[Mesa-dev] [PATCH 4/7] glsl: add core plumbing for GL_ANDROID_extension_pack_es31a

Ilia Mirkin imirkin at alum.mit.edu
Thu Sep 1 02:59:10 UTC 2016


On Wed, Aug 31, 2016 at 10:28 PM, Ian Romanick <idr at freedesktop.org> wrote:
> I'm not sure how I feel about this change.  I had also been thinking
> about adding AEP support after the rest of 3.2 was complete.  I had
> imagined that adding it would look something like adding code to
> _mesa_glsl_process_extension that would call
> _mesa_glsl_process_extension for each of the extensions implicitly
> enabled by '#extension GL_ANDROID_extension_pack_es31a'.  One nice
> feature of that is you could add a spec quote that would have prevented
> Matt's comments. :)
>
> Did you try or think about that approach?  It's possible there's some
> fatal flaw that I didn't think about...

I believe the source of Matt's confusion was extension enablement in
the exposed GL string vs which extensions are enabled in a particular
GLSL shader compile. What I'm doing is roughly equivalent to calling
_mesa_glsl_process_extension for each one, but I end up short-cutting
it a bit. I avoid all the double-parsing, etc.

We have a ton of extensions that have various dependencies on other
extensions. We could consider a system for expressing these, similar
to how GL versions are determined, but I think that should be a
separate change. Also it'd be wholly unrelated to the logic in
glsl_parser_extras.cpp.

Cheers,

  -ilia

>
> On 08/28/2016 07:10 PM, Ilia Mirkin wrote:
>> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
>> ---
>>  src/compiler/glsl/glsl_parser_extras.cpp | 57 +++++++++++++++++++++++---------
>>  src/compiler/glsl/glsl_parser_extras.h   |  2 ++
>>  src/mesa/main/extensions_table.h         |  2 ++
>>  src/mesa/main/mtypes.h                   |  1 +
>>  4 files changed, 46 insertions(+), 16 deletions(-)
>>
>> diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp
>> index b33cd3a..a44f014 100644
>> --- a/src/compiler/glsl/glsl_parser_extras.cpp
>> +++ b/src/compiler/glsl/glsl_parser_extras.cpp
>> @@ -523,6 +523,11 @@ struct _mesa_glsl_extension {
>>     const char *name;
>>
>>     /**
>> +    * Whether this extension is a part of AEP
>> +    */
>> +   bool aep;
>> +
>> +   /**
>>      * Predicate that checks whether the relevant extension is available for
>>      * this context.
>>      */
>> @@ -565,9 +570,14 @@ has_##name_str(const struct gl_context *ctx, gl_api api, uint8_t version) \
>>  #undef EXT
>>
>>  #define EXT(NAME)                                           \
>> -   { "GL_" #NAME, has_##NAME,                         \
>> -         &_mesa_glsl_parse_state::NAME##_enable,            \
>> -         &_mesa_glsl_parse_state::NAME##_warn }
>> +   { "GL_" #NAME, false, has_##NAME,                        \
>> +     &_mesa_glsl_parse_state::NAME##_enable,                \
>> +     &_mesa_glsl_parse_state::NAME##_warn }
>> +
>> +#define EXT_AEP(NAME)                                       \
>> +   { "GL_" #NAME, true, has_##NAME,                         \
>> +     &_mesa_glsl_parse_state::NAME##_enable,                \
>> +     &_mesa_glsl_parse_state::NAME##_warn }
>>
>>  /**
>>   * Table of extensions that can be enabled/disabled within a shader,
>> @@ -623,7 +633,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
>>
>>     /* KHR extensions go here, sorted alphabetically.
>>      */
>> -   EXT(KHR_blend_equation_advanced),
>> +   EXT_AEP(KHR_blend_equation_advanced),
>>
>>     /* OES extensions go here, sorted alphabetically.
>>      */
>> @@ -632,17 +642,17 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
>>     EXT(OES_geometry_shader),
>>     EXT(OES_gpu_shader5),
>>     EXT(OES_primitive_bounding_box),
>> -   EXT(OES_sample_variables),
>> -   EXT(OES_shader_image_atomic),
>> +   EXT_AEP(OES_sample_variables),
>> +   EXT_AEP(OES_shader_image_atomic),
>>     EXT(OES_shader_io_blocks),
>> -   EXT(OES_shader_multisample_interpolation),
>> +   EXT_AEP(OES_shader_multisample_interpolation),
>>     EXT(OES_standard_derivatives),
>>     EXT(OES_tessellation_point_size),
>>     EXT(OES_tessellation_shader),
>>     EXT(OES_texture_3D),
>>     EXT(OES_texture_buffer),
>>     EXT(OES_texture_cube_map_array),
>> -   EXT(OES_texture_storage_multisample_2d_array),
>> +   EXT_AEP(OES_texture_storage_multisample_2d_array),
>>
>>     /* All other extensions go here, sorted alphabetically.
>>      */
>> @@ -651,23 +661,24 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
>>     EXT(AMD_shader_trinary_minmax),
>>     EXT(AMD_vertex_shader_layer),
>>     EXT(AMD_vertex_shader_viewport_index),
>> +   EXT(ANDROID_extension_pack_es31a),
>>     EXT(EXT_blend_func_extended),
>>     EXT(EXT_draw_buffers),
>>     EXT(EXT_clip_cull_distance),
>>     EXT(EXT_geometry_point_size),
>> -   EXT(EXT_geometry_shader),
>> -   EXT(EXT_gpu_shader5),
>> -   EXT(EXT_primitive_bounding_box),
>> +   EXT_AEP(EXT_geometry_shader),
>> +   EXT_AEP(EXT_gpu_shader5),
>> +   EXT_AEP(EXT_primitive_bounding_box),
>>     EXT(EXT_separate_shader_objects),
>>     EXT(EXT_shader_framebuffer_fetch),
>>     EXT(EXT_shader_integer_mix),
>> -   EXT(EXT_shader_io_blocks),
>> +   EXT_AEP(EXT_shader_io_blocks),
>>     EXT(EXT_shader_samples_identical),
>>     EXT(EXT_tessellation_point_size),
>> -   EXT(EXT_tessellation_shader),
>> +   EXT_AEP(EXT_tessellation_shader),
>>     EXT(EXT_texture_array),
>> -   EXT(EXT_texture_buffer),
>> -   EXT(EXT_texture_cube_map_array),
>> +   EXT_AEP(EXT_texture_buffer),
>> +   EXT_AEP(EXT_texture_cube_map_array),
>>     EXT(MESA_shader_integer_functions),
>>  };
>>
>> @@ -713,7 +724,6 @@ static const _mesa_glsl_extension *find_extension(const char *name)
>>     return NULL;
>>  }
>>
>> -
>>  bool
>>  _mesa_glsl_process_extension(const char *name, YYLTYPE *name_locp,
>>                            const char *behavior_string, YYLTYPE *behavior_locp,
>> @@ -768,6 +778,21 @@ _mesa_glsl_process_extension(const char *name, YYLTYPE *name_locp,
>>        const _mesa_glsl_extension *extension = find_extension(name);
>>        if (extension && extension->compatible_with_state(state, api, gl_version)) {
>>           extension->set_flags(state, behavior);
>> +         if (extension->available_pred == has_ANDROID_extension_pack_es31a) {
>> +            for (unsigned i = 0;
>> +                 i < ARRAY_SIZE(_mesa_glsl_supported_extensions); ++i) {
>> +               const _mesa_glsl_extension *extension =
>> +                  &_mesa_glsl_supported_extensions[i];
>> +
>> +               if (!extension->aep)
>> +                  continue;
>> +               // AEP should not be enabled if all of the sub-extensions can't
>> +               // also be enabled. This is not the proper layer to do such
>> +               // error-checking though.
>> +               assert(extension->compatible_with_state(state, api, gl_version));
>> +               extension->set_flags(state, behavior);
>> +            }
>> +         }
>>        } else {
>>           static const char fmt[] = "extension `%s' unsupported in %s shader";
>>
>> diff --git a/src/compiler/glsl/glsl_parser_extras.h b/src/compiler/glsl/glsl_parser_extras.h
>> index e146fe1..027b97e 100644
>> --- a/src/compiler/glsl/glsl_parser_extras.h
>> +++ b/src/compiler/glsl/glsl_parser_extras.h
>> @@ -709,6 +709,8 @@ struct _mesa_glsl_parse_state {
>>     bool AMD_vertex_shader_layer_warn;
>>     bool AMD_vertex_shader_viewport_index_enable;
>>     bool AMD_vertex_shader_viewport_index_warn;
>> +   bool ANDROID_extension_pack_es31a_enable;
>> +   bool ANDROID_extension_pack_es31a_warn;
>>     bool EXT_blend_func_extended_enable;
>>     bool EXT_blend_func_extended_warn;
>>     bool EXT_clip_cull_distance_enable;
>> diff --git a/src/mesa/main/extensions_table.h b/src/mesa/main/extensions_table.h
>> index 75cdcb8..b10e708 100644
>> --- a/src/mesa/main/extensions_table.h
>> +++ b/src/mesa/main/extensions_table.h
>> @@ -18,6 +18,8 @@ EXT(AMD_shader_trinary_minmax               , dummy_true
>>  EXT(AMD_vertex_shader_layer                 , AMD_vertex_shader_layer                ,  x , GLC,  x ,  x , 2012)
>>  EXT(AMD_vertex_shader_viewport_index        , AMD_vertex_shader_viewport_index       ,  x , GLC,  x ,  x , 2012)
>>
>> +EXT(ANDROID_extension_pack_es31a            , ANDROID_extension_pack_es31a           ,  x ,  x ,  x ,  31, 2014)
>> +
>>  EXT(ANGLE_texture_compression_dxt3          , ANGLE_texture_compression_dxt          , GLL, GLC, ES1, ES2, 2011)
>>  EXT(ANGLE_texture_compression_dxt5          , ANGLE_texture_compression_dxt          , GLL, GLC, ES1, ES2, 2011)
>>
>> diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
>> index 6b8dab6..2a93f29 100644
>> --- a/src/mesa/main/mtypes.h
>> +++ b/src/mesa/main/mtypes.h
>> @@ -3956,6 +3956,7 @@ struct gl_extensions
>>     GLboolean AMD_seamless_cubemap_per_texture;
>>     GLboolean AMD_vertex_shader_layer;
>>     GLboolean AMD_vertex_shader_viewport_index;
>> +   GLboolean ANDROID_extension_pack_es31a;
>>     GLboolean APPLE_object_purgeable;
>>     GLboolean ATI_meminfo;
>>     GLboolean ATI_texture_compression_3dc;
>>
>


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