[Mesa-dev] [PATCH 07/25] mesa/i965: eliminate gl_tess_ctrl_program and use new shared shader_info

Jason Ekstrand jason at jlekstrand.net
Tue Oct 18 17:28:41 UTC 2016


On Tue, Oct 18, 2016 at 8:28 AM, Jason Ekstrand <jason at jlekstrand.net>
wrote:

> On Tue, Oct 18, 2016 at 8:14 AM, Jason Ekstrand <jason at jlekstrand.net>
> wrote:
>
>> I want to make a few comments on how this series is structured.  This is
>> not the way I would have done it and I think the way you structured it
>> makes it substantially less rebasable than it could be and a bit harder to
>> review.  The way *I* would have done this would be something like the
>> following:
>>
>>  1) Move shader_info to common code (patches 1-2)
>>  2) Add a shader_info pointer to gl_program (patch 6), break the fill
>> shader_info stuff from glsl_to_nir into its own function, and call it from
>> somewhere such that it always gets filled out.
>>  3) Add new fields to shader_info *and* make sure they get filled out
>> from other GLSL information
>>  4) Convert i965 over to the new shader_info
>>  5) Convert gallium over to the new shader_info
>>  6) Make GLSL fill out shader_info directly and nuke the old shader
>> metadata.
>>  7) Delete the shader_info fill-out function.
>>
>
Oh, and one more step:

 8) Refactor to get rid of all of the gl_foo_program stuff.  (Maybe
multiple patches?)


>
>> Something along these lines would go a long way towards avoiding the
>> "mega patch" problem where each patch touches 4 or 5 different components.
>> It also makes it clearer to review because you don't add fields and then
>> the reviewer goes "Wait, where does this get set?  Oh, in another patch".
>> I'm not necessarily saying that you have to go back and change your
>> patches.  It's more a suggestion for if you end up doing a v3 or another
>> refactor along these lines in the future.
>>
>
> On the review side, splitting out as I described above would make it much
> easier to review since it would be more-or-less one type of refactor per
> patch.  In this patch, we have several different kinds of refactors:
>
>  1) Move consumers over to reading shader_info
>  2) Remove gl_tess_ctrl_program and related refactors
>  3) Move producer over to writing shader_info
>
> Normally, when reviewing, I would just skim (2) and give (1) a (3) more
> effort.  Having them mixed together means I have to pay constant attention
> to what's going on.  Also, having (2) mixed in makes it harder to verify
> (3) because there's a lot of code motion only some of which matters.
>
>
>>
>>
>> On Mon, Oct 17, 2016 at 11:12 PM, Timothy Arceri <
>> timothy.arceri at collabora.com> wrote:
>>
>>> ---
>>>  src/mesa/drivers/dri/i965/brw_context.h           |  6 ++---
>>>  src/mesa/drivers/dri/i965/brw_draw.c              |  2 +-
>>>  src/mesa/drivers/dri/i965/brw_program.c           |  2 +-
>>>  src/mesa/drivers/dri/i965/brw_tcs.c               | 32
>>> ++++++++++-------------
>>>  src/mesa/drivers/dri/i965/brw_tcs_surface_state.c |  2 +-
>>>  src/mesa/drivers/dri/i965/brw_tes.c               | 20 +++++++-------
>>>  src/mesa/drivers/dri/i965/gen7_hs_state.c         |  4 +--
>>>  src/mesa/main/context.c                           |  2 +-
>>>  src/mesa/main/mtypes.h                            | 12 +--------
>>>  src/mesa/main/shaderapi.c                         |  4 +--
>>>  src/mesa/main/state.c                             | 11 ++++----
>>>  src/mesa/program/prog_statevars.c                 |  2 +-
>>>  src/mesa/program/program.c                        |  4 +--
>>>  src/mesa/program/program.h                        | 23 ----------------
>>>  src/mesa/state_tracker/st_atom.c                  |  2 +-
>>>  src/mesa/state_tracker/st_atom_constbuf.c         |  2 +-
>>>  src/mesa/state_tracker/st_atom_sampler.c          |  2 +-
>>>  src/mesa/state_tracker/st_atom_shader.c           |  2 +-
>>>  src/mesa/state_tracker/st_atom_texture.c          |  2 +-
>>>  src/mesa/state_tracker/st_cb_program.c            | 10 +++----
>>>  src/mesa/state_tracker/st_program.c               |  6 ++---
>>>  src/mesa/state_tracker/st_program.h               |  6 ++---
>>>  22 files changed, 58 insertions(+), 100 deletions(-)
>>>
>>> diff --git a/src/mesa/drivers/dri/i965/brw_context.h
>>> b/src/mesa/drivers/dri/i965/brw_context.h
>>> index c92bb9f..9b7e184 100644
>>> --- a/src/mesa/drivers/dri/i965/brw_context.h
>>> +++ b/src/mesa/drivers/dri/i965/brw_context.h
>>> @@ -337,7 +337,7 @@ struct brw_vertex_program {
>>>
>>>  /** Subclass of Mesa tessellation control program */
>>>  struct brw_tess_ctrl_program {
>>> -   struct gl_tess_ctrl_program program;
>>> +   struct gl_program program;
>>>     unsigned id;  /**< serial no. to identify tess ctrl progs, never
>>> re-used */
>>>  };
>>>
>>> @@ -1008,7 +1008,7 @@ struct brw_context
>>>      */
>>>     const struct gl_vertex_program *vertex_program;
>>>     const struct gl_geometry_program *geometry_program;
>>> -   const struct gl_tess_ctrl_program *tess_ctrl_program;
>>> +   const struct gl_program *tess_ctrl_program;
>>>     const struct gl_tess_eval_program *tess_eval_program;
>>>     const struct gl_fragment_program *fragment_program;
>>>     const struct gl_compute_program *compute_program;
>>> @@ -1730,7 +1730,7 @@ brw_vertex_program_const(const struct
>>> gl_vertex_program *p)
>>>  }
>>>
>>>  static inline struct brw_tess_ctrl_program *
>>> -brw_tess_ctrl_program(struct gl_tess_ctrl_program *p)
>>> +brw_tess_ctrl_program(struct gl_program *p)
>>>  {
>>>     return (struct brw_tess_ctrl_program *) p;
>>>  }
>>> diff --git a/src/mesa/drivers/dri/i965/brw_draw.c
>>> b/src/mesa/drivers/dri/i965/brw_draw.c
>>> index 5d176ef..5485de3 100644
>>> --- a/src/mesa/drivers/dri/i965/brw_draw.c
>>> +++ b/src/mesa/drivers/dri/i965/brw_draw.c
>>> @@ -458,7 +458,7 @@ brw_try_draw_prims(struct gl_context *ctx,
>>>     brw->tes.base.sampler_count = ctx->TessEvalProgram._Current ?
>>>        util_last_bit(ctx->TessEvalProgram._Current->Base.SamplersUsed)
>>> : 0;
>>>     brw->tcs.base.sampler_count = ctx->TessCtrlProgram._Current ?
>>> -      util_last_bit(ctx->TessCtrlProgram._Current->Base.SamplersUsed)
>>> : 0;
>>> +      util_last_bit(ctx->TessCtrlProgram._Current->SamplersUsed) : 0;
>>>     brw->vs.base.sampler_count =
>>>        util_last_bit(ctx->VertexProgram._Current->Base.SamplersUsed);
>>>
>>> diff --git a/src/mesa/drivers/dri/i965/brw_program.c
>>> b/src/mesa/drivers/dri/i965/brw_program.c
>>> index a41f36e..4e0df5a 100644
>>> --- a/src/mesa/drivers/dri/i965/brw_program.c
>>> +++ b/src/mesa/drivers/dri/i965/brw_program.c
>>> @@ -168,7 +168,7 @@ static struct gl_program *brwNewProgram( struct
>>> gl_context *ctx,
>>>        if (prog) {
>>>           prog->id = get_new_program_id(brw->screen);
>>>
>>> -         return _mesa_init_gl_program(&prog->program.Base, target, id);
>>> +         return _mesa_init_gl_program(&prog->program, target, id);
>>>        } else {
>>>           return NULL;
>>>        }
>>> diff --git a/src/mesa/drivers/dri/i965/brw_tcs.c
>>> b/src/mesa/drivers/dri/i965/brw_tcs.c
>>> index 0f03fab..08cf413 100644
>>> --- a/src/mesa/drivers/dri/i965/brw_tcs.c
>>> +++ b/src/mesa/drivers/dri/i965/brw_tcs.c
>>> @@ -178,7 +178,7 @@ brw_codegen_tcs_prog(struct brw_context *brw,
>>>     double start_time = 0;
>>>
>>>     if (tcp) {
>>> -      nir = tcp->program.Base.nir;
>>> +      nir = tcp->program.nir;
>>>     } else {
>>>        /* Create a dummy nir_shader.  We won't actually use NIR code to
>>>         * generate assembly (it's easier to generate assembly directly),
>>> @@ -211,14 +211,14 @@ brw_codegen_tcs_prog(struct brw_context *brw,
>>>
>>>     if (tcs) {
>>>        brw_assign_common_binding_table_offsets(MESA_SHADER_TESS_CTRL,
>>> devinfo,
>>> -                                              shader_prog,
>>> &tcp->program.Base,
>>> +                                              shader_prog,
>>> &tcp->program,
>>>                                                &prog_data.base.base, 0);
>>>
>>>        prog_data.base.base.image_param =
>>>           rzalloc_array(NULL, struct brw_image_param, tcs->NumImages);
>>>        prog_data.base.base.nr_image_params = tcs->NumImages;
>>>
>>> -      brw_nir_setup_glsl_uniforms(nir, shader_prog, &tcp->program.Base,
>>> +      brw_nir_setup_glsl_uniforms(nir, shader_prog, &tcp->program,
>>>                                    &prog_data.base.base,
>>>                                    compiler->scalar_stage[MESA_S
>>> HADER_TESS_CTRL]);
>>>     } else {
>>> @@ -316,24 +316,21 @@ void
>>>  brw_tcs_populate_key(struct brw_context *brw,
>>>                       struct brw_tcs_prog_key *key)
>>>  {
>>> -   uint64_t per_vertex_slots =
>>> -      brw->tess_eval_program->Base.nir->info->inputs_read;
>>> -   uint32_t per_patch_slots =
>>> -      brw->tess_eval_program->Base.nir->info->patch_inputs_read;
>>> -
>>>     struct brw_tess_ctrl_program *tcp =
>>>        (struct brw_tess_ctrl_program *) brw->tess_ctrl_program;
>>>     struct brw_tess_eval_program *tep =
>>>        (struct brw_tess_eval_program *) brw->tess_eval_program;
>>> -   struct gl_program *prog = &tcp->program.Base;
>>> +   struct gl_program *tes_prog = &tep->program;
>>> +
>>> +   uint64_t per_vertex_slots = tes_prog->info.inputs_read;
>>> +   uint32_t per_patch_slots = tes_prog->info.patch_inputs_read;
>>>
>>>     memset(key, 0, sizeof(*key));
>>>
>>> -   if (brw->tess_ctrl_program) {
>>> -      per_vertex_slots |=
>>> -         brw->tess_ctrl_program->Base.nir->info->outputs_written;
>>> -      per_patch_slots |=
>>> -         brw->tess_ctrl_program->Base.nir->info->patch_outputs_written;
>>> +   if (tcp) {
>>> +      struct gl_program *prog = &tcp->program;
>>> +      per_vertex_slots |= prog->info.outputs_written;
>>> +      per_patch_slots |= prog->info.patch_outputs_written;
>>>     }
>>>
>>>     if (brw->gen < 8 || !tcp)
>>> @@ -353,9 +350,9 @@ brw_tcs_populate_key(struct brw_context *brw,
>>>        key->program_string_id = tcp->id;
>>>
>>>        /* _NEW_TEXTURE */
>>> -      brw_populate_sampler_prog_key_data(&brw->ctx, prog, &key->tex);
>>> +      brw_populate_sampler_prog_key_data(&brw->ctx, &tcp->program,
>>> &key->tex);
>>>     } else {
>>> -      key->outputs_written = tep->program.Base.nir->info->inputs_read;
>>> +      key->outputs_written = tes_prog->info.inputs_read;
>>>     }
>>>  }
>>>
>>> @@ -403,8 +400,7 @@ brw_tcs_precompile(struct gl_context *ctx,
>>>     struct brw_stage_prog_data *old_prog_data = brw->tcs.base.prog_data;
>>>     bool success;
>>>
>>> -   struct gl_tess_ctrl_program *tcp = (struct gl_tess_ctrl_program
>>> *)prog;
>>> -   struct brw_tess_ctrl_program *btcp = brw_tess_ctrl_program(tcp);
>>> +   struct brw_tess_ctrl_program *btcp = brw_tess_ctrl_program(prog);
>>>     const struct gl_linked_shader *tes =
>>>        shader_prog->_LinkedShaders[MESA_SHADER_TESS_EVAL];
>>>
>>> diff --git a/src/mesa/drivers/dri/i965/brw_tcs_surface_state.c
>>> b/src/mesa/drivers/dri/i965/brw_tcs_surface_state.c
>>> index 5021e10..e91488f 100644
>>> --- a/src/mesa/drivers/dri/i965/brw_tcs_surface_state.c
>>> +++ b/src/mesa/drivers/dri/i965/brw_tcs_surface_state.c
>>> @@ -52,7 +52,7 @@ brw_upload_tcs_pull_constants(struct brw_context *brw)
>>>
>>>     _mesa_shader_write_subroutine_indices(&brw->ctx,
>>> MESA_SHADER_TESS_CTRL);
>>>     /* _NEW_PROGRAM_CONSTANTS */
>>> -   brw_upload_pull_constants(brw, BRW_NEW_TCS_CONSTBUF,
>>> &tcp->program.Base,
>>> +   brw_upload_pull_constants(brw, BRW_NEW_TCS_CONSTBUF, &tcp->program,
>>>                               stage_state, prog_data);
>>>  }
>>>
>>> diff --git a/src/mesa/drivers/dri/i965/brw_tes.c
>>> b/src/mesa/drivers/dri/i965/brw_tes.c
>>> index 59e4d50..fe03816 100644
>>> --- a/src/mesa/drivers/dri/i965/brw_tes.c
>>> +++ b/src/mesa/drivers/dri/i965/brw_tes.c
>>> @@ -233,16 +233,15 @@ void
>>>  brw_tes_populate_key(struct brw_context *brw,
>>>                       struct brw_tes_prog_key *key)
>>>  {
>>> -
>>> -   uint64_t per_vertex_slots =
>>> -      brw->tess_eval_program->Base.nir->info->inputs_read;
>>> -   uint32_t per_patch_slots =
>>> -      brw->tess_eval_program->Base.nir->info->patch_inputs_read;
>>> -
>>> +   struct brw_tess_ctrl_program *tcp =
>>> +      (struct brw_tess_ctrl_program *) brw->tess_ctrl_program;
>>>     struct brw_tess_eval_program *tep =
>>>        (struct brw_tess_eval_program *) brw->tess_eval_program;
>>>     struct gl_program *prog = &tep->program.Base;
>>>
>>> +   uint64_t per_vertex_slots = prog->info.inputs_read;
>>> +   uint32_t per_patch_slots = prog->info.patch_inputs_read;
>>> +
>>>     memset(key, 0, sizeof(*key));
>>>
>>>     key->program_string_id = tep->id;
>>> @@ -251,11 +250,10 @@ brw_tes_populate_key(struct brw_context *brw,
>>>      * TES (possibly for cross-thread communication).  These need to
>>>      * be stored in the Patch URB Entry as well.
>>>      */
>>> -   if (brw->tess_ctrl_program) {
>>> -      per_vertex_slots |=
>>> -         brw->tess_ctrl_program->Base.nir->info->outputs_written;
>>> -      per_patch_slots |=
>>> -         brw->tess_ctrl_program->Base.nir->info->patch_outputs_written;
>>> +   if (tcp) {
>>> +      struct gl_program *tcp_prog = &tcp->program;
>>> +      per_vertex_slots |= tcp_prog->info.outputs_written;
>>> +      per_patch_slots |= tcp_prog->info.patch_outputs_written;
>>>     }
>>>
>>>     /* Ignore gl_TessLevelInner/Outer - we treat them as system values,
>>> diff --git a/src/mesa/drivers/dri/i965/gen7_hs_state.c
>>> b/src/mesa/drivers/dri/i965/gen7_hs_state.c
>>> index f16af28..290aea2 100644
>>> --- a/src/mesa/drivers/dri/i965/gen7_hs_state.c
>>> +++ b/src/mesa/drivers/dri/i965/gen7_hs_state.c
>>> @@ -41,8 +41,8 @@ gen7_upload_tcs_push_constants(struct brw_context
>>> *brw)
>>>        const struct brw_stage_prog_data *prog_data =
>>> brw->tcs.base.prog_data;
>>>
>>>        _mesa_shader_write_subroutine_indices(&brw->ctx,
>>> MESA_SHADER_TESS_CTRL);
>>> -      gen6_upload_push_constants(brw, &tcp->program.Base, prog_data,
>>> -                                      stage_state,
>>> AUB_TRACE_VS_CONSTANTS);
>>> +      gen6_upload_push_constants(brw, &tcp->program, prog_data,
>>> stage_state,
>>> +                                 AUB_TRACE_VS_CONSTANTS);
>>>     }
>>>
>>>     gen7_upload_constant_state(brw, stage_state, active,
>>> _3DSTATE_CONSTANT_HS);
>>> diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
>>> index 47fd4a0..1e4f87d 100644
>>> --- a/src/mesa/main/context.c
>>> +++ b/src/mesa/main/context.c
>>> @@ -1297,7 +1297,7 @@ _mesa_free_context_data( struct gl_context *ctx )
>>>     _mesa_reference_vertprog(ctx, &ctx->VertexProgram._Current, NULL);
>>>     _mesa_reference_vertprog(ctx, &ctx->VertexProgram._TnlProgram,
>>> NULL);
>>>
>>> -   _mesa_reference_tesscprog(ctx, &ctx->TessCtrlProgram._Current,
>>> NULL);
>>> +   _mesa_reference_program(ctx, &ctx->TessCtrlProgram._Current, NULL);
>>>     _mesa_reference_tesseprog(ctx, &ctx->TessEvalProgram._Current,
>>> NULL);
>>>     _mesa_reference_geomprog(ctx, &ctx->GeometryProgram._Current, NULL);
>>>
>>> diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
>>> index 3a517f2..9191130 100644
>>> --- a/src/mesa/main/mtypes.h
>>> +++ b/src/mesa/main/mtypes.h
>>> @@ -1998,16 +1998,6 @@ struct gl_vertex_program
>>>  };
>>>
>>>
>>> -/** Tessellation control program object */
>>> -struct gl_tess_ctrl_program
>>> -{
>>> -   struct gl_program Base;   /**< base class */
>>> -
>>> -   /* output layout */
>>> -   GLint VerticesOut;
>>> -};
>>> -
>>> -
>>>  /** Tessellation evaluation program object */
>>>  struct gl_tess_eval_program
>>>  {
>>> @@ -2138,7 +2128,7 @@ struct gl_vertex_program_state
>>>  struct gl_tess_ctrl_program_state
>>>  {
>>>     /** Currently bound and valid shader. */
>>> -   struct gl_tess_ctrl_program *_Current;
>>> +   struct gl_program *_Current;
>>>
>>>     GLint patch_vertices;
>>>     GLfloat patch_default_outer_level[4];
>>> diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
>>> index c40bb2d..531f8fa 100644
>>> --- a/src/mesa/main/shaderapi.c
>>> +++ b/src/mesa/main/shaderapi.c
>>> @@ -2165,9 +2165,7 @@ _mesa_copy_linked_program_data(gl_shader_stage
>>> type,
>>>        dst->CullDistanceArraySize = src->Vert.CullDistanceArraySize;
>>>        break;
>>>     case MESA_SHADER_TESS_CTRL: {
>>> -      struct gl_tess_ctrl_program *dst_tcp =
>>> -         (struct gl_tess_ctrl_program *) dst;
>>> -      dst_tcp->VerticesOut = src->_LinkedShaders[MESA_SHADE
>>> R_TESS_CTRL]->
>>> +      dst->info.tcs.vertices_out = src->_LinkedShaders[MESA_SHADE
>>> R_TESS_CTRL]->
>>>           info.TessCtrl.VerticesOut;
>>>        break;
>>>     }
>>> diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
>>> index bf6035e..b520761 100644
>>> --- a/src/mesa/main/state.c
>>> +++ b/src/mesa/main/state.c
>>> @@ -110,7 +110,7 @@ update_program(struct gl_context *ctx)
>>>     const struct gl_vertex_program *prevVP = ctx->VertexProgram._Current;
>>>     const struct gl_fragment_program *prevFP =
>>> ctx->FragmentProgram._Current;
>>>     const struct gl_geometry_program *prevGP =
>>> ctx->GeometryProgram._Current;
>>> -   const struct gl_tess_ctrl_program *prevTCP =
>>> ctx->TessCtrlProgram._Current;
>>> +   const struct gl_program *prevTCP = ctx->TessCtrlProgram._Current;
>>>     const struct gl_tess_eval_program *prevTEP =
>>> ctx->TessEvalProgram._Current;
>>>     const struct gl_compute_program *prevCP =
>>> ctx->ComputeProgram._Current;
>>>     GLbitfield new_state = 0x0;
>>> @@ -208,13 +208,12 @@ update_program(struct gl_context *ctx)
>>>     if (tcsProg && tcsProg->LinkStatus
>>>         && tcsProg->_LinkedShaders[MESA_SHADER_TESS_CTRL]) {
>>>        /* Use GLSL tessellation control shader */
>>> -      _mesa_reference_tesscprog(ctx, &ctx->TessCtrlProgram._Current,
>>> -         gl_tess_ctrl_program(
>>> -            tcsProg->_LinkedShaders[MESA_SHADER_TESS_CTRL]->Program));
>>> +      _mesa_reference_program(ctx, &ctx->TessCtrlProgram._Current,
>>> +          tcsProg->_LinkedShaders[MESA_SHADER_TESS_CTRL]->Program);
>>>     }
>>>     else {
>>>        /* No tessellation control program */
>>> -      _mesa_reference_tesscprog(ctx, &ctx->TessCtrlProgram._Current,
>>> NULL);
>>> +      _mesa_reference_program(ctx, &ctx->TessCtrlProgram._Current,
>>> NULL);
>>>     }
>>>
>>>     /* Examine vertex program after fragment program as
>>> @@ -284,7 +283,7 @@ update_program(struct gl_context *ctx)
>>>        new_state |= _NEW_PROGRAM;
>>>        if (ctx->Driver.BindProgram) {
>>>           ctx->Driver.BindProgram(ctx, GL_TESS_CONTROL_PROGRAM_NV,
>>> -                            (struct gl_program *)
>>> ctx->TessCtrlProgram._Current);
>>> +                                 ctx->TessCtrlProgram._Current);
>>>        }
>>>     }
>>>
>>> diff --git a/src/mesa/program/prog_statevars.c
>>> b/src/mesa/program/prog_statevars.c
>>> index 6e6007e..2ac7b56 100644
>>> --- a/src/mesa/program/prog_statevars.c
>>> +++ b/src/mesa/program/prog_statevars.c
>>> @@ -604,7 +604,7 @@ _mesa_fetch_state(struct gl_context *ctx, const
>>> gl_state_index state[],
>>>
>>>        case STATE_TES_PATCH_VERTICES_IN:
>>>           if (ctx->TessCtrlProgram._Current)
>>> -            val[0].i = ctx->TessCtrlProgram._Current->VerticesOut;
>>> +            val[0].i = ctx->TessCtrlProgram._Current-
>>> >info.tcs.vertices_out;
>>>           else
>>>              val[0].i = ctx->TessCtrlProgram.patch_vertices;
>>>           return;
>>> diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c
>>> index 6767216..f89a833 100644
>>> --- a/src/mesa/program/program.c
>>> +++ b/src/mesa/program/program.c
>>> @@ -228,8 +228,8 @@ _mesa_new_program(struct gl_context *ctx, GLenum
>>> target, GLuint id)
>>>        return _mesa_init_gl_program(&prog->Base, target, id);
>>>     }
>>>     case GL_TESS_CONTROL_PROGRAM_NV: {
>>> -      struct gl_tess_ctrl_program *prog = CALLOC_STRUCT(gl_tess_ctrl_pro
>>> gram);
>>> -      return _mesa_init_gl_program(&prog->Base, target, id);
>>> +      struct gl_program *prog = CALLOC_STRUCT(gl_program);
>>> +      return _mesa_init_gl_program(prog, target, id);
>>>     }
>>>     case GL_TESS_EVALUATION_PROGRAM_NV: {
>>>        struct gl_tess_eval_program *prog = CALLOC_STRUCT(gl_tess_eval_pro
>>> gram);
>>> diff --git a/src/mesa/program/program.h b/src/mesa/program/program.h
>>> index 09e6928..d937f82 100644
>>> --- a/src/mesa/program/program.h
>>> +++ b/src/mesa/program/program.h
>>> @@ -125,16 +125,6 @@ _mesa_reference_compprog(struct gl_context *ctx,
>>>                             (struct gl_program *) prog);
>>>  }
>>>
>>> -
>>> -static inline void
>>> -_mesa_reference_tesscprog(struct gl_context *ctx,
>>> -                         struct gl_tess_ctrl_program **ptr,
>>> -                         struct gl_tess_ctrl_program *prog)
>>> -{
>>> -   _mesa_reference_program(ctx, (struct gl_program **) ptr,
>>> -                           (struct gl_program *) prog);
>>> -}
>>> -
>>>  static inline void
>>>  _mesa_reference_tesseprog(struct gl_context *ctx,
>>>                           struct gl_tess_eval_program **ptr,
>>> @@ -267,19 +257,6 @@ gl_compute_program_const(const struct gl_program
>>> *prog)
>>>     return (const struct gl_compute_program *) prog;
>>>  }
>>>
>>> -static inline struct gl_tess_ctrl_program *
>>> -gl_tess_ctrl_program(struct gl_program *prog)
>>> -{
>>> -   return (struct gl_tess_ctrl_program *) prog;
>>> -}
>>> -
>>> -static inline const struct gl_tess_ctrl_program *
>>> -gl_tess_ctrl_program_const(const struct gl_program *prog)
>>> -{
>>> -   return (const struct gl_tess_ctrl_program *) prog;
>>> -}
>>> -
>>> -
>>>  static inline struct gl_tess_eval_program *
>>>  gl_tess_eval_program(struct gl_program *prog)
>>>  {
>>> diff --git a/src/mesa/state_tracker/st_atom.c
>>> b/src/mesa/state_tracker/st_atom.c
>>> index 94e012a..497ba82 100644
>>> --- a/src/mesa/state_tracker/st_atom.c
>>> +++ b/src/mesa/state_tracker/st_atom.c
>>> @@ -70,7 +70,7 @@ static void check_program_state( struct st_context *st
>>> )
>>>     struct st_fragment_program *old_fp = st->fp;
>>>
>>>     struct gl_vertex_program *new_vp = ctx->VertexProgram._Current;
>>> -   struct gl_tess_ctrl_program *new_tcp = ctx->TessCtrlProgram._Current;
>>> +   struct gl_program *new_tcp = ctx->TessCtrlProgram._Current;
>>>     struct gl_tess_eval_program *new_tep = ctx->TessEvalProgram._Current;
>>>     struct gl_geometry_program *new_gp = ctx->GeometryProgram._Current;
>>>     struct gl_fragment_program *new_fp = ctx->FragmentProgram._Current;
>>> diff --git a/src/mesa/state_tracker/st_atom_constbuf.c
>>> b/src/mesa/state_tracker/st_atom_constbuf.c
>>> index 8882582..90d4ffb 100644
>>> --- a/src/mesa/state_tracker/st_atom_constbuf.c
>>> +++ b/src/mesa/state_tracker/st_atom_constbuf.c
>>> @@ -195,7 +195,7 @@ static void update_tcs_constants(struct st_context
>>> *st )
>>>     struct gl_program_parameter_list *params;
>>>
>>>     if (tcp) {
>>> -      params = tcp->Base.Base.Parameters;
>>> +      params = tcp->Base.Parameters;
>>>        st_upload_constants( st, params, MESA_SHADER_TESS_CTRL );
>>>     }
>>>  }
>>> diff --git a/src/mesa/state_tracker/st_atom_sampler.c
>>> b/src/mesa/state_tracker/st_atom_sampler.c
>>> index 065df6d..76b355c 100644
>>> --- a/src/mesa/state_tracker/st_atom_sampler.c
>>> +++ b/src/mesa/state_tracker/st_atom_sampler.c
>>> @@ -344,7 +344,7 @@ update_samplers(struct st_context *st)
>>>     if (ctx->TessCtrlProgram._Current) {
>>>        update_shader_samplers(st,
>>>                               PIPE_SHADER_TESS_CTRL,
>>> -                             &ctx->TessCtrlProgram._Current->Base,
>>> +                             ctx->TessCtrlProgram._Current,
>>>                               ctx->Const.Program[MESA_SHADER
>>> _TESS_CTRL].MaxTextureImageUnits,
>>>                               st->state.samplers[PIPE_SHADER_TESS_CTRL],
>>>                               &st->state.num_samplers[PIPE_S
>>> HADER_TESS_CTRL]);
>>> diff --git a/src/mesa/state_tracker/st_atom_shader.c
>>> b/src/mesa/state_tracker/st_atom_shader.c
>>> index 2f700a2..0df0770 100644
>>> --- a/src/mesa/state_tracker/st_atom_shader.c
>>> +++ b/src/mesa/state_tracker/st_atom_shader.c
>>> @@ -254,7 +254,7 @@ update_tcp( struct st_context *st )
>>>     }
>>>
>>>     sttcp = st_tessctrl_program(st->ctx->TessCtrlProgram._Current);
>>> -   assert(sttcp->Base.Base.Target == GL_TESS_CONTROL_PROGRAM_NV);
>>> +   assert(sttcp->Base.Target == GL_TESS_CONTROL_PROGRAM_NV);
>>>
>>>     st->tcp_variant = st_get_basic_variant(st, PIPE_SHADER_TESS_CTRL,
>>>                                            &sttcp->tgsi,
>>> &sttcp->variants);
>>> diff --git a/src/mesa/state_tracker/st_atom_texture.c
>>> b/src/mesa/state_tracker/st_atom_texture.c
>>> index c8ae62c..fbd73d6 100644
>>> --- a/src/mesa/state_tracker/st_atom_texture.c
>>> +++ b/src/mesa/state_tracker/st_atom_texture.c
>>> @@ -253,7 +253,7 @@ update_tessctrl_textures(struct st_context *st)
>>>     if (ctx->TessCtrlProgram._Current) {
>>>        update_textures(st,
>>>                        MESA_SHADER_TESS_CTRL,
>>> -                      &ctx->TessCtrlProgram._Current->Base,
>>> +                      ctx->TessCtrlProgram._Current,
>>>                        ctx->Const.Program[MESA_SHADE
>>> R_TESS_CTRL].MaxTextureImageUnits,
>>>                        st->state.sampler_views[PIPE_SHADER_TESS_CTRL],
>>>                        &st->state.num_sampler_views[
>>> PIPE_SHADER_TESS_CTRL]);
>>> diff --git a/src/mesa/state_tracker/st_cb_program.c
>>> b/src/mesa/state_tracker/st_cb_program.c
>>> index 1fd5019..c85f0ef 100644
>>> --- a/src/mesa/state_tracker/st_cb_program.c
>>> +++ b/src/mesa/state_tracker/st_cb_program.c
>>> @@ -71,7 +71,7 @@ st_new_program(struct gl_context *ctx, GLenum target,
>>> GLuint id)
>>>     }
>>>     case GL_TESS_CONTROL_PROGRAM_NV: {
>>>        struct st_tessctrl_program *prog = ST_CALLOC_STRUCT(st_tessctrl_p
>>> rogram);
>>> -      return _mesa_init_gl_program(&prog->Base.Base, target, id);
>>> +      return _mesa_init_gl_program(&prog->Base, target, id);
>>>     }
>>>     case GL_TESS_EVALUATION_PROGRAM_NV: {
>>>        struct st_tesseval_program *prog = ST_CALLOC_STRUCT(st_tesseval_p
>>> rogram);
>>> @@ -134,8 +134,8 @@ st_delete_program(struct gl_context *ctx, struct
>>> gl_program *prog)
>>>           struct st_tessctrl_program *sttcp =
>>>              (struct st_tessctrl_program *) prog;
>>>
>>> -         st_release_basic_variants(st, sttcp->Base.Base.Target,
>>> -                                   &sttcp->variants, &sttcp->tgsi);
>>> +         st_release_basic_variants(st, sttcp->Base.Target,
>>> &sttcp->variants,
>>> +                                   &sttcp->tgsi);
>>>
>>>           if (sttcp->glsl_to_tgsi)
>>>              free_glsl_to_tgsi_visitor(sttcp->glsl_to_tgsi);
>>> @@ -221,8 +221,8 @@ st_program_string_notify( struct gl_context *ctx,
>>>        struct st_tessctrl_program *sttcp =
>>>           (struct st_tessctrl_program *) prog;
>>>
>>> -      st_release_basic_variants(st, sttcp->Base.Base.Target,
>>> -                                &sttcp->variants, &sttcp->tgsi);
>>> +      st_release_basic_variants(st, sttcp->Base.Target,
>>> &sttcp->variants,
>>> +                                &sttcp->tgsi);
>>>        if (!st_translate_tessctrl_program(st, sttcp))
>>>           return false;
>>>
>>> diff --git a/src/mesa/state_tracker/st_program.c
>>> b/src/mesa/state_tracker/st_program.c
>>> index 7cc36b4..cb40211 100644
>>> --- a/src/mesa/state_tracker/st_program.c
>>> +++ b/src/mesa/state_tracker/st_program.c
>>> @@ -1605,10 +1605,10 @@ st_translate_tessctrl_program(struct st_context
>>> *st,
>>>        return false;
>>>
>>>     ureg_property(ureg, TGSI_PROPERTY_TCS_VERTICES_OUT,
>>> -                 sttcp->Base.VerticesOut);
>>> +                 sttcp->Base.info.tcs.vertices_out);
>>>
>>> -   st_translate_program_common(st, &sttcp->Base.Base,
>>> sttcp->glsl_to_tgsi,
>>> -                               ureg, PIPE_SHADER_TESS_CTRL,
>>> &sttcp->tgsi);
>>> +   st_translate_program_common(st, &sttcp->Base, sttcp->glsl_to_tgsi,
>>> ureg,
>>> +                               PIPE_SHADER_TESS_CTRL, &sttcp->tgsi);
>>>
>>>     free_glsl_to_tgsi_visitor(sttcp->glsl_to_tgsi);
>>>     sttcp->glsl_to_tgsi = NULL;
>>> diff --git a/src/mesa/state_tracker/st_program.h
>>> b/src/mesa/state_tracker/st_program.h
>>> index ea55d47..b801891 100644
>>> --- a/src/mesa/state_tracker/st_program.h
>>> +++ b/src/mesa/state_tracker/st_program.h
>>> @@ -260,11 +260,11 @@ struct st_geometry_program
>>>
>>>
>>>  /**
>>> - * Derived from Mesa gl_tess_ctrl_program:
>>> + * Derived from Mesa gl_program:
>>>   */
>>>  struct st_tessctrl_program
>>>  {
>>> -   struct gl_tess_ctrl_program Base;  /**< The Mesa tess ctrl program */
>>> +   struct gl_program Base;  /**< The Mesa tess ctrl program */
>>>     struct pipe_shader_state tgsi;
>>>     struct glsl_to_tgsi_visitor* glsl_to_tgsi;
>>>     uint64_t affected_states; /**< ST_NEW_* flags to mark dirty when
>>> binding */
>>> @@ -321,7 +321,7 @@ st_geometry_program( struct gl_geometry_program *gp )
>>>  }
>>>
>>>  static inline struct st_tessctrl_program *
>>> -st_tessctrl_program( struct gl_tess_ctrl_program *tcp )
>>> +st_tessctrl_program( struct gl_program *tcp )
>>>  {
>>>     return (struct st_tessctrl_program *)tcp;
>>>  }
>>> --
>>> 2.7.4
>>>
>>> _______________________________________________
>>> mesa-dev mailing list
>>> mesa-dev at lists.freedesktop.org
>>> https://lists.freedesktop.org/mailman/listinfo/mesa-dev
>>>
>>
>>
>
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