[Mesa-dev] [PATCH 3/8] glsl: ignore all but the rightmost layout qualifier name from the rightmost layout qualifier

Andres Gomez agomez at igalia.com
Wed Oct 26 15:30:46 UTC 2016


>From page 46 (page 52 of the PDF) of the GLSL 4.20 spec:

  " More than one layout qualifier may appear in a single
    declaration. If the same layout-qualifier-name occurs in multiple
    layout qualifiers for the same declaration, the last one overrides
    the former ones."

Consider this example:

  " #version 150
    #extension GL_ARB_shading_language_420pack: enable

    layout(max_vertices=2) layout(max_vertices=3) out;
    layout(max_vertices=3) out;"

Although different values for "max_vertices" results in a compilation
error. The above code is valid because max_vertices=2 is ignored.

Hence, when merging qualifiers in an ast_type_qualifier, we now ignore
new appearances of a same layout-qualifier-name if the new
"is_multiple_layouts_merge" parameter is on, since the GLSL parser
works in this case from right to left.

In addition, any special treatment for the buffer, uniform, in or out
layout defaults has been moved in the GLSL parser to the rule
triggered just after any previous processing/merging on the
layout-qualifiers has happened in a single declaration since it was
run too soon previously.

Fixes GL44-CTS.shading_language_420pack.qualifier_override_layout

Signed-off-by: Andres Gomez <agomez at igalia.com>
---
 src/compiler/glsl/ast.h          |   3 +-
 src/compiler/glsl/ast_type.cpp   |  28 ++++++---
 src/compiler/glsl/glsl_parser.yy | 125 ++++++++++++++++++---------------------
 3 files changed, 79 insertions(+), 77 deletions(-)

diff --git a/src/compiler/glsl/ast.h b/src/compiler/glsl/ast.h
index 04ea86f..32e5d42 100644
--- a/src/compiler/glsl/ast.h
+++ b/src/compiler/glsl/ast.h
@@ -753,7 +753,8 @@ struct ast_type_qualifier {
    bool merge_qualifier(YYLTYPE *loc,
 			_mesa_glsl_parse_state *state,
                         const ast_type_qualifier &q,
-                        bool is_single_layout_merge);
+                        bool is_single_layout_merge,
+                        bool is_multiple_layouts_merge = false);
 
    bool merge_out_qualifier(YYLTYPE *loc,
                            _mesa_glsl_parse_state *state,
diff --git a/src/compiler/glsl/ast_type.cpp b/src/compiler/glsl/ast_type.cpp
index f5bd936..c4ca30d 100644
--- a/src/compiler/glsl/ast_type.cpp
+++ b/src/compiler/glsl/ast_type.cpp
@@ -117,15 +117,21 @@ bool ast_type_qualifier::has_memory() const
 }
 
 /**
- * This function merges both duplicate identifies within a single layout and
- * multiple layout qualifiers on a single variable declaration. The
- * is_single_layout_merge param is used differentiate between the two.
+ * This function merges duplicate layout identifiers.
+ *
+ * It deals with duplicates within a single layout qualifier, among multiple
+ * layout qualifiers on a single declaration and on several declarations for
+ * the same variable.
+ *
+ * The is_single_layout_merge and is_multiple_layouts_merge parameters are
+ * used to differentiate among them.
  */
 bool
 ast_type_qualifier::merge_qualifier(YYLTYPE *loc,
                                     _mesa_glsl_parse_state *state,
                                     const ast_type_qualifier &q,
-                                    bool is_single_layout_merge)
+                                    bool is_single_layout_merge,
+                                    bool is_multiple_layouts_merge)
 {
    ast_type_qualifier ubo_mat_mask;
    ubo_mat_mask.flags.i = 0;
@@ -205,7 +211,8 @@ ast_type_qualifier::merge_qualifier(YYLTYPE *loc,
    }
 
    if (q.flags.q.max_vertices) {
-      if (this->max_vertices && !is_single_layout_merge) {
+      if (this->max_vertices
+          && !is_single_layout_merge && !is_multiple_layouts_merge) {
          this->max_vertices->merge_qualifier(q.max_vertices);
       } else {
          this->max_vertices = q.max_vertices;
@@ -222,7 +229,8 @@ ast_type_qualifier::merge_qualifier(YYLTYPE *loc,
    }
 
    if (q.flags.q.invocations) {
-      if (this->invocations && !is_single_layout_merge) {
+      if (this->invocations
+          && !is_single_layout_merge && !is_multiple_layouts_merge) {
          this->invocations->merge_qualifier(q.invocations);
       } else {
          this->invocations = q.invocations;
@@ -272,7 +280,7 @@ ast_type_qualifier::merge_qualifier(YYLTYPE *loc,
          if (process_qualifier_constant(state, loc, "xfb_buffer",
                                         this->xfb_buffer, &buff_idx)) {
             if (state->out_qualifier->out_xfb_stride[buff_idx]
-                && !is_single_layout_merge) {
+                && !is_single_layout_merge && !is_multiple_layouts_merge) {
                state->out_qualifier->out_xfb_stride[buff_idx]->merge_qualifier(
                   new(state) ast_layout_expression(*loc, this->xfb_stride));
             } else {
@@ -284,7 +292,8 @@ ast_type_qualifier::merge_qualifier(YYLTYPE *loc,
    }
 
    if (q.flags.q.vertices) {
-      if (this->vertices && !is_single_layout_merge) {
+      if (this->vertices
+          && !is_single_layout_merge && !is_multiple_layouts_merge) {
          this->vertices->merge_qualifier(q.vertices);
       } else {
          this->vertices = q.vertices;
@@ -322,7 +331,8 @@ ast_type_qualifier::merge_qualifier(YYLTYPE *loc,
 
    for (int i = 0; i < 3; i++) {
       if (q.flags.q.local_size & (1 << i)) {
-         if (this->local_size[i] && !is_single_layout_merge) {
+         if (this->local_size[i]
+             && !is_single_layout_merge && !is_multiple_layouts_merge) {
             this->local_size[i]->merge_qualifier(q.local_size[i]);
          } else {
             this->local_size[i] = q.local_size[i];
diff --git a/src/compiler/glsl/glsl_parser.yy b/src/compiler/glsl/glsl_parser.yy
index 8eab442..1c93cb4 100644
--- a/src/compiler/glsl/glsl_parser.yy
+++ b/src/compiler/glsl/glsl_parser.yy
@@ -297,10 +297,10 @@ static bool match_layout_qualifier(const char *s1, const char *s2,
 %type <node> for_init_statement
 %type <for_rest_statement> for_rest_statement
 %type <node> layout_defaults
-%type <node> layout_uniform_defaults
-%type <node> layout_buffer_defaults
-%type <node> layout_in_defaults
-%type <node> layout_out_defaults
+%type <type_qualifier> layout_uniform_defaults
+%type <type_qualifier> layout_buffer_defaults
+%type <type_qualifier> layout_in_defaults
+%type <type_qualifier> layout_out_defaults
 
 %right THEN ELSE
 %%
@@ -1887,7 +1887,7 @@ type_qualifier:
          _mesa_glsl_error(&@1, state, "duplicate layout(...) qualifiers");
 
       $$ = $1;
-      $$.merge_qualifier(&@1, state, $2, false);
+      $$.merge_qualifier(& @1, state, $2, false, $2.has_layout());
    }
    | subroutine_qualifier type_qualifier
    {
@@ -2714,7 +2714,8 @@ interface_block:
          YYERROR;
       }
 
-      if (!$1.merge_qualifier(& @1, state, block->layout, false)) {
+      if (!$1.merge_qualifier(& @1, state, block->layout, false,
+                              block->layout.has_layout())) {
          YYERROR;
       }
 
@@ -2849,114 +2850,104 @@ member_declaration:
 layout_uniform_defaults:
    layout_qualifier layout_uniform_defaults
    {
-      $$ = NULL;
+      $$ = $1;
       if (!state->has_420pack_or_es31()) {
          _mesa_glsl_error(&@1, state, "duplicate layout(...) qualifiers");
          YYERROR;
-      } else {
-         if (!state->default_uniform_qualifier->
-                merge_qualifier(& @1, state, $1, false)) {
-            YYERROR;
-         }
       }
-   }
-   | layout_qualifier UNIFORM ';'
-   {
-      if (!state->default_uniform_qualifier->
-             merge_qualifier(& @1, state, $1, false)) {
+      if (!$$.merge_qualifier(& @1, state, $2, false, true)) {
          YYERROR;
       }
-      $$ = NULL;
    }
+   | layout_qualifier UNIFORM ';'
    ;
 
 layout_buffer_defaults:
    layout_qualifier layout_buffer_defaults
    {
-      $$ = NULL;
+      $$ = $1;
       if (!state->has_420pack_or_es31()) {
          _mesa_glsl_error(&@1, state, "duplicate layout(...) qualifiers");
          YYERROR;
-      } else {
-         if (!state->default_shader_storage_qualifier->
-                merge_qualifier(& @1, state, $1, false)) {
-            YYERROR;
-         }
       }
-   }
-   | layout_qualifier BUFFER ';'
-   {
-      if (!state->default_shader_storage_qualifier->
-             merge_qualifier(& @1, state, $1, false)) {
+      if (!$$.merge_qualifier(& @1, state, $2, false, true)) {
          YYERROR;
       }
-
-      /* From the GLSL 4.50 spec, section 4.4.5:
-       *
-       *     "It is a compile-time error to specify the binding identifier for
-       *     the global scope or for block member declarations."
-       */
-      if (state->default_shader_storage_qualifier->flags.q.explicit_binding) {
-         _mesa_glsl_error(& @1, state,
-                          "binding qualifier cannot be set for default layout");
-      }
-
-      $$ = NULL;
    }
+   | layout_qualifier BUFFER ';'
    ;
 
 layout_in_defaults:
    layout_qualifier layout_in_defaults
    {
-      $$ = NULL;
+      $$ = $1;
       if (!state->has_420pack_or_es31()) {
          _mesa_glsl_error(&@1, state, "duplicate layout(...) qualifiers");
          YYERROR;
-      } else {
-         if (!state->in_qualifier->
-                merge_in_qualifier(& @1, state, $1, $$, false)) {
-            YYERROR;
-         }
-         $$ = $2;
       }
-   }
-   | layout_qualifier IN_TOK ';'
-   {
-      $$ = NULL;
-      if (!state->in_qualifier->
-             merge_in_qualifier(& @1, state, $1, $$, true)) {
+      if (!$$.merge_qualifier(& @1, state, $2, false, true)) {
          YYERROR;
       }
    }
+   | layout_qualifier IN_TOK ';'
    ;
 
 layout_out_defaults:
    layout_qualifier layout_out_defaults
    {
-      $$ = NULL;
+      $$ = $1;
       if (!state->has_420pack_or_es31()) {
          _mesa_glsl_error(&@1, state, "duplicate layout(...) qualifiers");
          YYERROR;
-      } else {
-         if (!state->out_qualifier->
-                merge_out_qualifier(& @1, state, $1, $$, false)) {
-            YYERROR;
-         }
-         $$ = $2;
       }
-   }
-   | layout_qualifier OUT_TOK ';'
-   {
-      $$ = NULL;
-      if (!state->out_qualifier->
-             merge_out_qualifier(& @1, state, $1, $$, true))
+      if (!$$.merge_qualifier(& @1, state, $2, false, true)) {
          YYERROR;
+      }
    }
+   | layout_qualifier OUT_TOK ';'
    ;
 
 layout_defaults:
    layout_uniform_defaults
+   {
+      $$ = NULL;
+      if (!state->default_uniform_qualifier->
+             merge_qualifier(& @1, state, $1, false)) {
+         YYERROR;
+      }
+   }
    | layout_buffer_defaults
+   {
+      $$ = NULL;
+      if (!state->default_shader_storage_qualifier->
+             merge_qualifier(& @1, state, $1, false)) {
+         YYERROR;
+      }
+
+      /* From the GLSL 4.50 spec, section 4.4.5:
+       *
+       *     "It is a compile-time error to specify the binding identifier for
+       *     the global scope or for block member declarations."
+       */
+      if (state->default_shader_storage_qualifier->flags.q.explicit_binding) {
+         _mesa_glsl_error(& @1, state,
+                          "binding qualifier cannot be set for default layout");
+      }
+   }
    | layout_in_defaults
+   {
+      $$ = NULL;
+      if (!state->in_qualifier->
+             merge_in_qualifier(& @1, state, $1, $$, true)) {
+         YYERROR;
+      }
+   }
    | layout_out_defaults
+   {
+      $$ = NULL;
+      if (!state->out_qualifier->
+             merge_out_qualifier(& @1, state, $1, $$, true)) {
+         YYERROR;
+      }
+   }
    ;
-- 
2.9.3



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