[Mesa-dev] [PATCH] gm107/ir: fix bit offset of tex lod setting for indirect texturing

Samuel Pitoiset samuel.pitoiset at gmail.com
Tue Oct 18 08:59:17 UTC 2016



On 10/18/2016 06:22 AM, Ilia Mirkin wrote:
> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
> Cc: mesa-stable at lists.freedesktop.org
> ---
>  src/gallium/drivers/nouveau/codegen/nv50_ir_emit_gm107.cpp | 2 +-
>  1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/gallium/drivers/nouveau/codegen/nv50_ir_emit_gm107.cpp b/src/gallium/drivers/nouveau/codegen/nv50_ir_emit_gm107.cpp
> index 3fedafd..5ed2ad4 100644
> --- a/src/gallium/drivers/nouveau/codegen/nv50_ir_emit_gm107.cpp
> +++ b/src/gallium/drivers/nouveau/codegen/nv50_ir_emit_gm107.cpp
> @@ -2560,7 +2560,7 @@ CodeEmitterGM107::emitTEX()
>
>     if (insn->tex.rIndirectSrc >= 0) {
>        emitInsn (0xdeb80000);
> -      emitField(0x35, 2, lodm);
> +      emitField(0x25, 2, lodm);

The length should be 3, but as we don't use lba/lla, it's fine.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>

>        emitField(0x24, 1, insn->tex.useOffsets == 1);
>     } else {
>        emitInsn (0xc0380000);
>

-- 
-Samuel


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