[Mesa-dev] [PATCH 12/14] mesa: remove gl_shader_compiler_options::EmitNoFunctions
Marek Olšák
maraeo at gmail.com
Mon Oct 17 19:20:35 UTC 2016
On Mon, Oct 17, 2016 at 8:41 PM, Ian Romanick <idr at freedesktop.org> wrote:
> The only problem is we're going to need this or something similar if
> we're ever going to fix glsl-vs-inline-explosion.shader_test.
So is it reviewed-by? The variable is unused (at the moment).
Marek
>
> On 10/17/2016 06:39 AM, Marek Olšák wrote:
>> From: Marek Olšák <marek.olsak at amd.com>
>>
>> ---
>> src/mesa/main/mtypes.h | 1 -
>> src/mesa/state_tracker/st_extensions.c | 1 -
>> 2 files changed, 2 deletions(-)
>>
>> diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
>> index ff20226..5368440 100644
>> --- a/src/mesa/main/mtypes.h
>> +++ b/src/mesa/main/mtypes.h
>> @@ -2989,21 +2989,20 @@ struct gl_pipeline_shader_state
>> struct _mesa_HashTable *Objects;
>> };
>>
>> /**
>> * Compiler options for a single GLSL shaders type
>> */
>> struct gl_shader_compiler_options
>> {
>> /** Driver-selectable options: */
>> GLboolean EmitNoLoops;
>> - GLboolean EmitNoFunctions;
>> GLboolean EmitNoCont; /**< Emit CONT opcode? */
>> GLboolean EmitNoMainReturn; /**< Emit CONT/RET opcodes? */
>> GLboolean EmitNoNoise; /**< Emit NOISE opcodes? */
>> GLboolean EmitNoPow; /**< Emit POW opcodes? */
>> GLboolean EmitNoSat; /**< Emit SAT opcodes? */
>> GLboolean LowerCombinedClipCullDistance; /** Lower gl_ClipDistance and
>> * gl_CullDistance together from
>> * float[8] to vec4[2]
>> **/
>>
>> diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
>> index 13b7ae4..ebb5d0a 100644
>> --- a/src/mesa/state_tracker/st_extensions.c
>> +++ b/src/mesa/state_tracker/st_extensions.c
>> @@ -265,21 +265,20 @@ void st_init_limits(struct pipe_screen *screen,
>>
>> options->EmitNoNoise = TRUE;
>>
>> /* TODO: make these more fine-grained if anyone needs it */
>> options->MaxIfDepth =
>> screen->get_shader_param(screen, sh,
>> PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH);
>> options->EmitNoLoops =
>> !screen->get_shader_param(screen, sh,
>> PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH);
>> - options->EmitNoFunctions = true;
>> options->EmitNoMainReturn = true;
>>
>> options->EmitNoCont =
>> !screen->get_shader_param(screen, sh,
>> PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED);
>>
>> options->EmitNoIndirectInput =
>> !screen->get_shader_param(screen, sh,
>> PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR);
>> options->EmitNoIndirectOutput =
>>
>
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