[Mesa-dev] [PATCH 21/31] radeonsi: get rid of select_interp_param
Nicolai Hähnle
nhaehnle at gmail.com
Mon Oct 31 22:11:08 UTC 2016
From: Nicolai Hähnle <nicolai.haehnle at amd.com>
The condition !ctx->no_prolog is now always true.
---
src/gallium/drivers/radeonsi/si_shader.c | 41 --------------------------------
1 file changed, 41 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index b7678e1..8bd8c80 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -1176,59 +1176,20 @@ static int lookup_interp_param_index(unsigned interpolate, unsigned location)
return SI_PARAM_PERSP_CENTROID;
else
return SI_PARAM_PERSP_CENTER;
break;
default:
fprintf(stderr, "Warning: Unhandled interpolation mode.\n");
return -1;
}
}
-/* This shouldn't be used by explicit INTERP opcodes. */
-static unsigned select_interp_param(struct si_shader_context *ctx,
- unsigned param)
-{
- if (!ctx->no_prolog)
- return param;
-
- if (ctx->shader->key.ps.prolog.force_persp_sample_interp) {
- switch (param) {
- case SI_PARAM_PERSP_CENTROID:
- case SI_PARAM_PERSP_CENTER:
- return SI_PARAM_PERSP_SAMPLE;
- }
- }
- if (ctx->shader->key.ps.prolog.force_linear_sample_interp) {
- switch (param) {
- case SI_PARAM_LINEAR_CENTROID:
- case SI_PARAM_LINEAR_CENTER:
- return SI_PARAM_LINEAR_SAMPLE;
- }
- }
- if (ctx->shader->key.ps.prolog.force_persp_center_interp) {
- switch (param) {
- case SI_PARAM_PERSP_CENTROID:
- case SI_PARAM_PERSP_SAMPLE:
- return SI_PARAM_PERSP_CENTER;
- }
- }
- if (ctx->shader->key.ps.prolog.force_linear_center_interp) {
- switch (param) {
- case SI_PARAM_LINEAR_CENTROID:
- case SI_PARAM_LINEAR_SAMPLE:
- return SI_PARAM_LINEAR_CENTER;
- }
- }
-
- return param;
-}
-
/**
* Interpolate a fragment shader input.
*
* @param ctx context
* @param input_index index of the input in hardware
* @param semantic_name TGSI_SEMANTIC_*
* @param semantic_index semantic index
* @param num_interp_inputs number of all interpolated inputs (= BCOLOR offset)
* @param colors_read_mask color components read (4 bits for each color, 8 bits in total)
* @param interp_param interpolation weights (i,j)
@@ -1417,22 +1378,20 @@ static void declare_input_fs(
out[2] = mask & 0x4 ? LLVMGetParam(main_fn, offset++) : base->undef;
out[3] = mask & 0x8 ? LLVMGetParam(main_fn, offset++) : base->undef;
return;
}
interp_param_idx = lookup_interp_param_index(decl->Interp.Interpolate,
decl->Interp.Location);
if (interp_param_idx == -1)
return;
else if (interp_param_idx) {
- interp_param_idx = select_interp_param(ctx,
- interp_param_idx);
interp_param = get_interp_param(ctx, interp_param_idx);
}
if (decl->Semantic.Name == TGSI_SEMANTIC_COLOR &&
decl->Interp.Interpolate == TGSI_INTERPOLATE_COLOR &&
ctx->shader->key.ps.prolog.flatshade_colors)
interp_param = NULL; /* load the constant color */
interp_fs_input(ctx, input_index, decl->Semantic.Name,
decl->Semantic.Index, shader->selector->info.num_inputs,
--
2.7.4
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