[Mesa-dev] [PATCH 29/33] anv: Use blorp for CopyImage

Jason Ekstrand jason at jlekstrand.net
Fri Sep 9 21:42:19 UTC 2016


On Fri, Sep 9, 2016 at 2:35 PM, Nanley Chery <nanleychery at gmail.com> wrote:

> On Wed, Aug 31, 2016 at 02:22:48PM -0700, Jason Ekstrand wrote:
> > ---
> >  src/intel/vulkan/anv_blorp.c     |  67 +++++++++++++++++
> >  src/intel/vulkan/anv_meta_copy.c | 158 ------------------------------
> ---------
> >  2 files changed, 67 insertions(+), 158 deletions(-)
> >
> > diff --git a/src/intel/vulkan/anv_blorp.c b/src/intel/vulkan/anv_blorp.c
> > index 5fa6699..89ff3b3 100644
> > --- a/src/intel/vulkan/anv_blorp.c
> > +++ b/src/intel/vulkan/anv_blorp.c
> > @@ -168,6 +168,73 @@ get_blorp_surf_for_anv_image(const struct
> anv_image *image,
> >     };
> >  }
> >
> > +void anv_CmdCopyImage(
> > +    VkCommandBuffer                             commandBuffer,
> > +    VkImage                                     srcImage,
> > +    VkImageLayout                               srcImageLayout,
> > +    VkImage                                     dstImage,
> > +    VkImageLayout                               dstImageLayout,
> > +    uint32_t                                    regionCount,
> > +    const VkImageCopy*                          pRegions)
> > +{
> > +   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
> > +   ANV_FROM_HANDLE(anv_image, src_image, srcImage);
> > +   ANV_FROM_HANDLE(anv_image, dst_image, dstImage);
> > +
> > +   struct blorp_batch batch;
> > +   blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer);
> > +
> > +   for (unsigned r = 0; r < regionCount; r++) {
> > +      VkOffset3D srcOffset =
> > +         anv_sanitize_image_offset(src_image->type,
> pRegions[r].srcOffset);
> > +      VkOffset3D dstOffset =
> > +         anv_sanitize_image_offset(src_image->type,
> pRegions[r].dstOffset);
> > +      VkExtent3D extent =
> > +         anv_sanitize_image_extent(src_image->type,
> pRegions[r].extent);
> > +
> > +      unsigned dst_base_layer, layer_count;
> > +      if (dst_image->type == VK_IMAGE_TYPE_3D) {
> > +         dst_base_layer = dstOffset.z;
> > +         layer_count = extent.depth;
>
> In the patch titled, "anv/blorp: Use the correct coordinates in
> CmdCopyImage,"
> you replace extent.depth with pRegions[r].extent.depth. I think it also
> makes
> sense to change the assignment of src_base_layer and dest_base_layer with
> the
> offsets straight from user when we know the image type is VK_IMAGE_TYPE_3D.
> When the type is 3D, the sanitize functions do nothing.
>

Sounds reasonable.


> With or without that change, and assuming the fixup patch is amended,
> this patch is,
>
> Reviewed-by: Nanley Chery <nanley.g.chery at intel.com>
>

Thanks!

> +      } else {
> > +         dst_base_layer = pRegions[r].dstSubresource.baseArrayLayer;
> > +         layer_count = pRegions[r].dstSubresource.layerCount;
> > +      }
> > +
> > +      unsigned src_base_layer;
> > +      if (src_image->type == VK_IMAGE_TYPE_3D) {
> > +         src_base_layer = srcOffset.z;
> > +      } else {
> > +         src_base_layer = pRegions[r].srcSubresource.baseArrayLayer;
> > +         assert(pRegions[r].srcSubresource.layerCount == layer_count);
> > +      }
> > +
> > +      assert(pRegions[r].srcSubresource.aspectMask ==
> > +             pRegions[r].dstSubresource.aspectMask);
> > +
> > +      uint32_t a;
> > +      for_each_bit(a, pRegions[r].dstSubresource.aspectMask) {
> > +         VkImageAspectFlagBits aspect = (1 << a);
> > +
> > +         struct blorp_surf src_surf, dst_surf;
> > +         get_blorp_surf_for_anv_image(src_image, aspect, &src_surf);
> > +         get_blorp_surf_for_anv_image(dst_image, aspect, &dst_surf);
> > +
> > +         for (unsigned i = 0; i < layer_count; i++) {
> > +            blorp_copy(&batch, &src_surf, pRegions[r].srcSubresource.
> mipLevel,
> > +                       src_base_layer + i,
> > +                       &dst_surf, pRegions[r].dstSubresource.mipLevel,
> > +                       dst_base_layer + i,
> > +                       srcOffset.x, srcOffset.y,
> > +                       dstOffset.x, dstOffset.y,
> > +                       extent.width, extent.height);
> > +         }
> > +      }
> > +   }
> > +
> > +   blorp_batch_finish(&batch);
> > +}
> > +
> >  static void
> >  copy_buffer_to_image(struct anv_cmd_buffer *cmd_buffer,
> >                       struct anv_buffer *anv_buffer,
> > diff --git a/src/intel/vulkan/anv_meta_copy.c
> b/src/intel/vulkan/anv_meta_copy.c
> > index 5df04e6..b33273e 100644
> > --- a/src/intel/vulkan/anv_meta_copy.c
> > +++ b/src/intel/vulkan/anv_meta_copy.c
> > @@ -23,63 +23,6 @@
> >
> >  #include "anv_meta.h"
> >
> > -static VkExtent3D
> > -meta_image_block_size(const struct anv_image *image)
> > -{
> > -   if (image->aspects == VK_IMAGE_ASPECT_COLOR_BIT) {
> > -      const struct isl_format_layout *isl_layout =
> > -         isl_format_get_layout(image->color_surface.isl.format);
> > -      return (VkExtent3D) { isl_layout->bw, isl_layout->bh,
> isl_layout->bd };
> > -   } else {
> > -      return (VkExtent3D) { 1, 1, 1 };
> > -   }
> > -}
> > -
> > -/* Returns the user-provided VkBufferImageCopy::imageExtent in units of
> > - * elements rather than texels. One element equals one texel or one
> block
> > - * if Image is uncompressed or compressed, respectively.
> > - */
> > -static struct VkExtent3D
> > -meta_region_extent_el(const struct anv_image *image,
> > -                      const struct VkExtent3D *extent)
> > -{
> > -   const VkExtent3D block = meta_image_block_size(image);
> > -   return anv_sanitize_image_extent(image->type, (VkExtent3D) {
> > -      .width  = DIV_ROUND_UP(extent->width , block.width),
> > -      .height = DIV_ROUND_UP(extent->height, block.height),
> > -      .depth  = DIV_ROUND_UP(extent->depth , block.depth),
> > -   });
> > -}
> > -
> > -/* Returns the user-provided VkBufferImageCopy::imageOffset in units of
> > - * elements rather than texels. One element equals one texel or one
> block
> > - * if Image is uncompressed or compressed, respectively.
> > - */
> > -static struct VkOffset3D
> > -meta_region_offset_el(const struct anv_image *image,
> > -                      const struct VkOffset3D *offset)
> > -{
> > -   const VkExtent3D block = meta_image_block_size(image);
> > -   return anv_sanitize_image_offset(image->type, (VkOffset3D) {
> > -      .x = offset->x / block.width,
> > -      .y = offset->y / block.height,
> > -      .z = offset->z / block.depth,
> > -   });
> > -}
> > -
> > -static struct anv_meta_blit2d_surf
> > -blit_surf_for_image(const struct anv_image* image,
> > -                    const struct anv_surface *surf)
> > -{
> > -   return (struct anv_meta_blit2d_surf) {
> > -      .bo = image->bo,
> > -      .tiling = surf->isl.tiling,
> > -      .base_offset = image->offset + surf->offset,
> > -      .bs = isl_format_get_layout(surf->isl.format)->bpb / 8,
> > -      .pitch = isl_surf_get_row_pitch(&surf->isl),
> > -   };
> > -}
> > -
> >  static void
> >  do_buffer_copy(struct anv_cmd_buffer *cmd_buffer,
> >                 struct anv_bo *src, uint64_t src_offset,
> > @@ -107,107 +50,6 @@ do_buffer_copy(struct anv_cmd_buffer *cmd_buffer,
> >     anv_meta_blit2d(cmd_buffer, &b_src, &b_dst, 1, &rect);
> >  }
> >
> > -void anv_CmdCopyImage(
> > -    VkCommandBuffer                             commandBuffer,
> > -    VkImage                                     srcImage,
> > -    VkImageLayout                               srcImageLayout,
> > -    VkImage                                     destImage,
> > -    VkImageLayout                               destImageLayout,
> > -    uint32_t                                    regionCount,
> > -    const VkImageCopy*                          pRegions)
> > -{
> > -   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
> > -   ANV_FROM_HANDLE(anv_image, src_image, srcImage);
> > -   ANV_FROM_HANDLE(anv_image, dest_image, destImage);
> > -   struct anv_meta_saved_state saved_state;
> > -
> > -   /* From the Vulkan 1.0 spec:
> > -    *
> > -    *    vkCmdCopyImage can be used to copy image data between
> multisample
> > -    *    images, but both images must have the same number of samples.
> > -    */
> > -   assert(src_image->samples == dest_image->samples);
> > -
> > -   anv_meta_begin_blit2d(cmd_buffer, &saved_state);
> > -
> > -   for (unsigned r = 0; r < regionCount; r++) {
> > -      assert(pRegions[r].srcSubresource.aspectMask ==
> > -             pRegions[r].dstSubresource.aspectMask);
> > -
> > -      VkImageAspectFlags aspect = pRegions[r].srcSubresource.
> aspectMask;
> > -
> > -      /* Create blit surfaces */
> > -      const struct anv_surface *src_surf =
> > -         anv_image_get_surface_for_aspect_mask(src_image, aspect);
> > -      const struct anv_surface *dst_surf =
> > -         anv_image_get_surface_for_aspect_mask(dest_image, aspect);
> > -      struct anv_meta_blit2d_surf b_src =
> > -         blit_surf_for_image(src_image, src_surf);
> > -      struct anv_meta_blit2d_surf b_dst =
> > -         blit_surf_for_image(dest_image, dst_surf);
> > -
> > -      /**
> > -       * From the Vulkan 1.0.6 spec: 18.4 Copying Data Between Buffers
> and Images
> > -       *    imageExtent is the size in texels of the image to copy in
> width, height
> > -       *    and depth. 1D images use only x and width. 2D images use x,
> y, width
> > -       *    and height. 3D images use x, y, z, width, height and depth.
> > -       *
> > -       * Also, convert the offsets and extent from units of texels to
> units of
> > -       * blocks - which is the highest resolution accessible in this
> command.
> > -       */
> > -      const VkOffset3D dst_offset_el =
> > -         meta_region_offset_el(dest_image, &pRegions[r].dstOffset);
> > -      const VkOffset3D src_offset_el =
> > -         meta_region_offset_el(src_image, &pRegions[r].srcOffset);
> > -      const VkExtent3D img_extent_el =
> > -         meta_region_extent_el(src_image, &pRegions[r].extent);
> > -
> > -      /* Start creating blit rect */
> > -      struct anv_meta_blit2d_rect rect = {
> > -         .width = img_extent_el.width,
> > -         .height = img_extent_el.height,
> > -      };
> > -
> > -      /* Loop through each 3D or array slice */
> > -      unsigned num_slices_3d = img_extent_el.depth;
> > -      unsigned num_slices_array = pRegions[r].dstSubresource.
> layerCount;
> > -      unsigned slice_3d = 0;
> > -      unsigned slice_array = 0;
> > -      while (slice_3d < num_slices_3d && slice_array <
> num_slices_array) {
> > -
> > -         /* Finish creating blit rect */
> > -         isl_surf_get_image_offset_el(&dst_surf->isl,
> > -                                    pRegions[r].dstSubresource.
> mipLevel,
> > -                                    pRegions[r].dstSubresource.
> baseArrayLayer
> > -                                       + slice_array,
> > -                                    dst_offset_el.z + slice_3d,
> > -                                    &rect.dst_x,
> > -                                    &rect.dst_y);
> > -         isl_surf_get_image_offset_el(&src_surf->isl,
> > -                                    pRegions[r].srcSubresource.
> mipLevel,
> > -                                    pRegions[r].srcSubresource.
> baseArrayLayer
> > -                                       + slice_array,
> > -                                    src_offset_el.z + slice_3d,
> > -                                    &rect.src_x,
> > -                                    &rect.src_y);
> > -         rect.dst_x += dst_offset_el.x;
> > -         rect.dst_y += dst_offset_el.y;
> > -         rect.src_x += src_offset_el.x;
> > -         rect.src_y += src_offset_el.y;
> > -
> > -         /* Perform Blit */
> > -         anv_meta_blit2d(cmd_buffer, &b_src, &b_dst, 1, &rect);
> > -
> > -         if (dest_image->type == VK_IMAGE_TYPE_3D)
> > -            slice_3d++;
> > -         else
> > -            slice_array++;
> > -      }
> > -   }
> > -
> > -   anv_meta_end_blit2d(cmd_buffer, &saved_state);
> > -}
> > -
> >  void anv_CmdCopyBuffer(
> >      VkCommandBuffer                             commandBuffer,
> >      VkBuffer                                    srcBuffer,
> > --
> > 2.5.0.400.gff86faf
> >
> > _______________________________________________
> > mesa-dev mailing list
> > mesa-dev at lists.freedesktop.org
> > https://lists.freedesktop.org/mailman/listinfo/mesa-dev
>
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