[Mesa-dev] [PATCH 3/7] radeonsi: add sampler view BOs to the BO list last
Nicolai Hähnle
nhaehnle at gmail.com
Tue Sep 13 09:22:47 UTC 2016
On 13.09.2016 00:44, Marek Olšák wrote:
> From: Marek Olšák <marek.olsak at amd.com>
>
> This might not be stricly needed, but better safe than sorry.
I think it's not needed, but it is a bit cleaner perhaps? If
si_sampler_view_add_buffer ends up flushing, then the code in
begin_new_cs would previously have added the buffer(s) for whatever was
previously bound to that slot. Now it would add only the new buffer.
Patches 1-3:
Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>
> ---
> src/gallium/drivers/radeonsi/si_descriptors.c | 17 ++++++++++-------
> 1 file changed, 10 insertions(+), 7 deletions(-)
>
> diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c b/src/gallium/drivers/radeonsi/si_descriptors.c
> index b9fae79..b1a8594 100644
> --- a/src/gallium/drivers/radeonsi/si_descriptors.c
> +++ b/src/gallium/drivers/radeonsi/si_descriptors.c
> @@ -403,24 +403,20 @@ static void si_set_sampler_view(struct si_context *sctx,
> struct si_sampler_view *rview = (struct si_sampler_view*)view;
> struct si_descriptors *descs = si_sampler_descriptors(sctx, shader);
>
> if (views->views[slot] == view && !disallow_early_out)
> return;
>
> if (view) {
> struct r600_texture *rtex = (struct r600_texture *)view->texture;
> uint32_t *desc = descs->list + slot * 16;
>
> - si_sampler_view_add_buffer(sctx, view->texture,
> - RADEON_USAGE_READ,
> - rview->is_stencil_sampler, true);
> -
> pipe_sampler_view_reference(&views->views[slot], view);
> memcpy(desc, rview->state, 8*4);
>
> if (view->texture && view->texture->target != PIPE_BUFFER) {
> bool is_separate_stencil =
> rtex->db_compatible &&
> rview->is_stencil_sampler;
>
> si_set_mutable_tex_desc_fields(rtex,
> rview->base_level_info,
> @@ -439,20 +435,26 @@ static void si_set_sampler_view(struct si_context *sctx,
> /* Disable FMASK and bind sampler state in [12:15]. */
> memcpy(desc + 8,
> null_texture_descriptor, 4*4);
>
> if (views->sampler_states[slot])
> memcpy(desc + 12,
> views->sampler_states[slot], 4*4);
> }
>
> views->enabled_mask |= 1u << slot;
> +
> + /* Since this can flush, it must be done after enabled_mask is
> + * updated. */
> + si_sampler_view_add_buffer(sctx, view->texture,
> + RADEON_USAGE_READ,
> + rview->is_stencil_sampler, true);
> } else {
> pipe_sampler_view_reference(&views->views[slot], NULL);
> memcpy(descs->list + slot*16, null_texture_descriptor, 8*4);
> /* Only clear the lower dwords of FMASK. */
> memcpy(descs->list + slot*16 + 8, null_texture_descriptor, 4*4);
> views->enabled_mask &= ~(1u << slot);
> }
>
> descs->dirty_mask |= 1u << slot;
> sctx->descriptors_dirty |= 1u << si_sampler_descriptors_idx(shader);
> @@ -620,23 +622,20 @@ static void si_set_shader_image(struct si_context *ctx,
> if (!view || !view->resource) {
> si_disable_shader_image(ctx, shader, slot);
> return;
> }
>
> res = (struct r600_resource *)view->resource;
>
> if (&images->views[slot] != view)
> util_copy_image_view(&images->views[slot], view);
>
> - si_sampler_view_add_buffer(ctx, &res->b.b,
> - RADEON_USAGE_READWRITE, false, true);
> -
> if (res->b.b.target == PIPE_BUFFER) {
> if (view->access & PIPE_IMAGE_ACCESS_WRITE)
> si_mark_image_range_valid(view);
>
> si_make_buffer_descriptor(screen, res,
> view->format,
> view->u.buf.offset,
> view->u.buf.size,
> descs->list + slot * 8);
> images->compressed_colortex_mask &= ~(1 << slot);
> @@ -695,20 +694,24 @@ static void si_set_shader_image(struct si_context *ctx,
> desc, NULL);
> si_set_mutable_tex_desc_fields(tex, &tex->surface.level[level],
> level, level,
> util_format_get_blockwidth(view->format),
> false, desc);
> }
>
> images->enabled_mask |= 1u << slot;
> descs->dirty_mask |= 1u << slot;
> ctx->descriptors_dirty |= 1u << si_image_descriptors_idx(shader);
> +
> + /* Since this can flush, it must be done after enabled_mask is updated. */
> + si_sampler_view_add_buffer(ctx, &res->b.b,
> + RADEON_USAGE_READWRITE, false, true);
> }
>
> static void
> si_set_shader_images(struct pipe_context *pipe,
> enum pipe_shader_type shader,
> unsigned start_slot, unsigned count,
> const struct pipe_image_view *views)
> {
> struct si_context *ctx = (struct si_context *)pipe;
> unsigned i, slot;
>
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