[Mesa-dev] [PATCH 3/9] radeonsi: add si_get_shader_buffers/get_pipe_constant_buffers
Bas Nieuwenhuizen
bas at basnieuwenhuizen.nl
Fri Sep 16 20:20:27 UTC 2016
On Fri, Sep 16, 2016 at 3:57 PM, Nicolai Hähnle <nhaehnle at gmail.com> wrote:
> From: Nicolai Hähnle <nicolai.haehnle at amd.com>
>
> These functions extract the pipe state structure from the current
> descriptors, for state saving.
> ---
> src/gallium/drivers/radeonsi/si_descriptors.c | 46 +++++++++++++++++++++++++++
> src/gallium/drivers/radeonsi/si_state.h | 5 +++
> 2 files changed, 51 insertions(+)
>
> diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c b/src/gallium/drivers/radeonsi/si_descriptors.c
> index b1a8594..d82910c 100644
> --- a/src/gallium/drivers/radeonsi/si_descriptors.c
> +++ b/src/gallium/drivers/radeonsi/si_descriptors.c
> @@ -830,20 +830,41 @@ static void si_buffer_resources_begin_new_cs(struct si_context *sctx,
> /* Add buffers to the CS. */
> while (mask) {
> int i = u_bit_scan(&mask);
>
> radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
> (struct r600_resource*)buffers->buffers[i],
> buffers->shader_usage, buffers->priority);
> }
> }
>
> +static void si_get_buffer_from_descriptors(struct si_buffer_resources *buffers,
> + struct si_descriptors *descs,
> + unsigned idx, struct pipe_resource **buf,
> + unsigned *offset, unsigned *size)
> +{
> + pipe_resource_reference(buf, buffers->buffers[idx]);
> + if (*buf) {
> + struct r600_resource *res = (struct r600_resource *)buf;
I think this has to be *buf.
> + const uint32_t *desc = descs->list + idx * 4;
> + uint64_t va;
> +
> + *size = desc[2];
> +
> + assert(G_008F04_STRIDE(desc[1]) == 0);
> + va = ((uint64_t)desc[1] << 32) | desc[0];
> +
> + assert(va >= res->gpu_address && va + *size <= res->gpu_address + res->bo_size);
> + *offset = va - res->gpu_address;
> + }
> +}
> +
> /* VERTEX BUFFERS */
>
> static void si_vertex_buffers_begin_new_cs(struct si_context *sctx)
> {
> struct si_descriptors *desc = &sctx->vertex_buffers;
> int count = sctx->vertex_elements ? sctx->vertex_elements->count : 0;
> int i;
>
> for (i = 0; i < count; i++) {
> int vb = sctx->vertex_elements->elements[i].vertex_buffer_index;
> @@ -1055,20 +1076,30 @@ static void si_pipe_set_constant_buffer(struct pipe_context *ctx,
> struct si_context *sctx = (struct si_context *)ctx;
>
> if (shader >= SI_NUM_SHADERS)
> return;
>
> si_set_constant_buffer(sctx, &sctx->const_buffers[shader],
> si_const_buffer_descriptors_idx(shader),
> slot, input);
> }
>
> +void si_get_pipe_constant_buffer(struct si_context *sctx, uint shader,
> + uint slot, struct pipe_constant_buffer *cbuf)
> +{
> + cbuf->user_buffer = NULL;
> + si_get_buffer_from_descriptors(
> + &sctx->const_buffers[shader],
> + si_const_buffer_descriptors(sctx, shader),
> + slot, &cbuf->buffer, &cbuf->buffer_offset, &cbuf->buffer_size);
> +}
> +
> /* SHADER BUFFERS */
>
> static unsigned
> si_shader_buffer_descriptors_idx(enum pipe_shader_type shader)
> {
> return SI_DESCS_FIRST_SHADER + shader * SI_NUM_SHADER_DESCS +
> SI_SHADER_DESCS_SHADER_BUFFERS;
> }
>
> static struct si_descriptors *
> @@ -1125,20 +1156,35 @@ static void si_set_shader_buffers(struct pipe_context *ctx,
> radeon_add_to_buffer_list_check_mem(&sctx->b, &sctx->b.gfx, buf,
> buffers->shader_usage,
> buffers->priority, true);
> buffers->enabled_mask |= 1u << slot;
> descs->dirty_mask |= 1u << slot;
> sctx->descriptors_dirty |=
> 1u << si_shader_buffer_descriptors_idx(shader);
> }
> }
>
> +void si_get_shader_buffers(struct si_context *sctx, uint shader,
> + uint start_slot, uint count,
> + struct pipe_shader_buffer *sbuf)
> +{
> + struct si_buffer_resources *buffers = &sctx->shader_buffers[shader];
> + struct si_descriptors *descs = si_shader_buffer_descriptors(sctx, shader);
> +
> + for (unsigned i = 0; i < count; ++i) {
> + si_get_buffer_from_descriptors(
> + buffers, descs, start_slot + i,
> + &sbuf[i].buffer, &sbuf[i].buffer_offset,
> + &sbuf[i].buffer_size);
> + }
> +}
> +
> /* RING BUFFERS */
>
> void si_set_ring_buffer(struct pipe_context *ctx, uint slot,
> struct pipe_resource *buffer,
> unsigned stride, unsigned num_records,
> bool add_tid, bool swizzle,
> unsigned element_size, unsigned index_stride, uint64_t offset)
> {
> struct si_context *sctx = (struct si_context *)ctx;
> struct si_buffer_resources *buffers = &sctx->rw_buffers;
> diff --git a/src/gallium/drivers/radeonsi/si_state.h b/src/gallium/drivers/radeonsi/si_state.h
> index e83b428..3ebf578 100644
> --- a/src/gallium/drivers/radeonsi/si_state.h
> +++ b/src/gallium/drivers/radeonsi/si_state.h
> @@ -274,20 +274,25 @@ struct si_buffer_resources {
> } while(0)
>
> /* si_descriptors.c */
> void si_ce_reinitialize_all_descriptors(struct si_context *sctx);
> void si_ce_enable_loads(struct radeon_winsys_cs *ib);
> void si_set_mutable_tex_desc_fields(struct r600_texture *tex,
> const struct radeon_surf_level *base_level_info,
> unsigned base_level, unsigned first_level,
> unsigned block_width, bool is_stencil,
> uint32_t *state);
> +void si_get_pipe_constant_buffer(struct si_context *sctx, uint shader,
> + uint slot, struct pipe_constant_buffer *cbuf);
> +void si_get_shader_buffers(struct si_context *sctx, uint shader,
> + uint start_slot, uint count,
> + struct pipe_shader_buffer *sbuf);
> void si_set_ring_buffer(struct pipe_context *ctx, uint slot,
> struct pipe_resource *buffer,
> unsigned stride, unsigned num_records,
> bool add_tid, bool swizzle,
> unsigned element_size, unsigned index_stride, uint64_t offset);
> void si_init_all_descriptors(struct si_context *sctx);
> bool si_upload_vertex_buffer_descriptors(struct si_context *sctx);
> bool si_upload_graphics_shader_descriptors(struct si_context *sctx);
> bool si_upload_compute_shader_descriptors(struct si_context *sctx);
> void si_release_all_descriptors(struct si_context *sctx);
> --
> 2.7.4
>
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