[Mesa-dev] [PATCH 1/2] nir: Add a nop intrinsic
Jason Ekstrand
jason at jlekstrand.net
Fri Sep 16 04:16:04 UTC 2016
This intrinsic has no destination, no sources, no variables, and can be
eliminated. In other words, it does nothing and will always get deleted by
dead code elimination. However, it does provide a quick-and-easy way to
temporarily tag a particular location in a NIR shader.
Signed-off-by: Jason Ekstrand <jason at jlekstrand.net>
---
src/compiler/nir/nir_intrinsics.h | 3 +++
1 file changed, 3 insertions(+)
diff --git a/src/compiler/nir/nir_intrinsics.h b/src/compiler/nir/nir_intrinsics.h
index b27a148..1d18466 100644
--- a/src/compiler/nir/nir_intrinsics.h
+++ b/src/compiler/nir/nir_intrinsics.h
@@ -41,6 +41,9 @@
#define ARR(...) { __VA_ARGS__ }
+INTRINSIC(nop, 0, ARR(0), false, 0, 0, 0, xx, xx, xx,
+ NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
+
INTRINSIC(load_var, 0, ARR(0), true, 0, 1, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
INTRINSIC(store_var, 1, ARR(0), false, 0, 1, 1, WRMASK, xx, xx, 0)
INTRINSIC(copy_var, 0, ARR(0), false, 0, 2, 0, xx, xx, xx, 0)
--
2.5.0.400.gff86faf
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