[Mesa-dev] [PATCH] st/mesa: expose OES_geometry_shader and OES_texture_cube_map_array
Michel Dänzer
michel at daenzer.net
Thu Sep 1 06:23:40 UTC 2016
This change broke these piglit tests with radeonsi:
spec at glsl-es-3.10@built-in constants
spec at oes_geometry_shader@built-in constants
All the shaders fail compilation like this:
Failed to compile shader gl_MaxAtomicCounterBindings: 0:6(8): error: #version 150 layout qualifier `points' used
0:7(8): error: #version 150 layout qualifier `points' used
0:7(31): error: #version 150 max_vertices qualifier specified
Also, FWIW, the change enabled the tests
spec at oes_geometry_shader@sso_validation at user-defined-gs-input-(not-)in-block
but they fail:
Mesa: User error: GL_INVALID_OPERATION in glValidateProgramPipeline failed to validate the pipeline
Probe color at (0,0)
Expected: 0.000000 1.000000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Test failure on line 70
PIGLIT: {"result": "fail" }
--
Earthling Michel Dänzer | http://www.amd.com
Libre software enthusiast | Mesa and X developer
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