[Mesa-dev] [PATCH 7/9] Revert "glsl: geom shader max_vertices layout must match."
Andres Gomez
agomez at igalia.com
Sat Oct 22 20:09:14 UTC 2016
This reverts commit 4c863993780a11cea6f88fa0682796bee5794042.
The commit was erroneous because the ast_layout_expression class was
created to hold a list of values for a layout-qualifier-name which is
allowed to appear in more than one expression in the same
shader/program but not to hold different values.
In other words, the list is used for an after check that all the
declared values for a layout-qualifier-name are consistent.
Therefore, the values stored must match always, not just for
"max_vertices" or any other eventual layout-qualifier-name.
Signed-off-by: Andres Gomez <agomez at igalia.com>
---
src/compiler/glsl/ast.h | 3 +--
src/compiler/glsl/ast_type.cpp | 17 +++++++----------
src/compiler/glsl/glsl_parser_extras.cpp | 2 +-
3 files changed, 9 insertions(+), 13 deletions(-)
diff --git a/src/compiler/glsl/ast.h b/src/compiler/glsl/ast.h
index 15614cb..277266b 100644
--- a/src/compiler/glsl/ast.h
+++ b/src/compiler/glsl/ast.h
@@ -377,8 +377,7 @@ public:
bool process_qualifier_constant(struct _mesa_glsl_parse_state *state,
const char *qual_indentifier,
- unsigned *value, bool can_be_zero,
- bool must_match = false);
+ unsigned *value, bool can_be_zero);
void merge_qualifier(ast_layout_expression *l_expr)
{
diff --git a/src/compiler/glsl/ast_type.cpp b/src/compiler/glsl/ast_type.cpp
index 30f05aa..0bd30ca 100644
--- a/src/compiler/glsl/ast_type.cpp
+++ b/src/compiler/glsl/ast_type.cpp
@@ -711,8 +711,7 @@ bool
ast_layout_expression::process_qualifier_constant(struct _mesa_glsl_parse_state *state,
const char *qual_indentifier,
unsigned *value,
- bool can_be_zero,
- bool must_match)
+ bool can_be_zero)
{
int min_value = 0;
bool first_pass = true;
@@ -750,14 +749,12 @@ ast_layout_expression::process_qualifier_constant(struct _mesa_glsl_parse_state
* in a single declaration, the last occurrence overrides the
* former occurrence(s)."
*/
- if (!first_pass) {
- if ((must_match || !state->has_420pack()) && *value != const_int->value.u[0]) {
- YYLTYPE loc = const_expression->get_location();
- _mesa_glsl_error(&loc, state, "%s layout qualifier does not "
- "match previous declaration (%d vs %d)",
- qual_indentifier, *value, const_int->value.i[0]);
- return false;
- }
+ if (!state->has_420pack() && !first_pass && *value != const_int->value.u[0]) {
+ YYLTYPE loc = const_expression->get_location();
+ _mesa_glsl_error(&loc, state, "%s layout qualifier does not "
+ "match previous declaration (%d vs %d)",
+ qual_indentifier, *value, const_int->value.i[0]);
+ return false;
} else {
first_pass = false;
*value = const_int->value.u[0];
diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp
index 3b487b3..4d51b90 100644
--- a/src/compiler/glsl/glsl_parser_extras.cpp
+++ b/src/compiler/glsl/glsl_parser_extras.cpp
@@ -1740,7 +1740,7 @@ set_shader_inout_layout(struct gl_shader *shader,
unsigned qual_max_vertices;
if (state->out_qualifier->max_vertices->
process_qualifier_constant(state, "max_vertices",
- &qual_max_vertices, true, true)) {
+ &qual_max_vertices, true)) {
if (qual_max_vertices > state->Const.MaxGeometryOutputVertices) {
YYLTYPE loc = state->out_qualifier->max_vertices->get_location();
--
2.9.3
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