[Mesa-dev] [PATCH 15/25] blorp/exec: Use uint32_t for copying varying data
Jason Ekstrand
jason at jlekstrand.net
Sat Oct 22 17:50:46 UTC 2016
Some things may not be floats and intel CPUs are known for mangling bits
when a float type is used for copying integers.
---
src/intel/blorp/blorp_genX_exec.h | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/intel/blorp/blorp_genX_exec.h b/src/intel/blorp/blorp_genX_exec.h
index 1e99349..d996c8c 100644
--- a/src/intel/blorp/blorp_genX_exec.h
+++ b/src/intel/blorp/blorp_genX_exec.h
@@ -197,8 +197,8 @@ blorp_emit_input_varying_data(struct blorp_batch *batch,
*size = num_varyings * vec4_size_in_bytes;
- const float *const inputs_src = (const float *)¶ms->wm_inputs;
- float *inputs = blorp_alloc_vertex_buffer(batch, *size, addr);
+ const uint32_t *const inputs_src = (const uint32_t *)¶ms->wm_inputs;
+ uint32_t *inputs = blorp_alloc_vertex_buffer(batch, *size, addr);
/* Walk over the attribute slots, determine if the attribute is used by
* the program and when necessary copy the values from the input storage to
--
2.5.0.400.gff86faf
More information about the mesa-dev
mailing list