[Mesa-dev] [PATCH 3/3] glx/glvnd: Use bsearch() in FindGLXFunction instead of open-coding it
Adam Jackson
ajax at redhat.com
Wed Sep 14 18:06:20 UTC 2016
Signed-off-by: Adam Jackson <ajax at redhat.com>
---
src/glx/glxglvnd.c | 30 ++++++++++++++----------------
1 file changed, 14 insertions(+), 16 deletions(-)
diff --git a/src/glx/glxglvnd.c b/src/glx/glxglvnd.c
index 2fc9b00..b6b4151 100644
--- a/src/glx/glxglvnd.c
+++ b/src/glx/glxglvnd.c
@@ -1,11 +1,11 @@
#include <string.h>
+#include <stdlib.h>
#include <X11/Xlib.h>
#include "glvnd/libglxabi.h"
#include "glxglvnd.h"
-
static Bool __glXGLVNDIsScreenSupported(Display *dpy, int screen)
{
/* TODO: Think of a better heuristic... */
@@ -17,26 +17,24 @@ static void *__glXGLVNDGetProcAddress(const GLubyte *procName)
return glXGetProcAddressARB(procName);
}
+static int
+compare(const void *l, const void *r)
+{
+ const char *s = *(const char **)r;
+ return strcmp(l, s);
+}
+
static unsigned FindGLXFunction(const GLubyte *name)
{
- int first = 0;
- int last = DI_FUNCTION_COUNT - 1;
+ const char **match;
- while (first <= last) {
- int middle = (first + last) / 2;
- int comp = strcmp(__glXDispatchTableStrings[middle],
- (const char *) name);
+ match = bsearch(name, __glXDispatchTableStrings, DI_FUNCTION_COUNT,
+ sizeof(const char *), compare);
- if (comp < 0)
- first = middle + 1;
- else if (comp > 0)
- last = middle - 1;
- else
- return middle;
- }
+ if (match == NULL)
+ return DI_FUNCTION_COUNT;
- /* Just point to the dummy entry at the end of the respective table */
- return DI_FUNCTION_COUNT;
+ return match - __glXDispatchTableStrings;
}
static void *__glXGLVNDGetDispatchAddress(const GLubyte *procName)
--
2.9.3
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