[Mesa-dev] [PATCH 10/18] anv/image: Memset all aux surfaces (not just HiZ) to 0
Michael Schellenberger Costa
mschellenbergercosta at googlemail.com
Fri Oct 28 09:52:18 UTC 2016
Hi Jason,
the first word of the comment should be auxiliary?
--Michael
Am 28.10.2016 um 11:17 schrieb Jason Ekstrand:
> Signed-off-by: Jason Ekstrand <jason at jlekstrand.net>
> ---
> src/intel/vulkan/anv_image.c | 10 ++++++----
> 1 file changed, 6 insertions(+), 4 deletions(-)
>
> diff --git a/src/intel/vulkan/anv_image.c b/src/intel/vulkan/anv_image.c
> index 2104901..bdf8bca 100644
> --- a/src/intel/vulkan/anv_image.c
> +++ b/src/intel/vulkan/anv_image.c
> @@ -293,7 +293,7 @@ VkResult anv_BindImageMemory(
> image->offset = 0;
> }
>
> - if (anv_image_has_hiz(image)) {
> + if (image->aux_surface.isl.size > 0) {
>
> /* The offset and size must be a multiple of 4K or else the
> * anv_gem_mmap call below will return NULL.
> @@ -301,9 +301,11 @@ VkResult anv_BindImageMemory(
> assert((image->offset + image->aux_surface.offset) % 4096 == 0);
> assert(image->aux_surface.isl.size % 4096 == 0);
>
> - /* HiZ surfaces need to have their memory cleared to 0 before they
> - * can be used. If we let it have garbage data, it can cause GPU
> - * hangs on some hardware.
> + /* Ausilizry surfaces need to have their memory cleared to 0 before they
> + * can be used. For CCS surfaces, this puts them in the "resolved"
> + * state so they can be used with CCS enabled before we ever touch it
> + * from the GPU. For HiZ, we need something valid or else we may get
> + * GPU hangs on some hardware and 0 works fine.
> */
> void *map = anv_gem_mmap(device, image->bo->gem_handle,
> image->offset + image->aux_surface.offset,
>
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