[Mesa-dev] [PATCH 18/59] glsl/ast: Add 64-bit integer support to conversion functions

Matt Turner mattst88 at gmail.com
Wed Oct 26 20:37:04 UTC 2016


On Tue, Oct 25, 2016 at 5:59 PM, Ian Romanick <idr at freedesktop.org> wrote:
> From: Dave Airlie <airlied at redhat.com>
>
> This adds support to call the new operations on conversions.
>
> Signed-off-by: Dave Airlie <airlied at redhat.com>
> Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
> ---
>  src/compiler/glsl/ast_function.cpp | 75 ++++++++++++++++++++++++++++++++++++++
>  src/compiler/glsl/ast_to_hir.cpp   | 20 ++++++++++
>  2 files changed, 95 insertions(+)
>
> diff --git a/src/compiler/glsl/ast_function.cpp b/src/compiler/glsl/ast_function.cpp
> index ec9273b..6d20f6b 100644
> --- a/src/compiler/glsl/ast_function.cpp
> +++ b/src/compiler/glsl/ast_function.cpp
> @@ -760,6 +760,12 @@ convert_component(ir_rvalue *src, const glsl_type *desired_type)
>        case GLSL_TYPE_DOUBLE:
>           result = new(ctx) ir_expression(ir_unop_d2u, src);
>           break;
> +      case GLSL_TYPE_UINT64:
> +         result = new(ctx) ir_expression(ir_unop_u642u, src);
> +         break;
> +      case GLSL_TYPE_INT64:
> +         result = new(ctx) ir_expression(ir_unop_i642u, src);
> +         break;
>        }
>        break;
>     case GLSL_TYPE_INT:
> @@ -776,6 +782,12 @@ convert_component(ir_rvalue *src, const glsl_type *desired_type)
>        case GLSL_TYPE_DOUBLE:
>           result = new(ctx) ir_expression(ir_unop_d2i, src);
>           break;
> +      case GLSL_TYPE_UINT64:
> +         result = new(ctx) ir_expression(ir_unop_u642i, src);
> +         break;
> +      case GLSL_TYPE_INT64:
> +         result = new(ctx) ir_expression(ir_unop_i642i, src);
> +         break;
>        }
>        break;
>     case GLSL_TYPE_FLOAT:
> @@ -792,6 +804,12 @@ convert_component(ir_rvalue *src, const glsl_type *desired_type)
>        case GLSL_TYPE_DOUBLE:
>           result = new(ctx) ir_expression(ir_unop_d2f, desired_type, src, NULL);
>           break;
> +      case GLSL_TYPE_UINT64:
> +         result = new(ctx) ir_expression(ir_unop_u642f, desired_type, src, NULL);
> +         break;
> +      case GLSL_TYPE_INT64:
> +         result = new(ctx) ir_expression(ir_unop_i642f, desired_type, src, NULL);
> +         break;
>        }
>        break;
>     case GLSL_TYPE_BOOL:
> @@ -810,6 +828,12 @@ convert_component(ir_rvalue *src, const glsl_type *desired_type)
>        case GLSL_TYPE_DOUBLE:
>           result = new(ctx) ir_expression(ir_unop_d2b, desired_type, src, NULL);
>           break;
> +      case GLSL_TYPE_UINT64:
> +         result = new(ctx) ir_expression(ir_unop_u642b, desired_type, src, NULL);
> +         break;
> +      case GLSL_TYPE_INT64:
> +         result = new(ctx) ir_expression(ir_unop_i642b, desired_type, src, NULL);
> +         break;
>        }
>        break;
>     case GLSL_TYPE_DOUBLE:
> @@ -828,7 +852,58 @@ convert_component(ir_rvalue *src, const glsl_type *desired_type)
>        case GLSL_TYPE_FLOAT:
>           result = new(ctx) ir_expression(ir_unop_f2d, desired_type, src, NULL);
>           break;
> +      case GLSL_TYPE_UINT64:
> +         result = new(ctx) ir_expression(ir_unop_u642d, desired_type, src, NULL);
> +         break;
> +      case GLSL_TYPE_INT64:
> +         result = new(ctx) ir_expression(ir_unop_i642d, desired_type, src, NULL);
> +         break;
>        }
> +      break;
> +   case GLSL_TYPE_UINT64:
> +      switch (b) {
> +      case GLSL_TYPE_INT:
> +         result = new(ctx) ir_expression(ir_unop_i2u64, src);
> +         break;
> +      case GLSL_TYPE_UINT:
> +         result = new(ctx) ir_expression(ir_unop_u2u64, src);
> +         break;
> +      case GLSL_TYPE_BOOL:
> +         result = new(ctx) ir_expression(ir_unop_b2u64, src);
> +         break;
> +      case GLSL_TYPE_FLOAT:
> +         result = new(ctx) ir_expression(ir_unop_f2u64, src);
> +         break;
> +      case GLSL_TYPE_DOUBLE:
> +         result = new(ctx) ir_expression(ir_unop_d2u64, src);
> +         break;
> +      case GLSL_TYPE_INT64:
> +         result = new(ctx) ir_expression(ir_unop_i642u64, src);
> +         break;
> +      }
> +      break;
> +   case GLSL_TYPE_INT64:
> +      switch (b) {
> +      case GLSL_TYPE_INT:
> +         result = new(ctx) ir_expression(ir_unop_i2i64, src);
> +         break;
> +      case GLSL_TYPE_UINT:
> +         result = new(ctx) ir_expression(ir_unop_u2i64, src);
> +         break;
> +      case GLSL_TYPE_BOOL:
> +         result = new(ctx) ir_expression(ir_unop_b2i64, src);
> +         break;
> +      case GLSL_TYPE_FLOAT:
> +         result = new(ctx) ir_expression(ir_unop_f2i64, src);
> +         break;
> +      case GLSL_TYPE_DOUBLE:
> +         result = new(ctx) ir_expression(ir_unop_d2i64, src);
> +         break;
> +      case GLSL_TYPE_UINT64:
> +         result = new(ctx) ir_expression(ir_unop_u642i64, src);
> +         break;
> +      }
> +      break;
>     }
>
>     assert(result != NULL);
> diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp
> index 3560efa..b43e4fa 100644
> --- a/src/compiler/glsl/ast_to_hir.cpp
> +++ b/src/compiler/glsl/ast_to_hir.cpp
> @@ -259,8 +259,28 @@ get_implicit_conversion_operation(const glsl_type *to, const glsl_type *from,
>        case GLSL_TYPE_INT: return ir_unop_i2d;
>        case GLSL_TYPE_UINT: return ir_unop_u2d;
>        case GLSL_TYPE_FLOAT: return ir_unop_f2d;
> +      case GLSL_TYPE_INT64: return ir_unop_i642d;
> +      case GLSL_TYPE_UINT64: return ir_unop_u642d;
>        default: return (ir_expression_operation)0;
>        }
> +   case GLSL_TYPE_UINT64:
> +      if (!state->has_int64())
> +         return (ir_expression_operation)0;
> +      switch (from->base_type) {
> +      case GLSL_TYPE_INT: return ir_unop_i2u64;
> +      case GLSL_TYPE_UINT: return ir_unop_u2u64;
> +      case GLSL_TYPE_INT64: return ir_unop_i642u64;
> +      default: return (ir_expression_operation)0;
> +      }
> +
> +   case GLSL_TYPE_INT64:
> +      if (!state->has_int64())
> +         return (ir_expression_operation)0;
> +      switch (from->base_type) {
> +      case GLSL_TYPE_INT: return ir_unop_i2i64;
> +      default: return (ir_expression_operation)0;
> +      }
> +      break;

The break doesn't seem to be needed since all prior cases return. I
wouldn't have pointed it out, except the UINT64 case doesn't have one.


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