[Mesa-dev] [PATCH 1/3] glx/glvnd: Don't modify the dummy slot in the dispatch table

Eric Engestrom eric.engestrom at imgtec.com
Fri Oct 28 13:32:07 UTC 2016


On Wednesday, 2016-09-14 14:06:18 -0400, Adam Jackson wrote:
> Signed-off-by: Adam Jackson <ajax at redhat.com>
> ---

It has been pointed out recently [1] that this series hasn't landed yet.
Has it simply fallen through the cracks, or is something holding it up?

Cheers,
  Eric

[1] https://bugs.freedesktop.org/show_bug.cgi?id=92877

>  src/glx/glxglvnd.c | 3 +++
>  1 file changed, 3 insertions(+)
> 
> diff --git a/src/glx/glxglvnd.c b/src/glx/glxglvnd.c
> index 098304d..2fc9b00 100644
> --- a/src/glx/glxglvnd.c
> +++ b/src/glx/glxglvnd.c
> @@ -50,6 +50,9 @@ static void __glXGLVNDSetDispatchIndex(const GLubyte *procName, int index)
>  {
>      unsigned internalIndex = FindGLXFunction(procName);
>  
> +    if (internalIndex == DI_FUNCTION_COUNT)
> +        return; /* unknown or static dispatch */
> +
>      __glXDispatchTableIndices[internalIndex] = index;
>  }
>  
> -- 
> 2.9.3
> 


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