[Mesa-dev] [PATCH 3/7] glsl: expose max atomic counter/buffer consts for tess in ES 3.2

Ian Romanick idr at freedesktop.org
Thu Sep 1 01:54:17 UTC 2016


Patches 1 through 3 are

Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>

On 08/28/2016 07:10 PM, Ilia Mirkin wrote:
> Curiously OES/EXT_tessellation_shader leave these out, while ES 3.2 adds
> them in.
> 
> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
> ---
>  src/compiler/glsl/builtin_variables.cpp | 4 ++--
>  1 file changed, 2 insertions(+), 2 deletions(-)
> 
> diff --git a/src/compiler/glsl/builtin_variables.cpp b/src/compiler/glsl/builtin_variables.cpp
> index 036261f..93d8c92 100644
> --- a/src/compiler/glsl/builtin_variables.cpp
> +++ b/src/compiler/glsl/builtin_variables.cpp
> @@ -759,7 +759,7 @@ builtin_variable_generator::generate_constants()
>           add_const("gl_MaxGeometryAtomicCounters",
>                     state->Const.MaxGeometryAtomicCounters);
>        }
> -      if (!state->es_shader) {
> +      if (state->is_version(110, 320)) {
>           add_const("gl_MaxTessControlAtomicCounters",
>                     state->Const.MaxTessControlAtomicCounters);
>           add_const("gl_MaxTessEvaluationAtomicCounters",
> @@ -781,7 +781,7 @@ builtin_variable_generator::generate_constants()
>           add_const("gl_MaxGeometryAtomicCounterBuffers",
>                     state->Const.MaxGeometryAtomicCounterBuffers);
>        }
> -      if (!state->es_shader) {
> +      if (state->is_version(110, 320)) {
>           add_const("gl_MaxTessControlAtomicCounterBuffers",
>                     state->Const.MaxTessControlAtomicCounterBuffers);
>           add_const("gl_MaxTessEvaluationAtomicCounterBuffers",
> 



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