel->type == PIPE_SHADER_TESS_CTRL &&
> shader->key.tcs.epilog.inputs_to_copy) ||
> - shader->selector->type == PIPE_SHADER_COMPUTE) {
> + sel->type == PIPE_SHADER_COMPUTE) {
> /* Monolithic shader (compiled as a whole, has many variants,
> * may take a long time to compile).
> */
> r = si_compile_tgsi_shader(sscreen, tm, shader, true, debug);
> if (r)
> return r;
> } else {
> /* The shader consists of 2-3 parts:
> *
> * - the middle part is the user shader, it has 1 variant only
> @@ -7898,21 +7899,21 @@ int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
> shader->info.num_input_vgprs = mainp->info.num_input_vgprs;
> shader->info.face_vgpr_index = mainp->info.face_vgpr_index;
> memcpy(shader->info.vs_output_param_offset,
> mainp->info.vs_output_param_offset,
> sizeof(mainp->info.vs_output_param_offset));
> shader->info.uses_instanceid = mainp->info.uses_instanceid;
> shader->info.nr_pos_exports = mainp->info.nr_pos_exports;
> shader->info.nr_param_exports = mainp->info.nr_param_exports;
>
> /* Select prologs and/or epilogs. */
> - switch (shader->selector->type) {
> + switch (sel->type) {
> case PIPE_SHADER_VERTEX:
> if (!si_shader_select_vs_parts(sscreen, tm, shader, debug))
> return -1;
> break;
> case PIPE_SHADER_TESS_CTRL:
> if (!si_shader_select_tcs_parts(sscreen, tm, shader, debug))
> return -1;
> break;
> case PIPE_SHADER_TESS_EVAL:
> if (!si_shader_select_tes_parts(sscreen, tm, shader, debug))
> @@ -7939,21 +7940,21 @@ int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
> }
> if (shader->epilog) {
> shader->config.num_sgprs = MAX2(shader->config.num_sgprs,
> shader->epilog->config.num_sgprs);
> shader->config.num_vgprs = MAX2(shader->config.num_vgprs,
> shader->epilog->config.num_vgprs);
> }
> }
>
> si_fix_num_sgprs(shader);
> - si_shader_dump(sscreen, shader, debug, shader->selector->info.processor,
> + si_shader_dump(sscreen, shader, debug, sel->info.processor,
> stderr);
>
> /* Upload. */
> r = si_shader_binary_upload(sscreen, shader);
> if (r) {
> fprintf(stderr, "LLVM failed to upload shader\n");
> return r;
> }
>
> return 0;
>
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