[Mesa-dev] [PATCH] glx/glvnd: list the strcmp arguments in correct order
Emil Velikov
emil.l.velikov at gmail.com
Thu Sep 1 09:36:44 UTC 2016
From: Emil Velikov <emil.velikov at collabora.com>
Currently, due to the inverse order, strcmp will produce negative result
when the needle is towards the start of the haystack. Thus on the next
iteration(s) we'll end up further towards the end and eventually fail to
locate the entry.
Cc: "12.0" <mesa-stable at lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.velikov at collabora.com>
---
src/glx/glxglvnd.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/glx/glxglvnd.c b/src/glx/glxglvnd.c
index 962eda8..098304d 100644
--- a/src/glx/glxglvnd.c
+++ b/src/glx/glxglvnd.c
@@ -24,8 +24,8 @@ static unsigned FindGLXFunction(const GLubyte *name)
while (first <= last) {
int middle = (first + last) / 2;
- int comp = strcmp((const char *) name,
- __glXDispatchTableStrings[middle]);
+ int comp = strcmp(__glXDispatchTableStrings[middle],
+ (const char *) name);
if (comp < 0)
first = middle + 1;
--
2.9.0
More information about the mesa-dev
mailing list