[Mesa-dev] [PATCH] drivers/meta: Accept GL_TEXTURE_3D as target for tex image decompression

Eduardo Lima Mitev elima at igalia.com
Tue Oct 18 07:55:38 UTC 2016


An assert is currently raised, preventing decompression of a texture image into
a GL_TEXTURE_3D target. I have not found any spec wording that would explain
this, or implementation detail that would prevent it. And in any case, the
driver should not cause a crash upon user input arguments.

Fixes most failing subcases in CTS tests:
* GL44-CTS.gtf32.GL3Tests.packed_pixels.packed_pixels_pixelstore
* GL45-CTS.gtf32.GL3Tests.packed_pixels.packed_pixels_pixelstore

These tests were crashing the driver before. Now they just fail, but due
to an unrelated issue affecting 2 out of the 45 test subcases.

No regressions observed against piglit or CTS-GL.
---
 src/mesa/drivers/common/meta.c | 4 ----
 1 file changed, 4 deletions(-)

diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index 890e98a..0d8c667 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -3026,10 +3026,6 @@ decompress_texture_image(struct gl_context *ctx,
       assert(!"No compressed 1D textures.");
       return false;
 
-   case GL_TEXTURE_3D:
-      assert(!"No compressed 3D textures.");
-      return false;
-
    case GL_TEXTURE_CUBE_MAP_ARRAY:
       faceTarget = GL_TEXTURE_CUBE_MAP_POSITIVE_X + (slice % 6);
       break;
-- 
2.8.1



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