[Mesa-dev] [PATCH v3 3/7] intel/isl: Add support for 1-D compressed textures
Jason Ekstrand
jason at jlekstrand.net
Wed Sep 14 20:28:23 UTC 2016
Compressed 1-D textures are a well-defined thing in both GL and Vulkan.
v2: Fix some asserts (Nanley)
Signed-off-by: Jason Ekstrand <jason at jlekstrand.net>
---
src/intel/isl/isl.c | 12 +++++++-----
1 file changed, 7 insertions(+), 5 deletions(-)
diff --git a/src/intel/isl/isl.c b/src/intel/isl/isl.c
index a75fddf..710c990 100644
--- a/src/intel/isl/isl.c
+++ b/src/intel/isl/isl.c
@@ -518,7 +518,6 @@ isl_calc_phys_level0_extent_sa(const struct isl_device *dev,
assert(info->height == 1);
assert(info->depth == 1);
assert(info->samples == 1);
- assert(!isl_format_is_compressed(info->format));
switch (dim_layout) {
case ISL_DIM_LAYOUT_GEN4_3D:
@@ -527,8 +526,8 @@ isl_calc_phys_level0_extent_sa(const struct isl_device *dev,
case ISL_DIM_LAYOUT_GEN9_1D:
case ISL_DIM_LAYOUT_GEN4_2D:
*phys_level0_sa = (struct isl_extent4d) {
- .w = info->width,
- .h = 1,
+ .w = isl_align_npot(info->width, fmtl->bw),
+ .h = fmtl->bh,
.d = 1,
.a = info->array_len,
};
@@ -757,7 +756,7 @@ isl_calc_phys_slice0_extent_sa_gen9_1d(
{
MAYBE_UNUSED const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
- assert(phys_level0_sa->height == 1);
+ assert(phys_level0_sa->height == fmtl->bh);
assert(phys_level0_sa->depth == 1);
assert(info->samples == 1);
assert(image_align_sa->w >= fmtl->bw);
@@ -1567,9 +1566,12 @@ get_image_offset_sa_gen9_1d(const struct isl_surf *surf,
uint32_t *x_offset_sa,
uint32_t *y_offset_sa)
{
+ MAYBE_UNUSED const struct isl_format_layout *fmtl =
+ isl_format_get_layout(surf->format);
+
assert(level < surf->levels);
assert(layer < surf->phys_level0_sa.array_len);
- assert(surf->phys_level0_sa.height == 1);
+ assert(surf->phys_level0_sa.height == fmtl->bh);
assert(surf->phys_level0_sa.depth == 1);
assert(surf->samples == 1);
--
2.5.0.400.gff86faf
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