[Mesa-dev] [PATCH 14/33] intel/blorp: Add an entrypoint for doing bit-for-bit copies

Jason Ekstrand jason at jlekstrand.net
Wed Sep 7 20:16:11 UTC 2016


On Sep 7, 2016 10:45 AM, "Nanley Chery" <nanleychery at gmail.com> wrote:
>
> On Wed, Sep 07, 2016 at 10:26:25AM -0700, Jason Ekstrand wrote:
> > On Wed, Sep 7, 2016 at 9:50 AM, Jason Ekstrand <jason at jlekstrand.net>
wrote:
> >
> > > On Wed, Sep 7, 2016 at 9:36 AM, Nanley Chery <nanleychery at gmail.com>
> > > wrote:
> > >
> > >> On Tue, Sep 06, 2016 at 05:02:55PM -0700, Jason Ekstrand wrote:
> > >> > On Tue, Sep 6, 2016 at 4:12 PM, Nanley Chery <nanleychery at gmail.com
>
> > >> wrote:
> > >> >
> > >> > > On Wed, Aug 31, 2016 at 02:22:33PM -0700, Jason Ekstrand wrote:
> > >> > > > ---
> > >> > > >  src/intel/blorp/blorp.h      |  10 ++++
> > >> > > >  src/intel/blorp/blorp_blit.c | 133
++++++++++++++++++++++++++++++
> > >> > > +++++++++++++
> > >> > > >  2 files changed, 143 insertions(+)
> > >> > > >
> > >> > > > diff --git a/src/intel/blorp/blorp.h b/src/intel/blorp/blorp.h
> > >> > > > index c1e93fd..6574124 100644
> > >> > > > --- a/src/intel/blorp/blorp.h
> > >> > > > +++ b/src/intel/blorp/blorp.h
> > >> > > > @@ -109,6 +109,16 @@ blorp_blit(struct blorp_batch *batch,
> > >> > > >             uint32_t filter, bool mirror_x, bool mirror_y);
> > >> > > >
> > >> > > >  void
> > >> > > > +blorp_copy(struct blorp_batch *batch,
> > >> > > > +           const struct blorp_surf *src_surf,
> > >> > > > +           unsigned src_level, unsigned src_layer,
> > >> > > > +           const struct blorp_surf *dst_surf,
> > >> > > > +           unsigned dst_level, unsigned dst_layer,
> > >> > > > +           uint32_t src_x, uint32_t src_y,
> > >> > > > +           uint32_t dst_x, uint32_t dst_y,
> > >> > > > +           uint32_t src_width, uint32_t src_height);
> > >> > > > +
> > >> > > > +void
> > >> > > >  blorp_fast_clear(struct blorp_batch *batch,
> > >> > > >                   const struct blorp_surf *surf,
> > >> > > >                   uint32_t level, uint32_t layer, enum
isl_format
> > >> format,
> > >> > > > diff --git a/src/intel/blorp/blorp_blit.c
> > >> b/src/intel/blorp/blorp_blit.c
> > >> > > > index 3ab39a3..42a502c 100644
> > >> > > > --- a/src/intel/blorp/blorp_blit.c
> > >> > > > +++ b/src/intel/blorp/blorp_blit.c
> > >> > > > @@ -1685,3 +1685,136 @@ blorp_blit(struct blorp_batch *batch,
> > >> > > >                   dst_x0, dst_y0, dst_x1, dst_y1,
> > >> > > >                   mirror_x, mirror_y);
> > >> > > >  }
> > >> > > > +
> > >> > > > +static enum isl_format
> > >> > > > +get_copy_format_for_bpb(unsigned bpb)
> > >> > > > +{
> > >> > > > +   /* The choice of UNORM and UINT formats is very intentional
> > >> here.
> > >> > > Most of
> > >> > > > +    * the time, we want to use a UINT format to avoid any
rounding
> > >> > > error in
> > >> > > > +    * the blit.  For stencil blits, R8_UINT is required by the
> > >> hardware.
> > >> > > > +    * (It's the only format allowed in conjunction with
W-tiling.)
> > >> > > Also we
> > >> > > > +    * intentionally use the 4-channel formats whenever we can.
> > >> This is
> > >> > > so
> > >> > > > +    * that, when we do a RGB <-> RGBX copy, the two formats
will
> > >> line
> > >> > > up even
> > >> > > > +    * though one of them is 3/4 the size of the other.  The
choice
> > >> of
> > >> > > UNORM
> > >> > > > +    * vs. UINT is also very intentional because Haswell
doesn't
> > >> handle
> > >> > > 8 or
> > >> > > > +    * 16-bit RGB UINT formats at all so we have to use UNORM
there.
> > >> > > > +    * Fortunately, the only time we should ever use two
different
> > >> > > formats in
> > >> > > > +    * the table below is for RGB -> RGBA blits and so we will
never
> > >> > > have any
> > >> > > > +    * UNORM/UINT mismatch.
> > >> > > > +    */
> > >> > > > +   switch (bpb) {
> > >> > > > +   case 8:  return ISL_FORMAT_R8_UINT;
> > >> > > > +   case 16: return ISL_FORMAT_R8G8_UINT;
> > >> > > > +   case 24: return ISL_FORMAT_R8G8B8_UNORM;
> > >> > > > +   case 32: return ISL_FORMAT_R8G8B8A8_UNORM;
> > >> > > > +   case 48: return ISL_FORMAT_R16G16B16_UNORM;
> > >> > > > +   case 64: return ISL_FORMAT_R16G16B16A16_UNORM;
> > >> > > > +   case 96: return ISL_FORMAT_R32G32B32_UINT;
> > >> > > > +   case 128:return ISL_FORMAT_R32G32B32A32_UINT;
> > >> > > > +   default:
> > >> > > > +      unreachable("Unknown format bpb");
> > >> > > > +   }
> > >> > > > +}
> > >> > > > +
> > >> > > > +static void
> > >> > > > +surf_convert_to_uncompressed(const struct isl_device *isl_dev,
> > >> > > > +                             struct brw_blorp_surface_info
*info,
> > >> > > > +                             uint32_t *x, uint32_t *y,
> > >> > > > +                             uint32_t *width, uint32_t
*height)
> > >> > > > +{
> > >> > > > +   const struct isl_format_layout *fmtl =
> > >> > > > +      isl_format_get_layout(info->surf.format);
> > >> > > > +
> > >> > > > +   assert(fmtl->bw > 1 || fmtl->bh > 1);
> > >> > > > +
> > >> > > > +   /* This is a compressed surface.  We need to convert it to
a
> > >> single
> > >> > > > +    * slice (becase compressed layouts don't perfectly match
> > >> > > uncompressed
> > >> > > > +    * ones with the same bpb) and divide x, y, width, and
height
> > >> by the
> > >> > > > +    * block size.
> > >> > > > +    */
> > >> > > > +   surf_convert_to_single_slice(isl_dev, info);
> > >> > > > +
> > >> > > > +   if (width || height) {
> > >> > > > +      assert(*width % fmtl->bw == 0 ||
> > >> > > > +             *x + *width ==
info->surf.logical_level0_px.width);
> > >> > > > +      assert(*height % fmtl->bh == 0 ||
> > >> > > > +             *y + *height ==
info->surf.logical_level0_px.height);
> > >> > > > +      *width = DIV_ROUND_UP(*width, fmtl->bw);
> > >> > > > +      *height = DIV_ROUND_UP(*height, fmtl->bh);
> > >> > > > +   }
> > >> > > > +
> > >> > > > +   assert(*x % fmtl->bw == 0);
> > >> > > > +   assert(*y % fmtl->bh == 0);
> > >> > > > +   *x /= fmtl->bw;
> > >> > > > +   *y /= fmtl->bh;
> > >> > > > +
> > >> > > > +   info->surf.logical_level0_px.width =
> > >> > > > +      DIV_ROUND_UP(info->surf.logical_level0_px.width,
fmtl->bw);
> > >> > > > +   info->surf.logical_level0_px.height =
> > >> > > > +      DIV_ROUND_UP(info->surf.logical_level0_px.height,
fmtl->bh);
> > >> > > > +
> > >> > > > +   assert(info->surf.phys_level0_sa.width % fmtl->bw == 0);
> > >> > > > +   assert(info->surf.phys_level0_sa.height % fmtl->bh == 0);
> > >> > > > +   info->surf.phys_level0_sa.width /= fmtl->bw;
> > >> > > > +   info->surf.phys_level0_sa.height /= fmtl->bh;
> > >> > > > +
> > >> > > > +   assert(info->tile_x_sa % fmtl->bw == 0);
> > >> > > > +   assert(info->tile_y_sa % fmtl->bh == 0);
> > >> > > > +   info->tile_x_sa /= fmtl->bw;
> > >> > > > +   info->tile_y_sa /= fmtl->bh;
> > >> > > > +
> > >> > > > +   /* It's now an uncompressed surface so we need an
uncompressed
> > >> > > format */
> > >> > > > +   info->surf.format = get_copy_format_for_bpb(fmtl->bpb);
> > >> > > > +}
> > >> > > > +
> > >> > > > +void
> > >> > > > +blorp_copy(struct blorp_batch *batch,
> > >> > > > +           const struct blorp_surf *src_surf,
> > >> > > > +           unsigned src_level, unsigned src_layer,
> > >> > > > +           const struct blorp_surf *dst_surf,
> > >> > > > +           unsigned dst_level, unsigned dst_layer,
> > >> > > > +           uint32_t src_x, uint32_t src_y,
> > >> > > > +           uint32_t dst_x, uint32_t dst_y,
> > >> > > > +           uint32_t src_width, uint32_t src_height)
> > >> > > > +{
> > >> > > > +   struct blorp_params params;
> > >> > > > +   blorp_params_init(&params);
> > >> > > > +
> > >> > > > +   brw_blorp_surface_info_init(batch->blorp, &params.src,
> > >> src_surf,
> > >> > > src_level,
> > >> > > > +                               src_layer,
ISL_FORMAT_UNSUPPORTED,
> > >> > > false);
> > >> > > > +   brw_blorp_surface_info_init(batch->blorp, &params.dst,
> > >> dst_surf,
> > >> > > dst_level,
> > >> > > > +                               dst_layer,
ISL_FORMAT_UNSUPPORTED,
> > >> true);
> > >> > > > +
> > >> > > > +   struct brw_blorp_blit_prog_key wm_prog_key;
> > >> > > > +   memset(&wm_prog_key, 0, sizeof(wm_prog_key));
> > >> > > > +
> > >> > > > +   const struct isl_format_layout *src_fmtl =
> > >> > > > +      isl_format_get_layout(params.src.surf.format);
> > >> > > > +   const struct isl_format_layout *dst_fmtl =
> > >> > > > +      isl_format_get_layout(params.dst.surf.format);
> > >> > > > +
> > >> > > > +   params.src.view.format = get_copy_format_for_bpb(src_fm
> > >> tl->bpb);
> > >> > > > +   if (src_fmtl->bw > 1 || src_fmtl->bh > 1) {
> > >> > > > +      surf_convert_to_uncompressed(batch->blorp->isl_dev,
> > >> &params.src,
> > >> > > > +                                   &src_x, &src_y, &src_width,
> > >> > > &src_height);
> > >> > > > +      wm_prog_key.need_dst_offset = true;
> > >> > > > +   }
> > >> > > > +
> > >> > > > +   params.dst.view.format = get_copy_format_for_bpb(dst_fm
> > >> tl->bpb);
> > >> > > > +   if (dst_fmtl->bw > 1 || dst_fmtl->bh > 1) {
> > >> > > > +      surf_convert_to_uncompressed(batch->blorp->isl_dev,
> > >> &params.dst,
> > >> > > > +                                   &dst_x, &dst_y, NULL,
NULL);
> > >> > > > +      wm_prog_key.need_dst_offset = true;
> > >> > > > +   }
> > >> > >
> > >> > > When this function is later used to replace meta in vkCopyImage
and
> > >> the
> > >> > > like,
> > >> > > I suspect that copying non-zero mip levels on D16 and S8
textures can
> > >> fail.
> > >> > > These textures have a non-4x4 alignment on SKL and, like
compressed
> > >> > > textures,
> > >> > > need surf_convert_to_single_slice().
> > >> > >
> > >> >
> > >> > I don't think that's an issue.  Depth and stencil are still valid
> > >> multi-LOD
> > >> > textures.  You don't need 4x4, you just need an alignment that we
can
> > >> > validly express so 4x8 (stencil), for instance, is fine.  The
problem
> > >> with
> > >> > compressed is that, when you fake it as R32U32G32A32_UINT, you can
end
> > >> up
> > >> > with halign/valign that can't actually be expressed.  On SKL, I
think we
> > >> > can actually express them all so we may not need the stomp at all.
> > >> >
> > >> >
> > >>
> > >> My suspicion was wrong. I was under the assumption that blorp
behaved like
> > >> meta in that it always created an image from the tile nearest to the
copy
> > >> region
> > >> of the src/dst image - that is not the case. Sorry for not simply
asking.
> > >> This
> > >> seems like a much better way to copy images.
> > >>
> > >> This series currently causes 6 crucbile tests to fail in
> > >> func.miptree.r8g8b8a8-unorm.aspect-color.view-3d. Does your local
copy
> > >> fix
> > >> these? If so, could you send it out?
> > >>
> > >
> > > Drp... I didn't run crucible.  No CTS failures but I'm seeing the
same 6
> > > crucible fails that you are.  I'll look into them.
> > >
> >
> > Looking at the crucible fail a bit.  The R8G8B8A8 failures were do to
> > sanitizing coordinates with the type from the wrong image.  I also
found a
> > couple of other bugs.
> >
>
> Okay. I'll resume review after you've fixed the issues.
>
> > There are still failures on 3-D stencil in those tests.  I'll look into
> > them.
> >
>
> In order to get 3D stencil tests running, are you using this patch?
> https://patchwork.freedesktop.org/patch/109266/
> No stencil tests run for me otherwise.
>
> > The latest can always be found here:
> >
> > https://cgit.freedesktop.org/~jekstrand/mesa/log/?h=wip/anv-blorp
> >
>
> I checked this branch before asking for the newest revision, but it was
out of
> date. I see that it has now been updated however.

It was up-to-date until I fixed some of those crucible tests.  I'll
continue cracking away at the 3D stencil failures when I get back to my
computer.  Hopefully it won't take long.

--Jason

> - Nanley
>
> >
> > > --Jason
> > >
> > >
> > >> > > One idea is to call surf_convert_to_single_slice() when ever a
copy
> > >> occurs
> > >> > > with an image's subresource that isn't the 1st mip level on the
1st
> > >> array
> > >> > > layer
> > >> > > /depth slice and the alignment differs from what would be used
the
> > >> copy
> > >> > > format.
> > >> > > Thoughts?
> > >> > >
> > >> >
> > >> > That seems a bit harsh.
> > >> >
> > >> >
> > >>
> > >> I agree.
> > >>
> > >> - Nanley
> > >>
> > >> > > - Nanley
> > >> > >
> > >> > > > +
> > >> > > > +   /* Once both surfaces are stompped to uncompressed as
needed,
> > >> the
> > >> > > > +    * destination size is the same as the source size.
> > >> > > > +    */
> > >> > > > +   uint32_t dst_width = src_width;
> > >> > > > +   uint32_t dst_height = src_height;
> > >> > > > +
> > >> > > > +   do_blorp_blit(batch, &params, &wm_prog_key,
> > >> > > > +                 src_x, src_y, src_x + src_width, src_y +
> > >> src_height,
> > >> > > > +                 dst_x, dst_y, dst_x + dst_width, dst_y +
> > >> dst_height,
> > >> > > > +                 false, false);
> > >> > > > +}
> > >> > > > --
> > >> > > > 2.5.0.400.gff86faf
> > >> > > >
> > >> > > > _______________________________________________
> > >> > > > mesa-dev mailing list
> > >> > > > mesa-dev at lists.freedesktop.org
> > >> > > > https://lists.freedesktop.org/mailman/listinfo/mesa-dev
> > >> > >
> > >>
> > >
> > >
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