[Mesa-dev] [PATCH 12/42] st/mesa: switch tes over to shared shader_info
Timothy Arceri
timothy.arceri at collabora.com
Wed Oct 19 23:09:29 UTC 2016
---
src/mesa/state_tracker/st_program.c | 12 +++++++-----
1 file changed, 7 insertions(+), 5 deletions(-)
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index cb40211..210aa33 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -1629,12 +1629,13 @@ st_translate_tesseval_program(struct st_context *st,
if (ureg == NULL)
return false;
- if (sttep->Base.PrimitiveMode == GL_ISOLINES)
+ if (sttep->Base.Base.info.tes.primitive_mode == GL_ISOLINES)
ureg_property(ureg, TGSI_PROPERTY_TES_PRIM_MODE, GL_LINES);
else
- ureg_property(ureg, TGSI_PROPERTY_TES_PRIM_MODE, sttep->Base.PrimitiveMode);
+ ureg_property(ureg, TGSI_PROPERTY_TES_PRIM_MODE,
+ sttep->Base.Base.info.tes.primitive_mode);
- switch (sttep->Base.Spacing) {
+ switch (sttep->Base.Base.info.tes.spacing) {
case GL_EQUAL:
ureg_property(ureg, TGSI_PROPERTY_TES_SPACING, PIPE_TESS_SPACING_EQUAL);
break;
@@ -1651,8 +1652,9 @@ st_translate_tesseval_program(struct st_context *st,
}
ureg_property(ureg, TGSI_PROPERTY_TES_VERTEX_ORDER_CW,
- sttep->Base.VertexOrder == GL_CW);
- ureg_property(ureg, TGSI_PROPERTY_TES_POINT_MODE, sttep->Base.PointMode);
+ sttep->Base.Base.info.tes.vertex_order == GL_CW);
+ ureg_property(ureg, TGSI_PROPERTY_TES_POINT_MODE,
+ sttep->Base.Base.info.tes.point_mode);
st_translate_program_common(st, &sttep->Base.Base, sttep->glsl_to_tgsi,
ureg, PIPE_SHADER_TESS_EVAL, &sttep->tgsi);
--
2.7.4
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