[Mesa-dev] [PATCH 1/3] glx/glvnd: Don't modify the dummy slot in the dispatch table
Eric Engestrom
eric.engestrom at imgtec.com
Fri Oct 28 13:32:07 UTC 2016
On Wednesday, 2016-09-14 14:06:18 -0400, Adam Jackson wrote:
> Signed-off-by: Adam Jackson <ajax at redhat.com>
> ---
It has been pointed out recently [1] that this series hasn't landed yet.
Has it simply fallen through the cracks, or is something holding it up?
Cheers,
Eric
[1] https://bugs.freedesktop.org/show_bug.cgi?id=92877
> src/glx/glxglvnd.c | 3 +++
> 1 file changed, 3 insertions(+)
>
> diff --git a/src/glx/glxglvnd.c b/src/glx/glxglvnd.c
> index 098304d..2fc9b00 100644
> --- a/src/glx/glxglvnd.c
> +++ b/src/glx/glxglvnd.c
> @@ -50,6 +50,9 @@ static void __glXGLVNDSetDispatchIndex(const GLubyte *procName, int index)
> {
> unsigned internalIndex = FindGLXFunction(procName);
>
> + if (internalIndex == DI_FUNCTION_COUNT)
> + return; /* unknown or static dispatch */
> +
> __glXDispatchTableIndices[internalIndex] = index;
> }
>
> --
> 2.9.3
>
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