[Mesa-dev] [Bug 97804] Later precision statement isn't overriding earlier one

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Sep 15 14:43:29 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=97804

--- Comment #1 from Eero Tamminen <eero.t.tamminen at intel.com> ---
GL 4.5 GLSL spec:
  https://www.opengl.org/registry/doc/GLSLangSpec.4.50.pdf

Says the same in "4.7.3 Default Precision Qualifiers":
"Multiple precision statements for the same basic type can appear inside the
same scope, with later statements overriding earlier statements within that
scope."

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