[Mesa-dev] [PATCH 3/7] glsl: expose max atomic counter/buffer consts for tess in ES 3.2
Ian Romanick
idr at freedesktop.org
Thu Sep 1 01:54:17 UTC 2016
Patches 1 through 3 are
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
On 08/28/2016 07:10 PM, Ilia Mirkin wrote:
> Curiously OES/EXT_tessellation_shader leave these out, while ES 3.2 adds
> them in.
>
> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
> ---
> src/compiler/glsl/builtin_variables.cpp | 4 ++--
> 1 file changed, 2 insertions(+), 2 deletions(-)
>
> diff --git a/src/compiler/glsl/builtin_variables.cpp b/src/compiler/glsl/builtin_variables.cpp
> index 036261f..93d8c92 100644
> --- a/src/compiler/glsl/builtin_variables.cpp
> +++ b/src/compiler/glsl/builtin_variables.cpp
> @@ -759,7 +759,7 @@ builtin_variable_generator::generate_constants()
> add_const("gl_MaxGeometryAtomicCounters",
> state->Const.MaxGeometryAtomicCounters);
> }
> - if (!state->es_shader) {
> + if (state->is_version(110, 320)) {
> add_const("gl_MaxTessControlAtomicCounters",
> state->Const.MaxTessControlAtomicCounters);
> add_const("gl_MaxTessEvaluationAtomicCounters",
> @@ -781,7 +781,7 @@ builtin_variable_generator::generate_constants()
> add_const("gl_MaxGeometryAtomicCounterBuffers",
> state->Const.MaxGeometryAtomicCounterBuffers);
> }
> - if (!state->es_shader) {
> + if (state->is_version(110, 320)) {
> add_const("gl_MaxTessControlAtomicCounterBuffers",
> state->Const.MaxTessControlAtomicCounterBuffers);
> add_const("gl_MaxTessEvaluationAtomicCounterBuffers",
>
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