[Mesa-dev] [PATCH 28/59] i965: Avoid int64 induced warnings

Ian Romanick idr at freedesktop.org
Wed Oct 26 00:59:34 UTC 2016


From: Dave Airlie <airlied at redhat.com>

Just add types into unsupported or double equivalent spots.

Signed-off-by: Dave Airlie <airlied at redhat.com>
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
Reviewed-by: Iago Toral Quiroga <itoral at igalia.com>
---
 src/mesa/drivers/dri/i965/brw_fs.cpp           | 2 ++
 src/mesa/drivers/dri/i965/brw_shader.cpp       | 2 ++
 src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp | 2 ++
 3 files changed, 6 insertions(+)

diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index 921cc00..ce9d8a1 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -462,6 +462,8 @@ type_size_scalar(const struct glsl_type *type)
    case GLSL_TYPE_BOOL:
       return type->components();
    case GLSL_TYPE_DOUBLE:
+   case GLSL_TYPE_UINT64:
+   case GLSL_TYPE_INT64:
       return type->components() * 2;
    case GLSL_TYPE_ARRAY:
       return type_size_scalar(type->fields.array) * type->length;
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp
index ed81563..735b216 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
@@ -69,6 +69,8 @@ brw_type_for_base_type(const struct glsl_type *type)
    case GLSL_TYPE_ERROR:
    case GLSL_TYPE_INTERFACE:
    case GLSL_TYPE_FUNCTION:
+   case GLSL_TYPE_UINT64:
+   case GLSL_TYPE_INT64:
       unreachable("not reached");
    }
 
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
index eca753c..48eaaaf 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
@@ -583,6 +583,8 @@ type_size_xvec4(const struct glsl_type *type, bool as_vec4)
    case GLSL_TYPE_FLOAT:
    case GLSL_TYPE_BOOL:
    case GLSL_TYPE_DOUBLE:
+   case GLSL_TYPE_UINT64:
+   case GLSL_TYPE_INT64:
       if (type->is_matrix()) {
          const glsl_type *col_type = type->column_type();
          unsigned col_slots =
-- 
2.5.5



More information about the mesa-dev mailing list