[Mesa-dev] [PATCH 3/7] mesa/st: support lowering multi-planar YUV
Rob Clark
robdclark at gmail.com
Fri Sep 9 00:19:55 UTC 2016
On Thu, Sep 8, 2016 at 7:54 PM, Rob Clark <robdclark at gmail.com> wrote:
> On Thu, Sep 8, 2016 at 6:41 PM, Roland Scheidegger <sroland at vmware.com> wrote:
>> Am 08.09.2016 um 23:43 schrieb Rob Clark:
>>> On Thu, Sep 8, 2016 at 5:11 PM, Roland Scheidegger <sroland at vmware.com> wrote:
>>>> Am 08.09.2016 um 22:30 schrieb Rob Clark:
>>>>> Support multi-planar YUV for external EGLImage's (currently just in the
>>>>> dma-buf import path) by lowering to multiple texture fetch's for each
>>>>> plane and CSC in shader.
>>>>>
>>>>> Signed-off-by: Rob Clark <robdclark at gmail.com>
>>>>> ---
>>>>> src/gallium/auxiliary/util/u_inlines.h | 4 +-
>>>>> src/gallium/include/pipe/p_state.h | 9 +++
>>>>> src/gallium/include/state_tracker/st_api.h | 3 +
>>>>> src/gallium/state_trackers/dri/dri2.c | 119 +++++++++++++++++++++++-----
>>>>> src/gallium/state_trackers/dri/dri_screen.c | 11 +++
>>>>> src/mesa/main/mtypes.h | 16 ++++
>>>>> src/mesa/program/ir_to_mesa.cpp | 1 +
>>>>> src/mesa/state_tracker/st_atom_sampler.c | 41 +++++++++-
>>>>> src/mesa/state_tracker/st_atom_shader.c | 3 +
>>>>> src/mesa/state_tracker/st_atom_texture.c | 58 ++++++++++++++
>>>>> src/mesa/state_tracker/st_cb_eglimage.c | 18 +++++
>>>>> src/mesa/state_tracker/st_context.c | 7 +-
>>>>> src/mesa/state_tracker/st_glsl_to_nir.cpp | 1 +
>>>>> src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 4 +
>>>>> src/mesa/state_tracker/st_manager.c | 1 +
>>>>> src/mesa/state_tracker/st_program.c | 35 ++++++++
>>>>> src/mesa/state_tracker/st_program.h | 37 +++++++++
>>>>> src/mesa/state_tracker/st_texture.h | 21 +++++
>>>>> 18 files changed, 362 insertions(+), 27 deletions(-)
>>>>>
>>>>> diff --git a/src/gallium/auxiliary/util/u_inlines.h b/src/gallium/auxiliary/util/u_inlines.h
>>>>> index c2a0b08..b7b8313 100644
>>>>> --- a/src/gallium/auxiliary/util/u_inlines.h
>>>>> +++ b/src/gallium/auxiliary/util/u_inlines.h
>>>>> @@ -136,8 +136,10 @@ pipe_resource_reference(struct pipe_resource **ptr, struct pipe_resource *tex)
>>>>> struct pipe_resource *old_tex = *ptr;
>>>>>
>>>>> if (pipe_reference_described(&(*ptr)->reference, &tex->reference,
>>>>> - (debug_reference_descriptor)debug_describe_resource))
>>>>> + (debug_reference_descriptor)debug_describe_resource)) {
>>>>> + pipe_resource_reference(&old_tex->next, NULL);
>>>>> old_tex->screen->resource_destroy(old_tex->screen, old_tex);
>>>>> + }
>>>>> *ptr = tex;
>>>>> }
>>>>>
>>>>> diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h
>>>>> index ebd0337..4a88da6 100644
>>>>> --- a/src/gallium/include/pipe/p_state.h
>>>>> +++ b/src/gallium/include/pipe/p_state.h
>>>>> @@ -498,6 +498,15 @@ struct pipe_resource
>>>>>
>>>>> unsigned bind; /**< bitmask of PIPE_BIND_x */
>>>>> unsigned flags; /**< bitmask of PIPE_RESOURCE_FLAG_x */
>>>>> +
>>>>> + /**
>>>>> + * For planar images, ie. YUV EGLImage external, etc, pointer to the
>>>>> + * next plane.
>>>>> + *
>>>>> + * TODO might be useful for dealing w/ z32s8 too, since at least a
>>>>> + * couple drivers split these out into separate buffers internally.
>>>>> + */
>>>>> + struct pipe_resource *next;
>>>> Would it be possible to stuff the multiple resources somewhere else
>>>> (__DRIImage ?)? Seems a bit of a hack to have resources referencing
>>>> other resources that way.
>>>> (Also, it's odd since things are mostly lowered really outside of
>>>> gallium so it's odd that some of the yuv state still sneaks in there.)
>>>
>>> I did originally start down the path of making __DRIImage have
>>> multiple pipe_resource's.. I'm not really sure that would end up
>>> better, and it certainly would be more invasive.
>>>
>>> Maybe we should just make that something like 'void *stpriv' to let st
>>> stick whatever it wants in there. That seems more sane than making
>>> the st use a hashtable to map the rsc back to something else.
>>
>> Can't you just put 3 resources in somewhere without pointers?
>> I just think it really should be outside gallium interfaces. The
>> lowering is all done by the state tracker, hence having those bits there
>> referencing other resources in gallium looks wrong to me.
>>
>
> It would require a *lot* of changes to change st_texture_object::pt
> into an array in mesa/st, I think.. plus a bunch of re-working the
> egl-img code in mesa/st.. that sounds like a much worse option to me.
>
> Having a 'void *' opaque pointer in the resource (rather than a
> 'struct pipe_resource *next') for the st to do whatever it wants with
> seems semi-sane to me. And plausibly useful to other st's as well.
>
> *however* making it an opaque ptr (or even handling it purely in
> mesa/st) seems like a slight disadvantage compared to current patch..
> unref'ing rsc->next in pipe_resource_reference() is a nice benefit of
> the current approach..
>
> At the end of the day, I'm less a fan of making this all much harder
> for the st only for the benefit of some hypothetical API "purity" ;-)
(or perhaps a better way to word that is "I'm a fan of pragmatism" ;-))
BR,
-R
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